Player Matchup

Merlin
Merlin
MuzzledAxis
Merlin
Level 24
God Stats
1W - 14L
1,012 SR
Queue Stats
6W - 39L
1,016 Elo+
Party 2
Izanami
Izanami
SirBlakith
Izanami
Level 26
God Stats
4W - 9L
1,176 SR
Queue Stats
18W - 42L
1,271 Elo+
Party 2
Xbalanque
Xbalanque
Troyonus
Xbalanque
Level 30
God Stats
1W - 3L
1,329 SR
Queue Stats
2W - 7L
1,297 Elo+
Solo
Chaac
Chaac
WrathForged
Chaac
Level 47
God Stats
26W - 21L
1,526 SR
Queue Stats
136W - 188L
1,379 Elo+
Party 2
Aphrodite
Aphrodite
Zdeamonjosh
Aphrodite
Level 44
God Stats
1W - 1L
1,856 SR
Queue Stats
18W - 29L
1,338 Elo+
Party 2
Team Averages
Level 34
1,380 SR
1,260 Elo+

VS

Team Averages
Level 113
1,568 SR
1,491 Elo+
Zeus
Zeus
FuxkthePublic
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,530 Elo+
Solo
Cthulhu
Cthulhu
MusicInTheWoods
Cthulhu
Level 101
God Stats
21W - 16L
1,603 SR
Queue Stats
40W - 46L
1,429 Elo+
Party 1
Lancelot
Lancelot
SpiffyTurtle82
Lancelot
Level 105
God Stats
3W - 2L
1,686 SR
Queue Stats
73W - 78L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
UncleSquill
Sun Wukong
Level 86
God Stats
35W - 29L
1,521 SR
Queue Stats
45W - 47L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
vd snipeshot vp
Heimdallr
Level 146
God Stats
3W - 1L
1,529 SR
Queue Stats
108W - 88L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 6 / 1
11,727
586
12,947
20,544
9,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SirBlakith
Izanami
18
1 / 13 / 1
12,041
602
12,517
33,648
16,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Xbalanque
Troyonus
Xbalanque
20
1 / 7 / 1
13,772
689
17,642
30,834
14,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
1 / 3 / 2
12,294
615
15,620
32,782
35,139
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Zdeamonjosh
Aphrodite
19
0 / 3 / 3
12,005
600
11,452
24,755
18,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 18
14,871
744
32,402
12,100
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 1 / 13
14,727
736
13,418
22,605
38,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
20
6 / 0 / 14
14,752
738
19,666
17,179
9,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
UncleSquill
Sun Wukong
20
1 / 2 / 15
14,533
727
10,729
18,186
16,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
vd snipeshot vp
Heimdallr
20
12 / 0 / 13
16,968
848
45,993
23,227
13,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
105
3
Kills
32
32
Deaths
3
8
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
0
18
15
W
7
1
13
13.5
L
Merlin
0
6
1
0.08
L
Izanami
SirBlakith
Izanami
1
13
1
0.12
W
Lancelot
6
0
14
13
L
Xbalanque
Troyonus
Xbalanque
1
7
1
0.21
W
Sun Wukong
UncleSquill
Sun Wukong
1
2
15
4.25
L
1
3
2
0.67
L
Aphrodite
Zdeamonjosh
Aphrodite
0
3
3
0.5
W
Heimdallr
vd snipeshot vp
Heimdallr
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,178
Damage
122,208
142,563
Taken
93,297
93,609
Mitigated
85,245
53,587
Healing
35,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,402
1,849
0
5,821
12,100
6,241
2,756
2,390
9,710
62,355
0
W
13,418
55
3,712
6,667
22,605
38,708
779
6,135
16,470
35,853
0
L
Merlin
12,947
973
303
1,211
20,544
9,268
0
8,523
11,901
52,889
0
L
Izanami
SirBlakith
Izanami
12,517
8,873
0
3,493
33,648
16,287
0
10,584
22,691
0
50,630
W
Lancelot
19,666
2,924
0
4,522
17,179
9,876
2,838
4,894
12,285
0
49,209
L
Xbalanque
Troyonus
Xbalanque
17,642
9,147
486
8,936
30,834
14,042
76
4,302
26,281
0
79,611
W
Sun Wukong
UncleSquill
Sun Wukong
10,729
1,607
0
3,405
18,186
16,544
2,089
4,856
13,330
7,885
58,834
L
15,620
1,423
0
6,917
32,782
35,139
0
11,960
20,304
0
39,053
L
Aphrodite
Zdeamonjosh
Aphrodite
11,452
648
16,652
15,589
24,755
18,873
0
11,570
12,999
41,356
0
W
Heimdallr
vd snipeshot vp
Heimdallr
45,993
25,159
0
11,571
23,227
13,876
7,390
6,124
17,103
0
136,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,839
Gold Earned
75,851
354
Minions Killed
378
0
Camps Cleared
0
2,025,345
Distance Traveled
2,004,925
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,871
744
62
3
0
396,249
0
W
Cthulhu
14,727
736
43
2
0
382,290
4
L
Merlin
11,727
586
68
3
0
364,845
0
L
Izanami
12,041
602
49
2
0
373,933
0
W
Lancelot
14,752
738
36
2
0
454,167
1
L
Xbalanque
13,772
689
116
6
0
425,187
0
W
Sun Wukong
14,533
727
88
4
0
388,644
1
L
Chaac
12,294
615
36
2
0
433,096
0
L
Aphrodite
12,005
600
85
4
0
428,284
2
W
Heimdallr
16,968
848
149
7
0
383,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role