Player Matchup

Cthulhu
Cthulhu
Nitroboy2
Cthulhu
Level 43
God Stats
3W - 1L
1,292 SR
Queue Stats
40W - 57L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PrinceManny
Ah Muzen Cab
Level 126
God Stats
3W - 0L
1,692 SR
Queue Stats
13W - 6L
1,944 Elo+
Solo
Xing Tian
Xing Tian
xProto02
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,502 Elo+
Party 1
Team Averages
Level 59
1,495 SR
1,645 Elo+

VS

Team Averages
Level 62
1,659 SR
1,507 Elo+
Skadi
Skadi
RedHoodMLG
Skadi
Level 69
God Stats
1W - 1L
1,744 SR
Queue Stats
17W - 19L
1,454 Elo+
Solo
Ymir
Ymir
Shark Bate2004
Ymir
Level 106
God Stats
2W - 1L
1,520 SR
Queue Stats
34W - 22L
1,650 Elo+
Party 2
Ra
Ra
Viraqo
Ra
Level 10
God Stats
6W - 5L
1,712 SR
Queue Stats
17W - 17L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nitroboy2
Cthulhu
16
8 / 5 / 6
11,810
787
15,605
18,361
10,841
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
PrinceManny
Ah Muzen Cab
18
8 / 2 / 8
12,125
808
23,346
15,613
8,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
xProto02
Xing Tian
17
1 / 1 / 16
11,933
796
10,617
18,250
26,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
4 / 8 / 1
10,592
706
15,879
22,465
9,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 2
10,441
696
8,624
20,484
23,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
16
1 / 4 / 5
10,035
669
14,525
14,184
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
8
8
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Nitroboy2
Cthulhu
8
5
6
2.2
W
Ah Muzen Cab
PrinceManny
Ah Muzen Cab
8
2
8
6
L
Skadi
4
8
1
0.56
L
3
5
2
0.8
L
Ra
1
4
5
0.88
W
Xing Tian
xProto02
Xing Tian
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,568
Damage
39,028
52,224
Taken
57,133
45,535
Mitigated
39,697
14,393
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Nitroboy2
Cthulhu
15,605
1,873
1,588
4,145
18,361
10,841
514
9,739
8,622
43,712
0
W
Ah Muzen Cab
PrinceManny
Ah Muzen Cab
23,346
10,759
0
4,695
15,613
8,034
1,982
6,198
9,415
0
76,525
L
Skadi
15,879
7,894
0
339
22,465
9,091
89
8,695
13,770
0
38,853
L
8,624
1,572
0
2,334
20,484
23,570
0
10,339
10,145
22,800
0
L
Ra
14,525
2,350
3,235
2,584
14,184
7,036
0
7,367
6,817
48,901
0
W
Xing Tian
xProto02
Xing Tian
10,617
1,122
399
3,566
18,250
26,660
171
7,906
10,344
23,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
31,068
181
Minions Killed
170
8
Camps Cleared
4
816,587
Distance Traveled
686,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,810
787
55
4
3
274,379
0
W
Ah Muzen Cab
12,125
808
103
7
3
260,376
0
L
Skadi
10,592
706
64
4
3
202,695
0
L
Ymir
10,441
696
43
3
1
230,488
0
L
Ra
10,035
669
63
4
0
253,361
0
W
Xing Tian
11,933
796
23
2
2
281,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role