Player Matchup

Izanami
Izanami
Tazar00
Izanami
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 119L
1,310 Elo+
Party 2
Hachiman
Hachiman
cybersavage30
Hachiman
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
328W - 424L
1,365 Elo+
Party 2
Neith
Neith
indian_in_uranus
Neith
Level 78
God Stats
21W - 30L
1,425 SR
Queue Stats
217W - 360L
1,303 Elo+
Solo
Team Averages
Level 57
1,475 SR
1,326 Elo+

VS

Team Averages
Level 85
1,435 SR
1,318 Elo+
Morgan Le Fay
Morgan Le Fay
Berwill
Morgan Le Fay
Level 124
God Stats
1W - 7L
1,473 SR
Queue Stats
48W - 87L
1,339 Elo+
Solo
Cerberus
Cerberus
RedManKeef
Cerberus
Level 66
God Stats
15W - 22L
1,363 SR
Queue Stats
39W - 68L
1,265 Elo+
Party 1
Fenrir
Fenrir
Tetriz7
Fenrir
Level 64
God Stats
0W - 1L
1,470 SR
Queue Stats
41W - 66L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tazar00
Izanami
19
12 / 10 / 6
15,619
822
24,154
21,550
8,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
cybersavage30
Hachiman
20
9 / 5 / 11
15,500
816
26,725
22,554
8,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 4 / 12
15,142
797
13,471
16,493
7,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Berwill
Morgan Le Fay
18
1 / 8 / 13
13,331
702
17,245
18,772
9,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
RedManKeef
Cerberus
18
7 / 9 / 7
13,733
723
13,648
29,675
21,599
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Tetriz7
Fenrir
18
10 / 10 / 3
14,565
767
17,211
26,117
22,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
27
Kills
18
19
Deaths
27
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Berwill
Morgan Le Fay
1
8
13
0.94
L
Cerberus
RedManKeef
Cerberus
7
9
7
1.17
W
Izanami
Tazar00
Izanami
12
10
6
1.5
L
Fenrir
Tetriz7
Fenrir
10
10
3
1.15
W
Hachiman
cybersavage30
Hachiman
9
5
11
2.9
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,350
Damage
48,104
60,597
Taken
74,564
25,181
Mitigated
53,651
10,087
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Berwill
Morgan Le Fay
17,245
1,731
0
937
18,772
9,435
725
0
18,772
54,515
0
L
Cerberus
RedManKeef
Cerberus
13,648
130
0
1,410
29,675
21,599
0
502
29,173
50,846
0
W
Izanami
Tazar00
Izanami
24,154
17,309
0
1,631
21,550
8,965
2,317
10,467
10,859
0
61,045
L
Fenrir
Tetriz7
Fenrir
17,211
6,569
0
3,253
26,117
22,617
603
476
25,641
0
37,624
W
Hachiman
cybersavage30
Hachiman
26,725
18,153
0
5,999
22,554
8,903
659
12,269
10,057
0
71,118
W
13,471
6,516
0
2,457
16,493
7,313
444
7,941
8,378
0
52,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
41,629
220
Minions Killed
189
13
Camps Cleared
2
881,318
Distance Traveled
936,922
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,331
702
65
3
0
313,091
1
L
Cerberus
13,733
723
83
4
0
301,223
7
W
Izanami
15,619
822
70
4
3
272,784
0
L
Fenrir
14,565
767
41
2
2
322,608
0
W
Hachiman
15,500
816
65
3
5
328,151
0
W
Neith
15,142
797
85
4
5
280,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role