Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
NecroBloodSpawn
Lancelot
Level 106
God Stats
0W - 2L
1,390 SR
Queue Stats
26W - 27L
1,376 Elo+
Solo
Hel
Hel
SV3xVintage
Hel
Level 106
God Stats
0W - 3L
1,350 SR
Queue Stats
88W - 91L
1,379 Elo+
Party 3
Sol
Sol
ScuraQ
Sol
Level 39
God Stats
19W - 26L
1,247 SR
Queue Stats
52W - 76L
1,246 Elo+
Party 3
Athena
Athena
beeefpickle
Athena
Level 84
God Stats
4W - 6L
1,552 SR
Queue Stats
70W - 94L
1,331 Elo+
Party 3
Team Averages
Level 90
1,408 SR
1,366 Elo+

VS

Team Averages
Level 35
1,582 SR
1,408 Elo+
Baron Samedi
Baron Samedi
Foolooo
Baron Samedi
Level 63
God Stats
6W - 0L
1,878 SR
Queue Stats
36W - 29L
1,487 Elo+
Party 2
Yemoja
Yemoja
KrazyNevano
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,265 Elo+
Party 1
Hercules
Hercules
Preston1920
Hercules
Level 45
God Stats
2W - 3L
1,154 SR
Queue Stats
146W - 166L
1,292 Elo+
Party 1
Lancelot
Lancelot
Xirmyy
Lancelot
Level 47
God Stats
8W - 2L
1,715 SR
Queue Stats
12W - 5L
1,496 Elo+
Party 2
Neith
Neith
yuhlantic
Neith
Level 3
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 1 / 0
4,851
485
4,376
5,738
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
7
1 / 4 / 1
4,747
475
5,089
9,604
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 0
5,161
516
3,133
6,841
2,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
ScuraQ
Sol
8
0 / 5 / 1
4,834
483
2,975
7,816
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
10
1 / 0 / 1
5,585
559
5,150
6,734
5,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Foolooo
Baron Samedi
10
4 / 1 / 4
6,312
631
6,035
5,761
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
8
1 / 0 / 5
5,570
557
2,365
6,261
2,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Preston1920
Hercules
9
0 / 1 / 1
5,664
566
3,668
7,545
4,375
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Xirmyy
Lancelot
10
6 / 1 / 4
6,481
648
10,029
7,551
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
yuhlantic
Neith
7
0 / 1 / 1
4,426
443
2,353
4,218
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
0
1
W
Baron Samedi
Foolooo
Baron Samedi
4
1
4
6
W
Yemoja
1
0
5
3.5
L
Lancelot
1
4
1
0.38
W
Hercules
Preston1920
Hercules
0
1
1
0.5
L
1
1
0
1
L
Sol
ScuraQ
Sol
0
5
1
0.1
W
Lancelot
Xirmyy
Lancelot
6
1
4
8
L
Athena
1
0
1
1.5
W
Neith
yuhlantic
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
24,450
36,733
Taken
31,336
17,444
Mitigated
14,960
11,274
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,376
3,815
0
2,479
5,738
1,779
418
354
5,384
0
33,209
W
Baron Samedi
Foolooo
Baron Samedi
6,035
1,100
571
1,829
5,761
2,720
501
1,877
3,884
37,694
0
W
Yemoja
2,365
749
2,600
2,188
6,261
2,988
184
2,067
4,194
13,945
0
L
Lancelot
5,089
1,121
0
1,679
9,604
3,817
0
2,620
6,984
0
18,506
W
Hercules
Preston1920
Hercules
3,668
986
0
1,627
7,545
4,375
0
4,318
3,227
0
34,391
L
3,133
325
1,048
2,263
6,841
2,961
0
1,513
5,328
15,972
0
L
Sol
ScuraQ
Sol
2,975
1,657
0
1,403
7,816
3,073
0
3,524
4,292
25,469
0
W
Lancelot
Xirmyy
Lancelot
10,029
3,336
0
3,084
7,551
3,237
697
1,960
5,591
0
37,517
L
Athena
5,150
1,562
0
2,402
6,734
5,814
469
389
6,345
32,324
0
W
Neith
yuhlantic
Neith
2,353
795
0
541
4,218
1,640
310
1,036
3,182
0
15,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
28,453
217
Minions Killed
247
0
Camps Cleared
0
897,044
Distance Traveled
939,506
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,851
485
60
6
0
160,603
0
W
Baron Samedi
6,312
631
60
6
0
195,836
1
W
Yemoja
5,570
557
26
3
0
166,784
1
L
Lancelot
4,747
475
33
3
0
203,969
0
W
Hercules
5,664
566
71
7
0
187,154
1
L
Hel
5,161
516
20
2
0
181,575
5
L
Sol
4,834
483
47
5
0
157,369
0
W
Lancelot
6,481
648
68
7
0
232,065
1
L
Athena
5,585
559
57
6
0
193,528
3
W
Neith
4,426
443
22
2
0
157,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role