Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JKinnizzle
Bacchus
Level 148
God Stats
1W - 1L
1,490 SR
Queue Stats
18W - 28L
1,466 Elo+
Party 1
Shiva
Shiva
S2HotchiPotatoS2
Shiva
Level 88
God Stats
5W - 3L
1,899 SR
Queue Stats
19W - 37L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
SickalltheTime
Zhong Kui
Level 138
God Stats
2W - 2L
1,350 SR
Queue Stats
17W - 34L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
griswalt23
Baron Samedi
Level 127
God Stats
1W - 0L
1,486 SR
Queue Stats
21W - 37L
1,396 Elo+
Party 1
Team Averages
Level 129
1,545 SR
1,421 Elo+

VS

Team Averages
Level 116
1,511 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BluCrayola
Tsukuyomi
Level 92
God Stats
0W - 2L
1,777 SR
Queue Stats
10W - 14L
1,387 Elo+
Solo
Nu Wa
Nu Wa
S E T L O R D
Nu Wa
Level 143
God Stats
11W - 12L
1,655 SR
Queue Stats
200W - 207L
1,533 Elo+
Solo
Amaterasu
Amaterasu
deaththekid-3214
Amaterasu
Level 126
God Stats
0W - 3L
1,174 SR
Queue Stats
146W - 144L
1,455 Elo+
Solo
Tiamat
Tiamat
verybigboy
Tiamat
Level 66
God Stats
10W - 10L
1,449 SR
Queue Stats
33W - 21L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 1 / 13
8,960
747
9,691
7,628
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
JKinnizzle
Bacchus
15
0 / 2 / 19
9,355
780
7,060
14,709
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 2 / 13
9,618
802
9,064
13,540
12,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SickalltheTime
Zhong Kui
18
11 / 4 / 7
11,040
920
18,190
17,939
10,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
griswalt23
Baron Samedi
18
6 / 2 / 10
10,337
861
11,386
10,565
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 3 / 5
9,495
791
8,176
9,247
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
BluCrayola
Tsukuyomi
16
5 / 6 / 2
9,633
803
11,984
15,694
7,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 4 / 2
9,424
785
9,820
8,336
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
13
0 / 8 / 3
7,618
635
7,167
18,660
13,088
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
verybigboy
Tiamat
16
1 / 2 / 6
8,861
738
8,155
9,940
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
23
Kills
11
11
Deaths
23
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
13
7.5
L
Neith
 
Neith
3
3
5
1.83
L
Tsukuyomi
BluCrayola
Tsukuyomi
5
6
2
1
W
Bacchus
JKinnizzle
Bacchus
0
2
19
4.75
L
2
4
2
0.75
W
5
2
13
5.75
W
Zhong Kui
SickalltheTime
Zhong Kui
11
4
7
3.63
L
Amaterasu
0
8
3
0.19
W
Baron Samedi
griswalt23
Baron Samedi
6
2
10
5.5
L
Tiamat
verybigboy
Tiamat
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,391
Damage
45,302
64,381
Taken
61,877
49,802
Mitigated
34,887
17,947
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,691
4,223
0
2,881
7,628
3,134
4,681
2,033
5,567
0
43,108
L
Neith
 
Neith
8,176
2,903
0
685
9,247
4,207
810
5,162
4,085
0
29,380
L
Tsukuyomi
BluCrayola
Tsukuyomi
11,984
2,462
0
1,362
15,694
7,606
0
10,357
5,337
0
25,846
W
Bacchus
JKinnizzle
Bacchus
7,060
753
698
2,920
14,709
19,433
462
3,763
10,703
16,868
0
L
9,820
2,016
0
720
8,336
3,768
907
4,454
3,882
34,056
0
W
9,064
1,263
123
358
13,540
12,153
921
2,895
10,437
0
22,373
W
Zhong Kui
SickalltheTime
Zhong Kui
18,190
926
500
4,600
17,939
10,931
2,101
4,639
13,196
38,704
0
L
Amaterasu
7,167
2,004
0
2,002
18,660
13,088
0
11,566
7,094
2,788
16,371
W
Baron Samedi
griswalt23
Baron Samedi
11,386
429
3,163
2,704
10,565
4,151
1,595
4,626
5,779
44,276
0
L
Tiamat
verybigboy
Tiamat
8,155
961
0
2,686
9,940
6,218
0
5,097
4,843
26,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,310
Gold Earned
45,031
233
Minions Killed
209
0
Camps Cleared
0
1,226,182
Distance Traveled
1,095,125
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,960
747
60
5
0
210,856
2
L
Neith
9,495
791
50
4
0
192,570
0
L
Tsukuyomi
9,633
803
31
3
0
219,955
3
W
Bacchus
9,355
780
8
1
0
259,330
2
L
Nu Wa
9,424
785
57
5
0
224,374
0
W
Shiva
9,618
802
26
2
0
296,461
0
W
Zhong Kui
11,040
920
59
5
0
237,002
1
L
Amaterasu
7,618
635
19
2
0
217,457
3
W
Baron Samedi
10,337
861
80
7
0
222,533
1
L
Tiamat
8,861
738
52
4
0
240,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role