Player Matchup

Hachiman
Hachiman
ChessMoves2K
Hachiman
Level 6
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
Conquer_Psycho
Lancelot
Level 124
God Stats
2W - 3L
1,462 SR
Queue Stats
177W - 191L
1,486 Elo+
Solo
Guan Yu
Guan Yu
IG x Giant
Guan Yu
Level 28
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Quezzzoo 44
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,406 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 2
Geb
Geb
oDreadedHulko
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 75
1,488 SR
1,509 Elo+

VS

Team Averages
Level 109
1,508 SR
1,482 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Gem Paragon
Anubis
Level 80
God Stats
5W - 3L
1,823 SR
Queue Stats
5W - 3L
1,492 Elo+
Solo
Persephone
Persephone
SUPER RUCO
Persephone
Level 157
God Stats
64W - 74L
1,464 SR
Queue Stats
164W - 192L
1,446 Elo+
Solo
Cerberus
Cerberus
SamuraiRRG
Cerberus
Level 61
God Stats
27W - 33L
1,483 SR
Queue Stats
210W - 246L
1,494 Elo+
Solo
Arachne
Arachne
shadowofempire19
Arachne
Level 119
God Stats
2W - 1L
1,271 SR
Queue Stats
140W - 180L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChessMoves2K
Hachiman
13
3 / 6 / 1
8,609
615
2,824
12,186
4,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
17
4 / 8 / 8
10,424
745
11,834
19,895
9,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
IG x Giant
Guan Yu
18
4 / 4 / 3
10,511
751
11,232
22,059
16,632
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Quezzzoo 44
Morgan Le Fay
18
6 / 5 / 2
10,810
772
12,746
14,009
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 6
8,792
628
6,586
21,056
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
8 / 6 / 11
12,316
880
20,317
16,053
6,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
19
9 / 2 / 8
12,106
865
16,522
10,383
5,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
SUPER RUCO
Persephone
19
5 / 0 / 3
12,316
880
9,094
7,447
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SamuraiRRG
Cerberus
17
2 / 3 / 11
11,310
808
9,015
16,378
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 6 / 12
11,136
795
16,989
18,850
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
17
Kills
27
27
Deaths
17
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
6
11
2.25
L
Hachiman
ChessMoves2K
Hachiman
3
6
1
0.58
L
Lancelot
4
8
8
1
W
Anubis
9
2
8
6.5
L
Guan Yu
IG x Giant
Guan Yu
4
4
3
1.38
L
Morgan Le Fay
Quezzzoo 44
Morgan Le Fay
6
5
2
1.4
W
Persephone
SUPER RUCO
Persephone
5
0
3
6.5
W
Cerberus
SamuraiRRG
Cerberus
2
3
11
2.5
L
0
4
6
0.75
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,222
Damage
71,937
89,205
Taken
69,111
58,735
Mitigated
36,610
9,129
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
20,317
12,546
280
3,669
16,053
6,194
5,655
2,631
13,422
0
55,791
L
Hachiman
ChessMoves2K
Hachiman
2,824
2,276
0
1,010
12,186
4,584
0
4,190
7,972
0
7,953
L
Lancelot
11,834
2,571
502
2,201
19,895
9,381
0
5,787
13,904
0
33,965
W
Anubis
16,522
1,103
0
3,641
10,383
5,283
1,903
3,861
6,522
45,818
0
L
Guan Yu
IG x Giant
Guan Yu
11,232
797
234
2,637
22,059
16,632
0
7,405
14,314
251
37,058
L
Morgan Le Fay
Quezzzoo 44
Morgan Le Fay
12,746
1,417
0
1,472
14,009
7,181
0
4,179
9,616
49,189
0
W
Persephone
SUPER RUCO
Persephone
9,094
250
230
3,148
7,447
3,696
1,932
1,278
6,169
52,084
0
W
Cerberus
SamuraiRRG
Cerberus
9,015
1,214
0
6,035
16,378
12,683
169
5,428
10,950
39,894
0
L
6,586
1,006
241
832
21,056
20,957
0
12,355
8,526
14,223
0
W
16,989
10,936
0
2,750
18,850
8,754
1,197
6,355
12,495
0
33,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
59,184
205
Minions Killed
326
0
Camps Cleared
0
1,183,377
Distance Traveled
1,370,385
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,316
880
69
5
0
239,016
1
L
Hachiman
8,609
615
12
1
0
153,828
0
L
Lancelot
10,424
745
44
3
0
246,384
3
W
Anubis
12,106
865
59
4
0
262,431
4
L
Guan Yu
10,511
751
54
4
0
284,588
1
L
Morgan Le Fay
10,810
772
80
6
0
247,043
0
W
Persephone
12,316
880
98
7
0
273,341
4
W
Cerberus
11,310
808
55
4
0
288,507
0
L
Geb
8,792
628
15
1
0
251,534
1
W
Arachne
11,136
795
45
3
0
307,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role