Player Matchup

Chronos
Chronos
Platinum II
JUANJOVK12
Chronos
Platinum II
Level 122
God Stats
2W - 0L
1,762 SR
Queue Stats
32W - 26L
2,048 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,762 SR
2,048 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,989 SR
1,656 MMR
Nemesis
Nemesis
Silver I
Synister Vibes
Nemesis
Silver I
Level 143
God Stats
7W - 1L
1,989 SR
Queue Stats
14W - 12L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JUANJOVK12
Chronos
20
4 / 1 / 0
16,194
953
15,713
23,182
13,963
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SkadiAh Muzen CabUllrHadesAnhur

VS

Bans
PoseidonIzanamiChaacChironBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 0
14,072
828
18,040
23,914
20,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
JUANJOVK12
Chronos
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
18,040
23,182
Taken
23,914
13,963
Mitigated
20,238
12,055
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
JUANJOVK12
Chronos
15,713
5,005
0
12,055
23,182
13,963
2,180
338
22,844
106,318
7,962
L
18,040
8,533
0
6,932
23,914
20,238
375
13,976
9,938
0
99,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,194
Gold Earned
14,072
197
Minions Killed
168
9
Camps Cleared
7
336,897
Distance Traveled
356,590
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
16,194
953
197
12
9
336,897
2
L
Nemesis
14,072
828
168
10
7
356,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role