Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
LucianoL292
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,548 Elo+
Party 1
Nemesis
Nemesis
Timmerz
Nemesis
Level 68
God Stats
1W - 2L
1,472 SR
Queue Stats
78W - 76L
1,476 Elo+
Solo
Da Ji
Da Ji
boman40
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,500 Elo+
Solo
Jormungandr
Jormungandr
miliu1
Jormungandr
Level 86
God Stats
0W - 1L
1,403 SR
Queue Stats
6W - 9L
1,548 Elo+
Party 1
Team Averages
Level 87
1,475 SR
1,515 Elo+

VS

Team Averages
Level 88
1,370 SR
1,395 Elo+
Cu Chulainn
Cu Chulainn
HyperJNIX
Cu Chulainn
Level 36
God Stats
1W - 1L
1,513 SR
Queue Stats
63W - 83L
1,346 Elo+
Party 2
Arachne
Arachne
MLB ANDY
Arachne
Level 97
God Stats
3W - 1L
1,297 SR
Queue Stats
155W - 153L
1,360 Elo+
Party 2
Merlin
Merlin
MLatine
Merlin
Level 125
God Stats
8W - 17L
1,442 SR
Queue Stats
441W - 463L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MosDef Slime
Ah Muzen Cab
Level 121
God Stats
1W - 2L
1,183 SR
Queue Stats
249W - 252L
1,439 Elo+
Party 2
Poseidon
Poseidon
im Nash OG
Poseidon
Level 59
God Stats
3W - 0L
1,418 SR
Queue Stats
40W - 42L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
5 / 7 / 13
12,265
613
13,306
32,898
33,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
LucianoL292
Cliodhna
19
2 / 7 / 14
11,568
578
17,927
23,836
12,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Timmerz
Nemesis
20
9 / 4 / 14
12,838
642
12,832
32,210
30,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
boman40
Da Ji
20
8 / 6 / 10
13,285
664
17,055
16,733
9,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
miliu1
Jormungandr
20
3 / 5 / 16
12,381
619
18,041
19,368
32,648
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HyperJNIX
Cu Chulainn
18
1 / 7 / 18
11,909
595
8,024
29,227
24,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MLB ANDY
Arachne
20
9 / 7 / 15
13,633
682
28,076
23,378
16,060
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MLatine
Merlin
20
5 / 4 / 16
12,924
646
23,324
11,556
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
MosDef Slime
Ah Muzen Cab
20
7 / 4 / 16
14,213
711
30,170
19,919
11,056
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
im Nash OG
Poseidon
20
7 / 5 / 14
13,930
697
19,293
16,198
7,514
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
108
27
Kills
29
29
Deaths
27
67
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
7
13
1.64
W
Cu Chulainn
HyperJNIX
Cu Chulainn
1
7
18
1.43
L
Cliodhna
LucianoL292
Cliodhna
2
7
14
1.29
W
Arachne
MLB ANDY
Arachne
9
7
15
2.36
W
Merlin
MLatine
Merlin
5
4
16
3.25
W
Ah Muzen Cab
MosDef Slime
Ah Muzen Cab
7
4
16
3.75
L
Nemesis
Timmerz
Nemesis
9
4
14
4
L
Da Ji
boman40
Da Ji
8
6
10
2.17
W
Poseidon
im Nash OG
Poseidon
7
5
14
2.8
L
Jormungandr
miliu1
Jormungandr
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,161
Damage
108,887
125,045
Taken
100,278
118,489
Mitigated
64,780
39,364
Healing
38,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,306
2,345
1,965
10,563
32,898
33,348
0
11,782
21,116
953
20,738
W
Cu Chulainn
HyperJNIX
Cu Chulainn
8,024
1,395
1,854
8,415
29,227
24,349
285
5,861
23,366
0
17,726
L
Cliodhna
LucianoL292
Cliodhna
17,927
1,318
635
6,015
23,836
12,509
0
10,071
13,765
0
37,272
W
Arachne
MLB ANDY
Arachne
28,076
14,745
2,682
9,017
23,378
16,060
825
5,589
17,789
0
33,143
W
Merlin
MLatine
Merlin
23,324
748
1,088
2,348
11,556
5,801
1,266
1,557
9,999
38,055
0
W
Ah Muzen Cab
MosDef Slime
Ah Muzen Cab
30,170
15,171
370
7,510
19,919
11,056
4,307
2,704
17,215
0
63,932
L
Nemesis
Timmerz
Nemesis
12,832
3,508
760
11,036
32,210
30,357
0
8,523
23,687
0
26,774
L
Da Ji
boman40
Da Ji
17,055
3,104
2,754
1,654
16,733
9,627
0
4,718
12,015
0
34,237
W
Poseidon
im Nash OG
Poseidon
19,293
3,296
1,374
3,829
16,198
7,514
1,315
2,901
13,297
45,225
0
L
Jormungandr
miliu1
Jormungandr
18,041
2,833
1,196
2,786
19,368
32,648
0
7,523
11,845
59,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,337
Gold Earned
66,609
255
Minions Killed
189
0
Camps Cleared
0
1,630,528
Distance Traveled
1,595,268
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,265
613
22
1
0
287,209
0
W
Cu Chulainn
11,909
595
10
1
0
300,036
1
L
Cliodhna
11,568
578
52
3
0
340,648
0
W
Arachne
13,633
682
18
1
0
311,365
0
W
Merlin
12,924
646
35
2
0
313,873
1
W
Ah Muzen Cab
14,213
711
56
3
0
343,198
0
L
Nemesis
12,838
642
41
2
0
359,475
0
L
Da Ji
13,285
664
55
3
0
304,055
4
W
Poseidon
13,930
697
70
4
0
326,796
1
L
Jormungandr
12,381
619
85
4
0
339,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role