Player Matchup

Artemis
Artemis
 
Artemis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ShoT Atomz
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,461 Elo+
Party 1
He Bo
He Bo
Snakewhip3456
He Bo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,349 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,437 Elo+

VS

Team Averages
Level 72
1,600 SR
1,406 Elo+
Lancelot
Lancelot
DEADLY_SPECTR533
Lancelot
Level 127
God Stats
2W - 1L
1,739 SR
Queue Stats
11W - 10L
1,473 Elo+
Party 2
Sobek
Sobek
Infiniti_25Gage
Sobek
Level 59
God Stats
2W - 7L
1,377 SR
Queue Stats
140W - 223L
1,272 Elo+
Solo
Heimdallr
Heimdallr
carmine gear330
Heimdallr
Level 29
God Stats
2W - 1L
1,684 SR
Queue Stats
10W - 10L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 5 / 1
9,659
604
11,112
12,434
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ShoT Atomz
Cthulhu
15
1 / 2 / 3
10,540
659
10,658
17,198
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 1
9,242
578
9,838
10,664
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 3
11,052
691
13,298
15,849
7,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 7
11,237
702
7,127
16,368
19,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
carmine gear330
Heimdallr
17
3 / 0 / 8
11,441
715
14,765
14,018
7,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
1
0.3
W
7
3
3
2.83
W
2
1
7
5.5
L
Cthulhu
ShoT Atomz
Cthulhu
1
2
3
1.25
L
2
5
1
0.5
W
Heimdallr
carmine gear330
Heimdallr
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,608
Damage
35,190
40,296
Taken
46,235
24,283
Mitigated
35,035
5,532
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,112
5,040
0
1,656
12,434
5,139
0
2,648
9,783
0
34,568
W
13,298
1,273
0
865
15,849
7,813
0
7,649
8,200
0
33,276
W
7,127
28
563
4,720
16,368
19,707
0
7,257
9,111
26,040
0
L
Cthulhu
ShoT Atomz
Cthulhu
10,658
843
691
2,817
17,198
15,356
0
2,296
14,902
27,872
0
L
9,838
1,166
0
368
10,664
3,788
0
2,506
8,158
20,293
0
W
Heimdallr
carmine gear330
Heimdallr
14,765
3,967
0
4,046
14,018
7,515
736
6,123
7,895
0
49,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,441
Gold Earned
33,730
134
Minions Killed
162
2
Camps Cleared
7
913,079
Distance Traveled
879,689
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,659
604
71
4
0
285,248
0
W
Lancelot
11,052
691
37
2
4
316,065
3
W
Sobek
11,237
702
30
2
2
287,376
7
L
Cthulhu
10,540
659
38
2
1
332,620
0
L
He Bo
9,242
578
25
2
1
295,211
2
W
Heimdallr
11,441
715
95
6
1
276,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role