Player Matchup

Ah Puch
Ah Puch
Sasuke Khan
Ah Puch
Level 83
God Stats
33W - 18L
1,664 SR
Queue Stats
369W - 477L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
Soggyracoon
Cthulhu
Level 79
God Stats
17W - 5L
1,571 SR
Queue Stats
98W - 156L
1,246 Elo+
Party 2
Kali
Kali
tSw1fty93
Kali
Level 68
God Stats
19W - 10L
1,307 SR
Queue Stats
614W - 593L
1,385 Elo+
Party 2
Team Averages
Level 77
1,514 SR
1,314 Elo+

VS

Team Averages
Level 46
1,431 SR
1,029 Elo+
Susano
Susano
ArkzyAnt
Susano
Level 14
God Stats
1W - 1L
1,697 SR
Queue Stats
3W - 6L
1,131 Elo+
Party 1
Chaac
Chaac
OGBigaLow
Chaac
Level 117
God Stats
0W - 3L
1,427 SR
Queue Stats
10W - 29L
997 Elo+
Party 1
Sol
Sol
helloambs
Sol
Level 6
God Stats
0W - 8L
1,170 SR
Queue Stats
2W - 10L
958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Sasuke Khan
Ah Puch
19
8 / 0 / 6
13,374
743
25,258
8,621
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Soggyracoon
Cthulhu
18
2 / 1 / 14
13,463
748
13,798
19,667
30,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
17
10 / 6 / 6
13,964
776
22,618
22,842
16,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ArkzyAnt
Susano
14
2 / 10 / 2
10,882
605
13,454
21,133
8,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
OGBigaLow
Chaac
16
4 / 4 / 2
11,679
649
9,808
31,128
27,410
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 4
10,581
588
11,267
20,707
8,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
7
7
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
ArkzyAnt
Susano
2
10
2
0.3
L
Chaac
OGBigaLow
Chaac
4
4
2
1.25
W
Ah Puch
Sasuke Khan
Ah Puch
8
0
6
11
W
Cthulhu
Soggyracoon
Cthulhu
2
1
14
9
L
1
6
4
0.5
W
Kali
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,674
Damage
34,529
51,130
Taken
72,968
51,773
Mitigated
44,907
13,720
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ArkzyAnt
Susano
13,454
3,247
0
504
21,133
8,735
312
12,105
9,028
0
33,388
L
Chaac
OGBigaLow
Chaac
9,808
2,442
0
7,877
31,128
27,410
125
16,304
14,824
7,170
27,519
W
Ah Puch
Sasuke Khan
Ah Puch
25,258
1,025
936
2,079
8,621
4,455
608
2,541
6,080
74,414
0
W
Cthulhu
Soggyracoon
Cthulhu
13,798
1,386
683
2,881
19,667
30,470
495
6,039
13,628
34,073
0
L
11,267
2,532
0
2,621
20,707
8,762
481
10,647
10,060
24,531
2,054
W
Kali
22,618
14,068
55
7,086
22,842
16,848
509
5,091
17,751
0
55,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
33,142
211
Minions Killed
142
12
Camps Cleared
2
1,010,565
Distance Traveled
912,202
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,882
605
46
3
0
296,598
2
L
Chaac
11,679
649
44
2
1
320,523
0
W
Ah Puch
13,374
743
98
5
5
330,756
0
W
Cthulhu
13,463
748
52
3
2
364,889
4
L
Sol
10,581
588
52
3
1
295,081
0
W
Kali
13,964
776
61
3
5
314,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role