Player Matchup

Cthulhu
Cthulhu
Bugle Wizard
Cthulhu
Level 160
God Stats
1W - 0L
1,351 SR
Queue Stats
245W - 179L
1,607 Elo+
Party 2
Hercules
Hercules
LONGFOUND
Hercules
Level 160
God Stats
2W - 1L
1,543 SR
Queue Stats
264W - 217L
1,622 Elo+
Party 2
Hou Yi
Hou Yi
MogarSmite
Hou Yi
Level 40
God Stats
3W - 4L
1,633 SR
Queue Stats
218W - 197L
1,456 Elo+
Solo
Susano
Susano
N0T Jokerr2
Susano
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,355 Elo+
Party 2
Poseidon
Poseidon
TigerEye98
Poseidon
Level 109
God Stats
5W - 0L
1,747 SR
Queue Stats
197W - 141L
1,548 Elo+
Party 2
Team Averages
Level 99
1,555 SR
1,518 Elo+

VS

Team Averages
Level 97
1,648 SR
1,583 Elo+
Skadi
Skadi
Chawlay
Skadi
Level 139
God Stats
28W - 14L
1,697 SR
Queue Stats
811W - 809L
1,486 Elo+
Solo
Izanami
Izanami
GangstaSloth
Izanami
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 81L
1,641 Elo+
Party 1
Lancelot
Lancelot
NativeClutch
Lancelot
Level 107
God Stats
6W - 11L
1,732 SR
Queue Stats
158W - 137L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Playmayquer
Kumbhakarna
Level 104
God Stats
1W - 7L
1,814 SR
Queue Stats
187W - 240L
1,463 Elo+
Solo
Apollo
Apollo
PudgeThePug
Apollo
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 33L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bugle Wizard
Cthulhu
19
3 / 4 / 7
13,553
565
22,874
21,924
20,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
LONGFOUND
Hercules
16
3 / 3 / 8
11,703
488
15,292
25,086
24,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
MogarSmite
Hou Yi
19
1 / 3 / 2
11,973
499
10,173
19,589
8,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
19
9 / 5 / 6
13,237
552
19,806
21,041
11,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TigerEye98
Poseidon
19
5 / 5 / 6
12,782
533
17,968
21,221
11,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chawlay
Skadi
16
3 / 8 / 3
10,451
435
13,271
22,129
11,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
GangstaSloth
Izanami
17
1 / 4 / 2
10,641
443
11,996
18,564
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
NativeClutch
Lancelot
17
5 / 3 / 5
11,361
473
21,185
26,489
25,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
Playmayquer
Kumbhakarna
16
0 / 2 / 8
10,343
431
5,289
23,115
26,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
20
11 / 4 / 7
13,045
544
22,290
26,875
14,392
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
21
Kills
20
20
Deaths
21
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bugle Wizard
Cthulhu
3
4
7
1.63
L
Skadi
Chawlay
Skadi
3
8
3
0.56
L
Izanami
GangstaSloth
Izanami
1
4
2
0.5
W
Hercules
LONGFOUND
Hercules
3
3
8
2.33
W
Hou Yi
MogarSmite
Hou Yi
1
3
2
0.67
W
Susano
9
5
6
2.4
L
Lancelot
NativeClutch
Lancelot
5
3
5
2.5
L
Kumbhakarna
Playmayquer
Kumbhakarna
0
2
8
2
L
Apollo
11
4
7
3.63
W
Poseidon
TigerEye98
Poseidon
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,113
Damage
74,031
108,861
Taken
117,172
76,753
Mitigated
85,510
37,669
Healing
28,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bugle Wizard
Cthulhu
22,874
982
1,246
5,047
21,924
20,670
139
1,326
20,598
94,131
0
L
Skadi
Chawlay
Skadi
13,271
5,515
0
1,156
22,129
11,609
738
6,609
15,408
0
92,282
L
Izanami
GangstaSloth
Izanami
11,996
7,622
0
6,186
18,564
7,507
0
2,835
15,669
0
112,453
W
Hercules
LONGFOUND
Hercules
15,292
4,970
3,767
7,902
25,086
24,778
0
2,558
22,528
0
35,999
W
Hou Yi
MogarSmite
Hou Yi
10,173
5,394
0
6,392
19,589
8,677
0
773
18,816
0
99,524
W
Susano
19,806
4,072
0
2,344
21,041
11,494
0
2,148
18,893
0
100,107
L
Lancelot
NativeClutch
Lancelot
21,185
3,499
0
11,674
26,489
25,010
0
14,488
11,384
0
85,540
L
Kumbhakarna
Playmayquer
Kumbhakarna
5,289
718
0
4,526
23,115
26,992
0
7,831
15,040
32,403
0
L
Apollo
22,290
16,176
0
5,006
26,875
14,392
273
9,313
17,342
0
139,311
W
Poseidon
TigerEye98
Poseidon
17,968
3,088
0
10,971
21,221
11,134
0
1,101
20,120
132,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,248
Gold Earned
55,841
648
Minions Killed
659
0
Camps Cleared
0
2,321,670
Distance Traveled
2,322,512
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,553
565
173
7
0
465,880
8
L
Skadi
10,451
435
144
6
0
393,237
4
L
Izanami
10,641
443
190
8
0
433,100
2
W
Hercules
11,703
488
36
2
0
469,684
6
W
Hou Yi
11,973
499
156
7
0
419,096
7
W
Susano
13,237
552
142
6
0
502,117
4
L
Lancelot
11,361
473
119
5
0
542,820
3
L
Kumbhakarna
10,343
431
43
2
0
490,996
3
L
Apollo
13,045
544
163
7
0
462,359
4
W
Poseidon
12,782
533
141
6
0
464,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role