Player Matchup

Danzaburou
Danzaburou
CatfishGank
Danzaburou
Level 127
God Stats
4W - 2L
1,557 SR
Queue Stats
558W - 514L
1,567 Elo+
Party 1
Shiva
Shiva
Hail Snakes
Shiva
Level 142
God Stats
5W - 1L
1,623 SR
Queue Stats
244W - 181L
1,564 Elo+
Party 1
Bacchus
Bacchus
ImainBowser
Bacchus
Level 89
God Stats
2W - 5L
1,408 SR
Queue Stats
302W - 297L
1,475 Elo+
Solo
Hun Batz
Hun Batz
Jahx1
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,651 Elo+
Solo
Heimdallr
Heimdallr
Wet Voodoo
Heimdallr
Level 83
God Stats
14W - 13L
1,475 SR
Queue Stats
585W - 531L
1,517 Elo+
Party 1
Team Averages
Level 94
1,513 SR
1,555 Elo+

VS

Team Averages
Level 49
1,542 SR
1,533 Elo+
Achilles
Achilles
Gold-MEGA-MAN-1
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,605 Elo+
Party 2
Olorun
Olorun
IGotWetJeans22
Olorun
Level 109
God Stats
0W - 1L
1,560 SR
Queue Stats
54W - 45L
1,539 Elo+
Party 2
Zeus
Zeus
TucanoUrbano
Zeus
Level 26
God Stats
1W - 4L
1,648 SR
Queue Stats
164W - 164L
1,497 Elo+
Solo
Geb
Geb
poloky
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Izanami
Izanami
rico99
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CatfishGank
Danzaburou
18
9 / 4 / 14
11,427
816
18,657
16,372
8,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 2 / 19
10,647
761
18,320
29,110
16,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
ImainBowser
Bacchus
18
1 / 2 / 20
11,195
800
10,396
18,921
24,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Jahx1
Hun Batz
19
11 / 2 / 10
11,985
856
22,945
17,449
9,070
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Wet Voodoo
Heimdallr
18
4 / 2 / 20
10,972
784
17,526
15,574
8,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
4 / 3 / 7
10,030
716
17,674
21,397
26,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 9 / 8
8,991
642
15,854
21,704
10,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 7
8,739
624
21,652
14,069
5,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
poloky
Geb
15
0 / 5 / 6
8,877
634
7,154
19,176
17,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
rico99
Izanami
15
3 / 8 / 6
9,234
660
11,961
18,245
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
46
30
Kills
12
12
Deaths
30
83
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CatfishGank
Danzaburou
9
4
14
4
L
Achilles
4
3
7
2.5
W
5
2
19
7.25
L
3
9
8
0.78
W
Bacchus
ImainBowser
Bacchus
1
2
20
5.5
W
Hun Batz
Jahx1
Hun Batz
11
2
10
8
L
2
5
7
1.1
W
Heimdallr
Wet Voodoo
Heimdallr
4
2
20
7
L
Geb
poloky
Geb
0
5
6
0.6
L
Izanami
rico99
Izanami
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,844
Damage
74,295
97,426
Taken
94,591
67,226
Mitigated
67,670
48,291
Healing
27,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CatfishGank
Danzaburou
18,657
4,382
1,684
2,477
16,372
8,575
2,640
6,249
9,957
0
35,847
L
Achilles
17,674
3,157
1,503
9,925
21,397
26,759
116
2,319
19,077
0
31,229
W
18,320
1,863
10,359
13,855
29,110
16,407
88
12,513
16,281
0
28,084
L
15,854
8,283
3,047
5,592
21,704
10,932
0
3,559
18,145
27,477
0
W
Bacchus
ImainBowser
Bacchus
10,396
838
2,909
4,172
18,921
24,984
1,025
7,903
10,728
18,903
0
W
Hun Batz
Jahx1
Hun Batz
22,945
5,171
3,394
3,290
17,449
9,070
1,024
8,961
8,145
0
44,885
L
21,652
2,892
0
1,585
14,069
5,128
400
1,164
12,905
32,753
0
W
Heimdallr
Wet Voodoo
Heimdallr
17,526
4,194
3,079
3,072
15,574
8,190
2,346
9,034
6,263
0
33,653
L
Geb
poloky
Geb
7,154
125
0
2,609
19,176
17,305
0
1,271
17,905
9,690
0
L
Izanami
rico99
Izanami
11,961
8,483
318
2,579
18,245
7,546
318
2,083
16,162
0
27,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,226
Gold Earned
45,871
145
Minions Killed
127
0
Camps Cleared
0
1,438,033
Distance Traveled
1,204,047
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,427
816
34
2
0
288,196
0
L
Achilles
10,030
716
32
2
0
305,833
0
W
Shiva
10,647
761
19
1
0
293,732
4
L
Olorun
8,991
642
28
2
0
205,564
2
W
Bacchus
11,195
800
14
1
0
293,887
1
W
Hun Batz
11,985
856
47
3
0
306,940
1
L
Zeus
8,739
624
24
2
0
213,268
1
W
Heimdallr
10,972
784
31
2
0
255,278
2
L
Geb
8,877
634
4
0
0
276,489
1
L
Izanami
9,234
660
39
3
0
202,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role