Player Matchup

Bacchus
Bacchus
Diamond I
Deakeг
Bacchus
Diamond I
Level 158
God Stats
5W - 3L
1,717 SR
Queue Stats
287W - 296L
2,428 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
HermannHoppe
Morgan Le Fay
Masters
Level 160
God Stats
6W - 4L
1,621 SR
Queue Stats
157W - 154L
2,518 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Yáno
Erlang Shen
Masters
Level 160
God Stats
11W - 7L
1,726 SR
Queue Stats
322W - 333L
2,517 MMR
Solo
Mercury
Mercury
Masters
klbg
Mercury
Masters
Level 147
God Stats
3W - 0L
1,866 SR
Queue Stats
57W - 22L
3,230 MMR
Solo
Izanami
Izanami
Diamond I
мıηαтø
Izanami
Diamond I
Level 160
God Stats
3W - 4L
1,496 SR
Queue Stats
115W - 86L
2,586 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,685 SR
2,656 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,691 SR
2,661 MMR
Hades
Hades
Masters
BestJouster101
Hades
Masters
Level 122
God Stats
20W - 10L
1,674 SR
Queue Stats
154W - 115L
2,847 MMR
Solo
Ymir
Ymir
Diamond II
Celiina
Ymir
Diamond II
Level 158
God Stats
0W - 1L
1,704 SR
Queue Stats
73W - 58L
2,346 MMR
Solo
Bakasura
Bakasura
Masters
Pitelzinha
Bakasura
Masters
Level 160
God Stats
0W - 1L
1,719 SR
Queue Stats
44W - 47L
2,566 MMR
Solo
Rama
Rama
Masters
Speczera
Rama
Masters
Level 123
God Stats
4W - 4L
1,854 SR
Queue Stats
361W - 285L
2,722 MMR
Party 1
Ullr
Ullr
Masters
Xhitoman
Ullr
Masters
Level 160
God Stats
9W - 16L
1,504 SR
Queue Stats
500W - 430L
2,825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deakeг
Bacchus
16
2 / 1 / 17
10,541
555
9,303
15,963
18,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
HermannHoppe
Morgan Le Fay
17
3 / 3 / 7
10,760
566
11,661
11,609
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
Yáno
Erlang Shen
17
1 / 2 / 7
10,664
561
6,840
16,206
12,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
klbg
Mercury
20
16 / 1 / 5
13,722
722
27,272
14,430
6,882
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
мıηαтø
Izanami
20
6 / 2 / 5
12,453
655
9,961
9,616
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KhepriJing WeiSusano

VS

Bans
GebNemesisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
11,352
597
12,875
19,150
13,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Celiina
Ymir
9
0 / 5 / 2
7,318
385
4,053
13,175
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Pitelzinha
Bakasura
14
2 / 7 / 1
8,957
471
7,714
20,121
10,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
17
3 / 5 / 1
10,686
562
9,060
18,601
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
15
0 / 7 / 0
9,481
499
6,279
16,213
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
28
Kills
9
9
Deaths
28
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Ymir
Celiina
Ymir
0
5
2
0.2
W
Bacchus
Deakeг
Bacchus
2
1
17
10.5
W
Morgan Le Fay
HermannHoppe
Morgan Le Fay
3
3
7
2.17
L
Bakasura
Pitelzinha
Bakasura
2
7
1
0.36
L
Rama
3
5
1
0.7
L
Ullr
0
7
0
0
W
Erlang Shen
Yáno
Erlang Shen
1
2
7
2.25
W
Mercury
klbg
Mercury
16
1
5
18.5
W
Izanami
мıηαтø
Izanami
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,037
Damage
39,981
67,824
Taken
87,260
46,810
Mitigated
52,655
19,193
Healing
21,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,875
1,932
259
9,143
19,150
13,990
471
2,761
16,389
103,787
0
L
Ymir
Celiina
Ymir
4,053
1,253
0
1,415
13,175
11,993
0
3,023
10,152
14,952
0
W
Bacchus
Deakeг
Bacchus
9,303
1,497
0
2,947
15,963
18,494
66
5,252
10,304
24,013
0
W
Morgan Le Fay
HermannHoppe
Morgan Le Fay
11,661
1,279
0
965
11,609
5,434
336
2,092
8,500
91,702
0
L
Bakasura
Pitelzinha
Bakasura
7,714
4,002
0
4,581
20,121
10,575
0
5,959
14,162
0
59,756
L
Rama
9,060
7,005
0
5,017
18,601
8,227
1,161
2,836
15,765
0
85,738
L
Ullr
6,279
1,249
0
605
16,213
7,870
0
6,385
9,828
0
89,392
W
Erlang Shen
Yáno
Erlang Shen
6,840
4,282
0
9,862
16,206
12,188
0
5,879
10,132
0
89,439
W
Mercury
klbg
Mercury
27,272
18,380
0
1,732
14,430
6,882
1,200
2,196
11,864
0
142,030
W
Izanami
мıηαтø
Izanami
9,961
6,588
0
3,687
9,616
3,812
2,736
2,099
7,377
0
133,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,140
Gold Earned
47,794
718
Minions Killed
635
0
Camps Cleared
0
2,058,319
Distance Traveled
1,653,718
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,352
597
183
10
0
339,796
4
L
Ymir
7,318
385
18
1
0
251,990
2
W
Bacchus
10,541
555
28
1
0
424,266
10
W
Morgan Le Fay
10,760
566
153
8
0
368,405
6
L
Bakasura
8,957
471
116
6
0
357,430
2
L
Rama
10,686
562
154
8
0
342,868
4
L
Ullr
9,481
499
164
9
0
361,634
6
W
Erlang Shen
10,664
561
153
8
0
398,297
4
W
Mercury
13,722
722
180
9
0
515,732
5
W
Izanami
12,453
655
204
11
0
351,619
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role