Player Matchup

Sun Wukong
Sun Wukong
BuckeyeSniper7
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
JBoxer30
Baron Samedi
Level 89
God Stats
2W - 2L
1,622 SR
Queue Stats
27W - 27L
1,573 Elo+
Party 1
Neith
Neith
MankeySliderJr
Neith
Level 8
God Stats
1W - 2L
1,503 SR
Queue Stats
15W - 21L
1,589 Elo+
Party 1
Scylla
Scylla
Twinboi1
Scylla
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,567 Elo+
Party 1
Athena
Athena
Twinboi2
Athena
Level 89
God Stats
4W - 4L
1,539 SR
Queue Stats
30W - 40L
1,525 Elo+
Party 1
Team Averages
Level 77
1,533 SR
1,557 Elo+

VS

Team Averages
Level 61
1,529 SR
1,481 Elo+
Lancelot
Lancelot
Acehigh1316
Lancelot
Level 85
God Stats
15W - 11L
1,475 SR
Queue Stats
285W - 221L
1,545 Elo+
Party 3
Jormungandr
Jormungandr
Hubert34
Jormungandr
Level 42
God Stats
76W - 61L
1,597 SR
Queue Stats
177W - 134L
1,559 Elo+
Party 3
Apollo
Apollo
JuicySteak
Apollo
Level 82
God Stats
19W - 17L
1,576 SR
Queue Stats
266W - 204L
1,559 Elo+
Party 3
Vamana
Vamana
Maltahell
Vamana
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 205L
1,511 Elo+
Party 2
Ra
Ra
rubenx22
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 260L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuckeyeSniper7
Sun Wukong
18
2 / 3 / 2
11,378
632
17,244
26,346
25,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
JBoxer30
Baron Samedi
19
3 / 6 / 0
11,986
666
10,560
20,119
11,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 3 / 1
10,611
590
12,304
11,836
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Twinboi1
Scylla
19
0 / 4 / 3
11,425
635
16,069
15,008
7,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Twinboi2
Athena
18
1 / 5 / 3
11,886
660
10,490
27,353
42,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Acehigh1316
Lancelot
20
6 / 2 / 10
13,276
738
20,755
18,076
9,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Hubert34
Jormungandr
19
3 / 0 / 8
12,295
683
18,440
22,287
15,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
JuicySteak
Apollo
20
7 / 0 / 9
13,204
734
19,588
16,014
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Maltahell
Vamana
20
5 / 0 / 8
14,714
817
20,974
20,000
16,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 4 / 4
11,591
644
5,382
11,120
5,147
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
6
Kills
21
21
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Acehigh1316
Lancelot
6
2
10
5.5
L
Sun Wukong
BuckeyeSniper7
Sun Wukong
2
3
2
1
W
Jormungandr
Hubert34
Jormungandr
3
0
8
7
L
Baron Samedi
JBoxer30
Baron Samedi
3
6
0
0.5
W
Apollo
JuicySteak
Apollo
7
0
9
11.5
W
Vamana
Maltahell
Vamana
5
0
8
9
L
0
3
1
0.17
L
Scylla
Twinboi1
Scylla
0
4
3
0.38
L
Athena
Twinboi2
Athena
1
5
3
0.5
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,667
Damage
85,139
100,662
Taken
87,497
93,923
Mitigated
54,007
22,492
Healing
24,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Acehigh1316
Lancelot
20,755
4,245
0
5,053
18,076
9,213
0
8,496
9,350
0
54,267
L
Sun Wukong
BuckeyeSniper7
Sun Wukong
17,244
2,619
0
3,994
26,346
25,756
0
6,530
19,816
330
37,668
W
Jormungandr
Hubert34
Jormungandr
18,440
4,795
439
4,313
22,287
15,189
496
7,088
14,961
63,835
0
L
Baron Samedi
JBoxer30
Baron Samedi
10,560
855
2,723
4,475
20,119
11,584
0
5,777
14,342
58,097
0
W
Apollo
JuicySteak
Apollo
19,588
14,645
0
3,853
16,014
7,560
165
7,195
8,651
0
58,164
W
Vamana
Maltahell
Vamana
20,974
9,496
2,407
5,958
20,000
16,898
2,001
9,126
10,635
4,278
66,339
L
12,304
3,918
0
2,060
11,836
7,093
212
2,632
9,204
0
34,978
L
Scylla
Twinboi1
Scylla
16,069
1,128
0
3,022
15,008
7,375
0
4,171
10,837
50,407
0
L
Athena
Twinboi2
Athena
10,490
1,043
0
6,218
27,353
42,115
439
6,632
20,721
23,397
0
W
5,382
566
414
2,305
11,120
5,147
0
4,561
6,451
25,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,286
Gold Earned
65,080
282
Minions Killed
366
0
Camps Cleared
0
1,805,892
Distance Traveled
1,980,358
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,276
738
72
4
0
438,713
3
L
Sun Wukong
11,378
632
55
3
0
421,977
1
W
Jormungandr
12,295
683
73
4
0
393,615
3
L
Baron Samedi
11,986
666
74
4
0
330,071
1
W
Apollo
13,204
734
58
3
0
378,715
1
W
Vamana
14,714
817
107
6
0
463,710
3
L
Neith
10,611
590
54
3
0
315,690
0
L
Scylla
11,425
635
86
5
0
345,444
2
L
Athena
11,886
660
13
1
0
392,710
1
W
Ra
11,591
644
56
3
0
305,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role