Player Matchup

Fenrir
Fenrir
BackStreetKoi
Fenrir
Level 89
God Stats
2W - 1L
1,300 SR
Queue Stats
166W - 188L
1,439 Elo+
Solo
Scylla
Scylla
ReggieThePirate
Scylla
Level 101
God Stats
36W - 19L
1,660 SR
Queue Stats
624W - 691L
1,450 Elo+
Solo
Tiamat
Tiamat
Siddalee
Tiamat
Level 106
God Stats
17W - 24L
1,455 SR
Queue Stats
194W - 239L
1,506 Elo+
Solo
Nike
Nike
Tastelesss
Nike
Level 60
God Stats
3W - 5L
1,289 SR
Queue Stats
177W - 165L
1,531 Elo+
Solo
Artemis
Artemis
cleriyou
Artemis
Level 63
God Stats
2W - 2L
1,404 SR
Queue Stats
14W - 12L
1,273 Elo+
Solo
Team Averages
Level 84
1,421 SR
1,440 Elo+

VS

Team Averages
Level 99
1,472 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
JuniorFapsX8
Morgan Le Fay
Level 74
God Stats
4W - 6L
1,582 SR
Queue Stats
68W - 78L
1,485 Elo+
Party 2
Hel
Hel
Kingmusical516
Hel
Level 129
God Stats
4W - 4L
1,317 SR
Queue Stats
41W - 42L
1,505 Elo+
Party 1
Lancelot
Lancelot
Kllpo Life
Lancelot
Level 81
God Stats
11W - 12L
1,638 SR
Queue Stats
64W - 81L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
Sapptor
Sun Wukong
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
589W - 626L
1,550 Elo+
Solo
Discordia
Discordia
ThatsWack747
Discordia
Level 83
God Stats
2W - 6L
1,325 SR
Queue Stats
43W - 45L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 12
12,268
1,115
19,587
17,287
9,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 1 / 13
12,154
1,105
16,094
9,208
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Siddalee
Tiamat
18
2 / 1 / 21
11,489
1,044
16,700
8,504
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
8 / 0 / 22
13,124
1,193
15,915
16,972
23,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
cleriyou
Artemis
19
7 / 1 / 16
12,329
1,121
21,365
11,579
5,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

253

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JuniorFapsX8
Morgan Le Fay
16
2 / 4 / 5
10,803
982
11,371
15,330
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 9 / 5
10,203
928
8,322
19,026
14,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Kllpo Life
Lancelot
15
2 / 12 / 5
10,241
931
16,689
25,977
11,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Sapptor
Sun Wukong
16
2 / 4 / 6
11,015
1,001
10,703
24,507
23,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ThatsWack747
Discordia
16
2 / 4 / 4
10,589
963
11,318
10,867
3,982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
33
Kills
9
9
Deaths
33
84
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
6
12
2.33
L
Morgan Le Fay
JuniorFapsX8
Morgan Le Fay
2
4
5
1.13
L
1
9
5
0.39
L
Lancelot
Kllpo Life
Lancelot
2
12
5
0.38
W
8
1
13
14.5
L
Sun Wukong
Sapptor
Sun Wukong
2
4
6
1.25
W
Tiamat
Siddalee
Tiamat
2
1
21
12.5
W
8
0
22
19
L
Discordia
ThatsWack747
Discordia
2
4
4
1
W
Artemis
cleriyou
Artemis
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,661
Damage
58,403
63,550
Taken
95,707
46,589
Mitigated
60,410
9,973
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,587
3,166
0
867
17,287
9,523
0
8,478
8,809
0
32,548
L
Morgan Le Fay
JuniorFapsX8
Morgan Le Fay
11,371
1,036
0
560
15,330
7,088
0
4,745
10,379
27,059
0
L
8,322
177
5,207
3,327
19,026
14,728
0
7,953
10,829
25,098
0
L
Lancelot
Kllpo Life
Lancelot
16,689
5,569
0
867
25,977
11,564
0
9,051
16,507
0
29,065
W
16,094
1,494
469
1,908
9,208
3,486
0
5,676
3,532
31,174
0
L
Sun Wukong
Sapptor
Sun Wukong
10,703
1,589
0
2,974
24,507
23,048
0
7,835
16,338
0
37,235
W
Tiamat
Siddalee
Tiamat
16,700
1,942
0
1,987
8,504
4,980
0
5,024
3,480
30,223
0
W
15,915
2,052
0
510
16,972
23,377
0
5,221
11,751
206
35,199
L
Discordia
ThatsWack747
Discordia
11,318
478
0
49
10,867
3,982
0
2,153
8,654
30,599
0
W
Artemis
cleriyou
Artemis
21,365
13,333
0
4,232
11,579
5,223
0
6,612
4,967
0
49,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,364
Gold Earned
52,851
205
Minions Killed
188
11
Camps Cleared
3
1,070,160
Distance Traveled
1,001,843
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,268
1,115
33
3
5
195,325
0
L
Morgan Le Fay
10,803
982
31
3
0
189,420
0
L
Hel
10,203
928
36
3
0
202,951
0
L
Lancelot
10,241
931
22
2
0
205,094
0
W
Scylla
12,154
1,105
41
4
4
221,724
1
L
Sun Wukong
11,015
1,001
50
5
0
204,659
0
W
Tiamat
11,489
1,044
26
2
2
216,927
4
W
Nike
13,124
1,193
31
3
0
250,073
0
L
Discordia
10,589
963
49
4
3
199,719
0
W
Artemis
12,329
1,121
74
7
0
186,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role