Player Matchup

Chronos
Chronos
Cybercat954
Chronos
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 77L
1,174 Elo+
Party 1
Cthulhu
Cthulhu
TOASTMASTER7
Cthulhu
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 67L
1,176 Elo+
Party 1
Olorun
Olorun
blazey171
Olorun
Level 122
God Stats
0W - 3L
1,147 SR
Queue Stats
52W - 104L
1,207 Elo+
Party 1
Team Averages
Level 112
1,382 SR
1,186 Elo+

VS

Team Averages
Level 149
1,525 SR
1,520 Elo+
Janus
Janus
ARUKASAGAMY
Janus
Level 159
God Stats
2W - 2L
1,285 SR
Queue Stats
274W - 518L
1,311 Elo+
Solo
Charybdis
Charybdis
TheCrazedNavi
Charybdis
Level 145
God Stats
4W - 2L
1,754 SR
Queue Stats
9W - 7L
1,694 Elo+
Solo
King Arthur
King Arthur
XptcvboyX
King Arthur
Level 143
God Stats
22W - 20L
1,536 SR
Queue Stats
833W - 905L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cybercat954
Chronos
11
0 / 6 / 1
7,391
616
4,676
11,475
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
TOASTMASTER7
Cthulhu
12
1 / 5 / 1
8,019
668
7,790
18,714
12,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
blazey171
Olorun
10
1 / 6 / 0
7,355
613
4,434
11,015
12,937
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 14
8,934
745
11,014
7,155
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TheCrazedNavi
Charybdis
14
5 / 0 / 8
9,279
773
14,405
8,290
3,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
XptcvboyX
King Arthur
14
11 / 1 / 3
10,106
842
10,053
12,217
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
17
17
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
L
Chronos
Cybercat954
Chronos
0
6
1
0.08
L
Cthulhu
TOASTMASTER7
Cthulhu
1
5
1
0.3
W
Charybdis
TheCrazedNavi
Charybdis
5
0
8
9
W
King Arthur
XptcvboyX
King Arthur
11
1
3
12.5
L
Olorun
blazey171
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
35,472
41,204
Taken
27,662
32,003
Mitigated
20,456
6,049
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,014
876
281
1,393
7,155
3,023
864
4,343
2,812
33,299
0
L
Chronos
Cybercat954
Chronos
4,676
2,154
0
662
11,475
6,823
0
3,515
7,787
19,041
2,997
L
Cthulhu
TOASTMASTER7
Cthulhu
7,790
1,040
0
4,072
18,714
12,243
0
4,702
13,878
25,373
0
W
Charybdis
TheCrazedNavi
Charybdis
14,405
8,845
0
2,979
8,290
3,729
2,162
5,619
2,671
0
36,251
W
King Arthur
XptcvboyX
King Arthur
10,053
1,932
0
3,010
12,217
13,704
96
6,609
5,608
0
30,218
L
Olorun
blazey171
Olorun
4,434
1,741
434
881
11,015
12,937
0
2,797
7,917
16,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,765
Gold Earned
28,319
101
Minions Killed
130
1
Camps Cleared
8
534,010
Distance Traveled
667,633
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,934
745
46
4
0
219,002
0
L
Chronos
7,391
616
49
4
0
172,965
1
L
Cthulhu
8,019
668
25
2
0
218,422
2
W
Charybdis
9,279
773
50
4
2
224,461
1
W
King Arthur
10,106
842
34
3
6
224,170
1
L
Olorun
7,355
613
27
2
1
142,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role