Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AlephCK
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,549 Elo+
Party 1
Chang'e
Chang'e
Darkjetson01
Chang'e
Level 139
God Stats
1W - 1L
1,219 SR
Queue Stats
40W - 27L
1,570 Elo+
Party 1
Vulcan
Vulcan
PicaPollo
Vulcan
Level 157
God Stats
1W - 0L
1,907 SR
Queue Stats
33W - 17L
1,578 Elo+
Party 1
Team Averages
Level 102
1,525 SR
1,539 Elo+

VS

Team Averages
Level 24
1,400 SR
1,394 Elo+
Neith
Neith
ExpiredCream
Neith
Level 29
God Stats
0W - 4L
1,200 SR
Queue Stats
37W - 40L
1,548 Elo+
Solo
Ymir
Ymir
Fadealized
Ymir
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 117L
1,441 Elo+
Solo
Chronos
Chronos
HighLionEatsYou
Chronos
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 37L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
TheDragonForgedI
Kuzenbo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 71L
1,360 Elo+
Solo
Terra
Terra
iidani S2
Terra
Level 18
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 7L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 3 / 17
13,169
823
24,384
13,594
8,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
20
1 / 0 / 32
12,873
805
15,770
38,986
27,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
AlephCK
Chaac
16
2 / 4 / 18
10,740
671
9,115
17,672
17,779
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Darkjetson01
Chang'e
20
14 / 3 / 15
12,855
803
26,811
21,428
11,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
PicaPollo
Vulcan
20
10 / 3 / 18
12,848
803
34,347
18,195
10,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
10,344
647
25,044
18,183
8,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 8 / 8
10,333
646
11,629
29,462
29,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 6 / 5
12,072
755
25,163
23,724
10,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 8 / 8
10,709
669
14,106
24,438
37,668
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
iidani S2
Terra
16
1 / 9 / 6
9,588
599
4,796
23,920
24,591
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
46
37
Kills
13
13
Deaths
37
100
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
17
6.17
W
Ganesha
 
Ganesha
1
0
32
17
W
Chaac
AlephCK
Chaac
2
4
18
2.75
W
Chang'e
Darkjetson01
Chang'e
14
3
15
7.17
L
3
6
6
1
L
1
8
8
0.63
L
5
6
5
1.25
W
Vulcan
PicaPollo
Vulcan
10
3
18
6.33
L
3
8
8
0.88
L
Terra
iidani S2
Terra
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,427
Damage
80,738
109,875
Taken
119,727
75,851
Mitigated
110,297
72,989
Healing
26,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,384
1,417
749
2,403
13,594
8,850
1,567
8,295
5,299
52,472
0
W
Ganesha
 
Ganesha
15,770
1,178
2,948
19,178
38,986
27,933
1,023
20,856
18,130
26,586
0
W
Chaac
AlephCK
Chaac
9,115
866
3,935
4,895
17,672
17,779
1,018
7,450
10,222
0
17,448
W
Chang'e
Darkjetson01
Chang'e
26,811
3,791
20,118
12,097
21,428
11,073
1,356
9,406
12,022
47,723
0
L
25,044
8,257
817
5,010
18,183
8,283
901
16,279
1,904
0
43,003
L
11,629
944
1,843
6,219
29,462
29,271
0
25,856
3,606
25,864
0
L
25,163
7,739
251
5,241
23,724
10,484
682
18,974
4,750
49,472
0
W
Vulcan
PicaPollo
Vulcan
34,347
9,339
2,129
4,537
18,195
10,216
2,075
9,687
8,508
62,033
0
L
14,106
4,692
0
426
24,438
37,668
120
19,574
4,864
20,515
0
L
Terra
iidani S2
Terra
4,796
1,087
4,161
2,612
23,920
24,591
0
20,629
3,291
13,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,485
Gold Earned
53,046
201
Minions Killed
131
0
Camps Cleared
0
1,559,511
Distance Traveled
1,321,325
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,169
823
77
5
0
284,657
1
W
Ganesha
12,873
805
2
0
0
319,587
7
W
Chaac
10,740
671
23
1
0
315,183
0
W
Chang'e
12,855
803
44
3
0
308,805
0
L
Neith
10,344
647
34
2
0
281,191
1
L
Ymir
10,333
646
19
1
0
242,068
0
L
Chronos
12,072
755
58
4
0
248,414
0
W
Vulcan
12,848
803
55
3
0
331,279
1
L
Kuzenbo
10,709
669
5
0
0
287,129
0
L
Terra
9,588
599
15
1
0
262,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role