Player Matchup

Guan Yu
Guan Yu
ABS0LUTxSH0T
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,270 Elo+
Party 2
Raijin
Raijin
GIANTSFAN666666
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,443 Elo+
Party 2
Pele
Pele
Matthusula
Pele
Level 142
God Stats
0W - 2L
1,315 SR
Queue Stats
98W - 85L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
PmpDaddyScot
Amaterasu
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
77W - 68L
1,547 Elo+
Party 2
Bastet
Bastet
drew24
Bastet
Level 132
God Stats
8W - 6L
1,712 SR
Queue Stats
122W - 114L
1,536 Elo+
Party 2
Team Averages
Level 106
1,553 SR
1,466 Elo+

VS

Team Averages
Level 103
1,508 SR
1,453 Elo+
Kukulkan
Kukulkan
Bravenrace
Kukulkan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,493 Elo+
Party 3
Da Ji
Da Ji
GiuninCH
Da Ji
Level 42
God Stats
1W - 1L
1,305 SR
Queue Stats
71W - 100L
1,446 Elo+
Party 1
Bacchus
Bacchus
PabloHdosO
Bacchus
Level 102
God Stats
2W - 2L
1,811 SR
Queue Stats
66W - 92L
1,454 Elo+
Party 1
Hera
Hera
Thevapeist
Hera
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,445 Elo+
Party 3
Sylvanus
Sylvanus
Xo-JuLz-oX
Sylvanus
Level 145
God Stats
4W - 4L
1,422 SR
Queue Stats
134W - 129L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ABS0LUTxSH0T
Guan Yu
17
1 / 7 / 11
11,386
569
8,629
28,807
41,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 11 / 10
12,878
644
25,236
22,312
11,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 9 / 15
14,757
738
40,185
30,788
24,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
PmpDaddyScot
Amaterasu
20
3 / 5 / 13
13,346
667
14,336
35,957
42,914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
drew24
Bastet
20
8 / 5 / 11
14,137
707
19,930
24,838
16,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bravenrace
Kukulkan
20
11 / 4 / 16
16,110
806
38,160
22,968
16,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
GiuninCH
Da Ji
19
7 / 6 / 12
13,050
653
15,040
21,915
14,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
PabloHdosO
Bacchus
20
5 / 3 / 23
13,752
688
12,393
29,578
57,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 6 / 18
14,032
702
33,071
21,981
16,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Xo-JuLz-oX
Sylvanus
20
4 / 4 / 25
14,583
729
20,837
35,544
52,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
130
23
Kills
36
37
Deaths
23
60
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ABS0LUTxSH0T
Guan Yu
1
7
11
0.93
W
Kukulkan
Bravenrace
Kukulkan
11
4
16
4.75
L
4
11
10
0.82
W
Da Ji
GiuninCH
Da Ji
7
6
12
2.17
L
7
9
15
1.61
W
Bacchus
PabloHdosO
Bacchus
5
3
23
5.5
L
Amaterasu
PmpDaddyScot
Amaterasu
3
5
13
1.9
W
9
6
18
3
W
Sylvanus
Xo-JuLz-oX
Sylvanus
4
4
25
4.13
L
Bastet
drew24
Bastet
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,316
Damage
119,501
142,702
Taken
131,986
136,485
Mitigated
158,053
59,061
Healing
62,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ABS0LUTxSH0T
Guan Yu
8,629
681
8,344
9,202
28,807
41,256
214
19,464
9,343
0
20,379
W
Kukulkan
Bravenrace
Kukulkan
38,160
2,859
4,603
7,384
22,968
16,048
430
2,816
20,152
91,878
0
L
25,236
1,549
3,675
1,371
22,312
11,383
1,426
20,251
2,061
50,047
0
W
Da Ji
GiuninCH
Da Ji
15,040
4,297
3,651
2,782
21,915
14,711
2,458
3,984
17,931
0
19,860
L
40,185
7,520
1,498
8,117
30,788
24,770
3,877
21,965
8,823
0
78,706
W
Bacchus
PabloHdosO
Bacchus
12,393
1,660
3,246
3,280
29,578
57,961
1,510
7,052
22,526
28,114
0
L
Amaterasu
PmpDaddyScot
Amaterasu
14,336
4,602
1,753
12,505
35,957
42,914
303
24,377
11,580
0
21,950
W
33,071
11,138
2,473
2,330
21,981
16,457
1,863
2,900
19,081
47,944
0
W
Sylvanus
Xo-JuLz-oX
Sylvanus
20,837
3,539
16,487
15,930
35,544
52,876
1,359
8,484
27,060
30,786
0
L
Bastet
drew24
Bastet
19,930
3,928
3,225
9,371
24,838
16,162
2,493
18,404
6,434
0
39,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,504
Gold Earned
71,527
211
Minions Killed
201
0
Camps Cleared
0
1,827,165
Distance Traveled
1,742,649
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,386
569
20
1
0
369,376
0
W
Kukulkan
16,110
806
123
6
0
371,218
4
L
Raijin
12,878
644
46
2
0
298,799
0
W
Da Ji
13,050
653
13
1
0
345,813
0
L
Pele
14,757
738
90
5
0
357,205
0
W
Bacchus
13,752
688
24
1
0
362,679
0
L
Amaterasu
13,346
667
17
1
0
407,367
0
W
Hera
14,032
702
27
1
0
325,024
0
W
Sylvanus
14,583
729
14
1
0
337,915
0
L
Bastet
14,137
707
38
2
0
394,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role