Player Matchup

Nu Wa
Nu Wa
Alucard__64__
Nu Wa
Level 127
God Stats
2W - 0L
1,672 SR
Queue Stats
3W - 2L
1,615 Elo+
Party 2
Achilles
Achilles
Emperor0fAll
Achilles
Level 127
God Stats
5W - 7L
1,342 SR
Queue Stats
38W - 43L
1,288 Elo+
Solo
Artio
Artio
Gilfreid
Artio
Level 138
God Stats
2W - 0L
1,666 SR
Queue Stats
3W - 2L
1,615 Elo+
Party 2
Lancelot
Lancelot
ProudMisterEs
Lancelot
Level 105
God Stats
1W - 0L
1,491 SR
Queue Stats
3W - 3L
1,397 Elo+
Solo
Neith
Neith
daifanboy
Neith
Level 128
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 1L
1,320 Elo+
Party 2
Team Averages
Level 125
1,536 SR
1,447 Elo+

VS

Team Averages
Level 107
1,400 SR
1,459 Elo+
Yu Huang
Yu Huang
BeefSempai
Yu Huang
Level 122
God Stats
9W - 9L
1,230 SR
Queue Stats
230W - 294L
1,475 Elo+
Party 1
Achilles
Achilles
Cottonswabb
Achilles
Level 160
God Stats
2W - 7L
1,382 SR
Queue Stats
284W - 364L
1,467 Elo+
Party 1
Ares
Ares
DamnThySouls
Ares
Level 78
God Stats
0W - 4L
1,500 SR
Queue Stats
308W - 327L
1,414 Elo+
Solo
Charybdis
Charybdis
demonson117
Charybdis
Level 109
God Stats
29W - 54L
1,390 SR
Queue Stats
193W - 217L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
dev21trev25
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
10,813
470
17,011
12,012
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Emperor0fAll
Achilles
18
6 / 3 / 2
12,255
533
10,865
23,814
23,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Gilfreid
Artio
15
2 / 0 / 6
10,354
450
6,558
21,121
24,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
ProudMisterEs
Lancelot
16
0 / 2 / 7
10,110
440
8,243
16,821
8,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
daifanboy
Neith
18
4 / 2 / 3
10,891
474
10,806
12,025
5,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BeefSempai
Yu Huang
17
1 / 1 / 4
11,055
481
9,749
12,364
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Cottonswabb
Achilles
17
1 / 3 / 5
10,766
468
11,266
18,907
26,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 2 / 4
8,637
376
5,860
13,935
14,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
demonson117
Charybdis
18
6 / 1 / 1
11,784
512
11,938
12,927
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
dev21trev25
Hun Batz
15
1 / 7 / 2
9,566
416
10,701
19,330
8,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
14
Kills
10
10
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Yu Huang
BeefSempai
Yu Huang
1
1
4
3
L
Achilles
Cottonswabb
Achilles
1
3
5
1.17
L
1
2
4
1.5
W
Achilles
Emperor0fAll
Achilles
6
3
2
2.33
W
Artio
Gilfreid
Artio
2
0
6
5
W
Lancelot
ProudMisterEs
Lancelot
0
2
7
1.75
W
Neith
daifanboy
Neith
4
2
3
2.75
L
Charybdis
demonson117
Charybdis
6
1
1
6.5
L
Hun Batz
dev21trev25
Hun Batz
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
49,514
85,793
Taken
77,463
66,625
Mitigated
61,985
34,506
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,011
4,198
480
2,107
12,012
4,889
2,666
2,479
9,533
94,219
0
L
Yu Huang
BeefSempai
Yu Huang
9,749
292
182
2,959
12,364
6,159
150
4,250
8,114
114,559
0
L
Achilles
Cottonswabb
Achilles
11,266
2,827
0
4,394
18,907
26,393
0
2,592
16,315
0
80,419
L
5,860
403
181
1,722
13,935
14,644
102
6,723
7,212
20,336
0
W
Achilles
Emperor0fAll
Achilles
10,865
3,003
0
9,064
23,814
23,437
46
2,423
21,391
0
67,888
W
Artio
Gilfreid
Artio
6,558
943
1,776
9,545
21,121
24,199
0
6,891
13,724
29,797
0
W
Lancelot
ProudMisterEs
Lancelot
8,243
1,401
0
5,272
16,821
8,515
157
1,977
14,779
0
87,224
W
Neith
daifanboy
Neith
10,806
4,602
0
6,262
12,025
5,585
2,638
1,106
10,757
0
94,177
L
Charybdis
demonson117
Charybdis
11,938
7,929
0
6,137
12,927
5,870
678
4,133
8,794
0
101,706
L
Hun Batz
dev21trev25
Hun Batz
10,701
3,547
239
3,095
19,330
8,919
185
5,871
13,459
0
70,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,423
Gold Earned
51,808
585
Minions Killed
638
0
Camps Cleared
0
2,212,728
Distance Traveled
2,086,184
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,813
470
134
6
0
403,722
2
L
Yu Huang
11,055
481
205
9
0
428,301
8
L
Achilles
10,766
468
123
5
0
457,682
7
L
Ares
8,637
376
21
1
0
366,970
1
W
Achilles
12,255
533
141
6
0
405,653
10
W
Artio
10,354
450
30
1
0
484,793
11
W
Lancelot
10,110
440
130
6
0
506,051
1
W
Neith
10,891
474
150
7
0
412,509
5
L
Charybdis
11,784
512
183
8
0
411,113
7
L
Hun Batz
9,566
416
106
5
0
422,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role