Player Matchup

Hera
Hera
MsBoodoo
Hera
Level 104
God Stats
10W - 12L
1,478 SR
Queue Stats
135W - 134L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gemmai247
Ah Muzen Cab
Level 88
God Stats
6W - 6L
1,492 SR
Queue Stats
311W - 339L
1,442 Elo+
Solo
Fenrir
Fenrir
maa_X_blvkhokage
Fenrir
Level 120
God Stats
3W - 6L
1,502 SR
Queue Stats
108W - 104L
1,492 Elo+
Party 1
Da Ji
Da Ji
natkat100
Da Ji
Level 68
God Stats
3W - 6L
1,451 SR
Queue Stats
62W - 61L
1,453 Elo+
Solo
Ra
Ra
ratkingscum
Ra
Level 58
God Stats
59W - 77L
1,437 SR
Queue Stats
96W - 102L
1,445 Elo+
Party 1
Team Averages
Level 88
1,472 SR
1,458 Elo+

VS

Team Averages
Level 98
1,519 SR
1,428 Elo+
Ne Zha
Ne Zha
BoatAngel
Ne Zha
Level 97
God Stats
3W - 1L
1,486 SR
Queue Stats
45W - 50L
1,398 Elo+
Solo
Charybdis
Charybdis
Shinobi_MC
Charybdis
Level 100
God Stats
274W - 293L
1,434 SR
Queue Stats
325W - 389L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
ThaBrat14
Danzaburou
Level 95
God Stats
6W - 4L
1,558 SR
Queue Stats
24W - 25L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
ewolf_20
Kuzenbo
Level 133
God Stats
28W - 33L
1,413 SR
Queue Stats
543W - 628L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
olikabe
Baron Samedi
Level 65
God Stats
14W - 9L
1,705 SR
Queue Stats
461W - 500L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
1 / 5 / 5
13,004
929
16,643
17,591
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
gemmai247
Ah Muzen Cab
20
1 / 4 / 9
13,840
989
18,918
17,868
12,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 5
14,466
1,033
17,657
23,893
11,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Da Ji
natkat100
Da Ji
19
4 / 5 / 7
14,008
1,001
13,354
22,073
10,291
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 3 / 4
13,014
930
7,610
11,110
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

60

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BoatAngel
Ne Zha
20
6 / 4 / 8
14,585
1,042
22,334
15,163
7,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Shinobi_MC
Charybdis
20
4 / 2 / 10
14,695
1,050
21,013
17,566
6,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
ThaBrat14
Danzaburou
20
2 / 7 / 11
14,579
1,041
23,482
22,397
9,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
ewolf_20
Kuzenbo
20
7 / 0 / 9
14,823
1,059
13,846
15,486
27,041
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
olikabe
Baron Samedi
20
3 / 1 / 8
14,348
1,025
7,787
7,885
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
68
14
Kills
22
22
Deaths
14
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BoatAngel
Ne Zha
6
4
8
2.5
L
Hera
1
5
5
0.7
W
Charybdis
Shinobi_MC
Charybdis
4
2
10
4.5
W
Danzaburou
ThaBrat14
Danzaburou
2
7
11
1.07
W
Kuzenbo
ewolf_20
Kuzenbo
7
0
9
11.5
L
Ah Muzen Cab
gemmai247
Ah Muzen Cab
1
4
9
1.38
L
7
5
5
1.9
L
Da Ji
natkat100
Da Ji
4
5
7
1.5
W
Baron Samedi
olikabe
Baron Samedi
3
1
8
7
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,182
Damage
88,462
92,535
Taken
78,497
46,607
Mitigated
54,559
13,063
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BoatAngel
Ne Zha
22,334
6,508
0
3,843
15,163
7,443
0
4,772
10,391
0
35,803
L
Hera
16,643
3,536
98
1,942
17,591
7,664
0
3,881
13,710
42,576
0
W
Charybdis
Shinobi_MC
Charybdis
21,013
8,428
27
3,476
17,566
6,984
0
4,392
13,174
0
57,321
W
Danzaburou
ThaBrat14
Danzaburou
23,482
15,236
52
3,236
22,397
9,256
0
4,959
17,438
0
55,469
W
Kuzenbo
ewolf_20
Kuzenbo
13,846
4,482
0
1,120
15,486
27,041
0
7,770
7,716
21,331
0
L
Ah Muzen Cab
gemmai247
Ah Muzen Cab
18,918
6,259
0
3,186
17,868
12,257
0
4,909
12,959
0
63,031
L
17,657
5,057
0
620
23,893
11,742
0
3,528
20,365
0
24,582
L
Da Ji
natkat100
Da Ji
13,354
2,044
1,035
4,554
22,073
10,291
0
6,063
16,010
0
31,614
W
Baron Samedi
olikabe
Baron Samedi
7,787
117
1,137
1,355
7,885
3,835
0
2,360
5,525
55,802
0
L
7,610
342
732
896
11,110
4,653
0
3,252
7,858
42,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,332
Gold Earned
73,030
313
Minions Killed
332
7
Camps Cleared
13
1,382,894
Distance Traveled
1,407,293
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,585
1,042
29
2
0
304,452
4
L
Hera
13,004
929
60
4
1
247,072
0
W
Charybdis
14,695
1,050
98
7
3
267,225
1
W
Danzaburou
14,579
1,041
78
6
10
238,515
0
W
Kuzenbo
14,823
1,059
12
1
0
307,294
0
L
Ah Muzen Cab
13,840
989
115
8
0
279,408
1
L
Fenrir
14,466
1,033
9
1
4
301,782
0
L
Da Ji
14,008
1,001
43
3
0
270,387
4
W
Baron Samedi
14,348
1,025
115
8
0
289,807
0
L
Ra
13,014
930
86
6
2
284,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role