Player Matchup

Persephone
Persephone
Deronsus
Persephone
Level 120
God Stats
2W - 1L
1,501 SR
Queue Stats
152W - 105L
1,668 Elo+
Party 1
Discordia
Discordia
KuroMizore
Discordia
Level 150
God Stats
7W - 2L
1,555 SR
Queue Stats
201W - 142L
1,593 Elo+
Party 1
Xing Tian
Xing Tian
Rhythmicjump
Xing Tian
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
Worshock
Baron Samedi
Level 106
God Stats
1W - 0L
1,619 SR
Queue Stats
104W - 53L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
justlimerence
Nu Wa
Level 129
God Stats
3W - 0L
1,459 SR
Queue Stats
51W - 52L
1,489 Elo+
Party 1
Team Averages
Level 111
1,527 SR
1,560 Elo+

VS

Team Averages
Level 112
1,508 SR
1,394 Elo+
Cupid
Cupid
HeyyImBoo
Cupid
Level 98
God Stats
4W - 4L
1,259 SR
Queue Stats
139W - 117L
1,366 Elo+
Solo
Heimdallr
Heimdallr
JackHarry-1989
Heimdallr
Level 124
God Stats
0W - 1L
1,675 SR
Queue Stats
78W - 112L
1,299 Elo+
Solo
Eset
Eset
Kush Therapy
Eset
Level 88
God Stats
2W - 3L
1,708 SR
Queue Stats
116W - 123L
1,482 Elo+
Solo
Odin
Odin
rhythmous
Odin
Level 128
God Stats
1W - 5L
1,218 SR
Queue Stats
147W - 164L
1,386 Elo+
Solo
Bellona
Bellona
xXKwMXx ZOMBIE
Bellona
Level 121
God Stats
1W - 1L
1,680 SR
Queue Stats
44W - 52L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deronsus
Persephone
19
6 / 4 / 23
12,529
737
26,452
16,552
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
KuroMizore
Discordia
20
11 / 1 / 19
13,384
787
26,205
13,051
7,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Rhythmicjump
Xing Tian
18
2 / 6 / 23
11,348
668
6,225
29,832
35,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Worshock
Baron Samedi
20
9 / 1 / 20
12,888
758
20,021
12,692
10,758
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 4 / 18
11,727
690
16,308
12,257
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HeyyImBoo
Cupid
17
2 / 7 / 6
10,087
593
17,914
20,708
10,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
JackHarry-1989
Heimdallr
17
3 / 8 / 10
10,682
628
12,563
20,000
10,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 4 / 7
10,705
630
10,837
14,006
7,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
20
4 / 4 / 10
11,792
694
11,540
22,382
37,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 9 / 4
11,246
662
8,917
28,315
34,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
53
32
Kills
16
16
Deaths
32
103
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Persephone
Deronsus
Persephone
6
4
23
4.38
L
Cupid
HeyyImBoo
Cupid
2
7
6
0.71
L
Heimdallr
JackHarry-1989
Heimdallr
3
8
10
1
W
Discordia
KuroMizore
Discordia
11
1
19
20.5
L
2
4
7
1.38
W
Xing Tian
Rhythmicjump
Xing Tian
2
6
23
2.25
W
Baron Samedi
Worshock
Baron Samedi
9
1
20
19
W
4
4
18
3.25
L
Odin
4
4
10
2.25
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,211
Damage
61,771
84,384
Taken
105,411
68,488
Mitigated
100,111
40,521
Healing
31,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Deronsus
Persephone
26,452
1,799
2,551
3,392
16,552
8,577
1,754
1,751
14,797
45,412
0
L
Cupid
HeyyImBoo
Cupid
17,914
7,511
5,516
4,301
20,708
10,734
1,017
19,722
872
0
36,692
L
Heimdallr
JackHarry-1989
Heimdallr
12,563
3,830
1,092
2,224
20,000
10,199
1,903
18,360
1,541
0
30,804
W
Discordia
KuroMizore
Discordia
26,205
829
2,851
4,505
13,051
7,506
2,200
1,279
11,772
54,324
0
L
10,837
592
6,222
2,377
14,006
7,036
0
13,223
701
44,425
0
W
Xing Tian
Rhythmicjump
Xing Tian
6,225
977
547
6,625
29,832
35,495
634
4,871
24,961
13,012
0
W
Baron Samedi
Worshock
Baron Samedi
20,021
1,717
9,882
6,092
12,692
10,758
954
1,223
11,469
35,790
0
W
16,308
4,449
2,651
1,425
12,257
6,152
2,899
1,712
10,545
36,543
0
L
Odin
11,540
1,012
1,805
3,542
22,382
37,585
198
17,166
4,906
0
33,353
L
8,917
721
2,030
2,709
28,315
34,557
569
25,964
2,180
0
21,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,876
Gold Earned
54,512
181
Minions Killed
211
0
Camps Cleared
0
1,593,765
Distance Traveled
1,397,781
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,529
737
40
2
0
320,037
0
L
Cupid
10,087
593
45
3
0
249,306
3
L
Heimdallr
10,682
628
36
2
0
272,464
0
W
Discordia
13,384
787
68
4
0
341,613
4
L
Eset
10,705
630
70
4
0
295,187
0
W
Xing Tian
11,348
668
12
1
0
299,672
0
W
Baron Samedi
12,888
758
34
2
0
316,496
1
W
Nu Wa
11,727
690
27
2
0
315,947
1
L
Odin
11,792
694
47
3
0
309,833
0
L
Bellona
11,246
662
13
1
0
270,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role