Player Matchup

Atlas
Atlas
 
Atlas
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CursedZioz
Kukulkan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,423 Elo+
Party 2
Lancelot
Lancelot
JoltRanger
Lancelot
Level 47
God Stats
3W - 3L
1,341 SR
Queue Stats
42W - 51L
1,340 Elo+
Solo
Ullr
Ullr
Raygnarok
Ullr
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 12L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
我今年七岁
Sun Wukong
Level 103
God Stats
116W - 91L
1,598 SR
Queue Stats
778W - 851L
1,385 Elo+
Solo
Team Averages
Level 80
1,488 SR
1,414 Elo+

VS

Team Averages
Level 58
1,382 SR
1,296 Elo+
Chiron
Chiron
AlmightyB
Chiron
Level 78
God Stats
2W - 8L
1,296 SR
Queue Stats
7W - 22L
1,175 Elo+
Party 1
Arachne
Arachne
ChromeSausage
Arachne
Level 127
God Stats
16W - 17L
1,471 SR
Queue Stats
64W - 57L
1,493 Elo+
Solo
Zeus
Zeus
InfiNiiteTime
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Khepri
Khepri
Klue420
Khepri
Level 15
God Stats
2W - 3L
1,498 SR
Queue Stats
8W - 21L
1,156 Elo+
Party 1
Bellona
Bellona
MisterxRaiin
Bellona
Level 64
God Stats
0W - 3L
1,146 SR
Queue Stats
8W - 24L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 2 / 15
11,250
489
9,531
23,565
27,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
CursedZioz
Kukulkan
18
5 / 3 / 9
11,817
514
17,907
12,669
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
JoltRanger
Lancelot
17
4 / 3 / 8
11,338
493
15,580
16,298
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
18
10 / 5 / 9
12,004
522
21,371
20,303
9,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
我今年七岁
Sun Wukong
20
10 / 1 / 5
13,483
586
17,755
20,311
17,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlmightyB
Chiron
13
3 / 9 / 1
8,744
380
12,024
23,151
11,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
18
3 / 5 / 5
11,480
499
15,854
21,343
10,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 10 / 1
10,210
444
15,629
17,273
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Klue420
Khepri
12
1 / 5 / 3
8,831
384
4,241
22,280
28,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
MisterxRaiin
Bellona
16
2 / 4 / 1
10,026
436
5,877
19,690
14,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
33
Kills
12
14
Deaths
33
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
15
5.75
L
Chiron
AlmightyB
Chiron
3
9
1
0.39
L
Arachne
3
5
5
1.1
W
Kukulkan
CursedZioz
Kukulkan
5
3
9
3.17
L
3
10
1
0.35
W
Lancelot
JoltRanger
Lancelot
4
3
8
2.67
L
Khepri
Klue420
Khepri
1
5
3
0.5
L
Bellona
MisterxRaiin
Bellona
2
4
1
0.63
W
Ullr
10
5
9
2.9
W
Sun Wukong
我今年七岁
Sun Wukong
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,144
Damage
53,625
93,146
Taken
103,737
68,252
Mitigated
73,035
16,333
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,531
3,810
417
6,176
23,565
27,752
228
6,141
17,424
41,237
0
L
Chiron
AlmightyB
Chiron
12,024
6,413
946
5,890
23,151
11,267
768
5,428
17,678
0
45,329
L
Arachne
15,854
12,441
0
3,484
21,343
10,930
255
5,780
15,563
0
89,418
W
Kukulkan
CursedZioz
Kukulkan
17,907
1,423
0
881
12,669
6,362
1,802
5,025
7,644
93,227
0
L
15,629
2,080
0
130
17,273
8,369
0
10,522
6,751
71,450
0
W
Lancelot
JoltRanger
Lancelot
15,580
3,447
0
693
16,298
7,285
0
1,520
13,905
0
106,203
L
Khepri
Klue420
Khepri
4,241
742
444
1,901
22,280
28,443
184
7,237
15,043
23,381
0
L
Bellona
MisterxRaiin
Bellona
5,877
2,395
242
5,823
19,690
14,026
1,152
945
18,745
0
51,891
W
Ullr
21,371
11,187
0
2,635
20,303
9,179
1,960
5,708
14,595
0
91,739
W
Sun Wukong
我今年七岁
Sun Wukong
17,755
3,402
0
5,531
20,311
17,674
576
1,476
18,835
10,329
105,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,892
Gold Earned
49,291
658
Minions Killed
416
0
Camps Cleared
0
2,214,830
Distance Traveled
1,976,906
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,250
489
46
2
0
385,486
4
L
Chiron
8,744
380
69
3
0
352,898
0
L
Arachne
11,480
499
116
5
0
446,571
3
W
Kukulkan
11,817
514
143
6
0
434,299
5
L
Zeus
10,210
444
117
5
0
357,040
4
W
Lancelot
11,338
493
137
6
0
559,987
5
L
Khepri
8,831
384
20
1
0
393,348
0
L
Bellona
10,026
436
94
4
0
427,049
4
W
Ullr
12,004
522
130
6
0
389,078
0
W
Sun Wukong
13,483
586
202
9
0
445,980
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role