Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BriDeFeu
Skadi
Level 66
God Stats
2W - 3L
1,528 SR
Queue Stats
142W - 213L
1,296 Elo+
Party 2
Geb
Geb
GloryToTyr
Geb
Level 28
God Stats
0W - 3L
1,142 SR
Queue Stats
164W - 190L
1,107 Elo+
Party 3
Poseidon
Poseidon
PapaStephane
Poseidon
Level 113
God Stats
19W - 11L
1,646 SR
Queue Stats
280W - 407L
1,274 Elo+
Party 2
Ao Kuang
Ao Kuang
PmpSlapALobster
Ao Kuang
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 278L
1,232 Elo+
Party 3
Team Averages
Level 60
1,463 SR
1,282 Elo+

VS

Team Averages
Level 42
1,506 SR
1,396 Elo+
Nu Wa
Nu Wa
Darkraicross
Nu Wa
Level 61
God Stats
7W - 3L
1,547 SR
Queue Stats
66W - 54L
1,496 Elo+
Party 1
Thor
Thor
Deathriku
Thor
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
50W - 45L
1,329 Elo+
Party 1
Skadi
Skadi
Jdog328
Skadi
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 44L
1,329 Elo+
Party 1
Jormungandr
Jormungandr
Kaoikey
Jormungandr
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 45L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
xXxMrBreezeXxX
Sun Wukong
Level 47
God Stats
4W - 5L
1,483 SR
Queue Stats
117W - 95L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 5 / 1
9,269
357
4,460
16,411
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
BriDeFeu
Skadi
19
2 / 6 / 3
11,546
444
12,468
24,544
7,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 3
12,538
482
8,978
30,274
33,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
PapaStephane
Poseidon
16
1 / 12 / 3
10,759
414
10,392
23,197
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
18
1 / 8 / 1
11,217
431
11,490
33,637
15,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 13
14,537
559
33,046
11,561
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
20
12 / 4 / 8
13,866
533
17,937
22,926
11,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Jdog328
Skadi
19
5 / 1 / 11
12,506
481
22,186
11,535
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Kaoikey
Jormungandr
18
3 / 1 / 12
12,413
477
11,611
22,215
32,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
xXxMrBreezeXxX
Sun Wukong
18
2 / 1 / 7
13,124
505
14,239
26,979
23,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
9
Kills
35
35
Deaths
9
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
1
0.5
L
Skadi
BriDeFeu
Skadi
2
6
3
0.58
W
13
2
13
9.75
W
Thor
12
4
8
4
L
3
4
3
1.13
W
Skadi
Jdog328
Skadi
5
1
11
10.5
W
Jormungandr
Kaoikey
Jormungandr
3
1
12
9
L
Poseidon
PapaStephane
Poseidon
1
12
3
0.21
L
Ao Kuang
1
8
1
0.19
W
Sun Wukong
xXxMrBreezeXxX
Sun Wukong
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,788
Damage
99,019
128,063
Taken
95,216
69,210
Mitigated
78,919
31,866
Healing
22,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,460
1,285
0
2,625
16,411
5,826
540
7,264
9,147
0
40,288
L
Skadi
BriDeFeu
Skadi
12,468
6,812
0
2,832
24,544
7,672
789
11,743
12,801
0
118,046
W
33,046
7,849
0
2,431
11,561
5,746
5,710
3,936
7,625
138,816
0
W
Thor
17,937
5,861
0
6,386
22,926
11,098
474
7,089
15,189
0
103,468
L
8,978
1,255
10
6,742
30,274
33,523
435
9,537
20,737
42,893
0
W
Skadi
Jdog328
Skadi
22,186
6,930
0
501
11,535
5,699
2,673
4,253
7,282
0
89,311
W
Jormungandr
Kaoikey
Jormungandr
11,611
1,976
491
2,380
22,215
32,894
1,026
6,933
15,282
46,847
0
L
Poseidon
PapaStephane
Poseidon
10,392
2,316
0
3,431
23,197
6,760
45
10,505
12,692
86,567
0
L
Ao Kuang
11,490
3,878
0
16,226
33,637
15,429
774
5,608
28,029
73,470
0
W
Sun Wukong
xXxMrBreezeXxX
Sun Wukong
14,239
3,674
0
10,554
26,979
23,482
1,056
8,755
17,001
0
99,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,329
Gold Earned
66,446
507
Minions Killed
623
0
Camps Cleared
0
2,006,638
Distance Traveled
2,444,066
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,269
357
57
2
0
337,776
1
L
Skadi
11,546
444
160
6
0
418,123
0
W
Nu Wa
14,537
559
157
6
0
425,920
3
W
Thor
13,866
533
123
5
0
512,917
1
L
Geb
12,538
482
49
2
0
455,707
3
W
Skadi
12,506
481
134
5
0
534,475
4
W
Jormungandr
12,413
477
54
2
0
518,719
6
L
Poseidon
10,759
414
116
4
0
429,599
14
L
Ao Kuang
11,217
431
125
5
0
365,433
2
W
Sun Wukong
13,124
505
155
6
0
452,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role