Player Matchup

Ra
Ra
QCgamertag22
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 1
Danzaburou
Danzaburou
TakeOver KD
Danzaburou
Level 4
God Stats
1W - 2L
1,059 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 1
Arachne
Arachne
Wild_Grub
Arachne
Level 24
God Stats
5W - 2L
1,844 SR
Queue Stats
30W - 33L
1,569 Elo+
Party 3
Sylvanus
Sylvanus
Xa0Qc
Sylvanus
Level 48
God Stats
3W - 4L
1,593 SR
Queue Stats
64W - 89L
1,369 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yasin7784
Cu Chulainn
Level 102
God Stats
1W - 4L
1,484 SR
Queue Stats
40W - 43L
1,468 Elo+
Party 3
Team Averages
Level 38
1,496 SR
1,363 Elo+

VS

Team Averages
Level 53
1,618 SR
1,509 Elo+
Lancelot
Lancelot
ChampionCow3495
Lancelot
Level 38
God Stats
5W - 6L
1,577 SR
Queue Stats
29W - 29L
1,368 Elo+
Party 2
Ymir
Ymir
UrbaneParsley67
Ymir
Level 11
God Stats
4W - 9L
1,818 SR
Queue Stats
5W - 18L
1,759 Elo+
Party 2
Bastet
Bastet
lol36
Bastet
Level 48
God Stats
3W - 1L
1,674 SR
Queue Stats
5W - 4L
1,571 Elo+
Solo
Poseidon
Poseidon
monkeytk17
Poseidon
Level 82
God Stats
18W - 6L
1,575 SR
Queue Stats
37W - 25L
1,416 Elo+
Party 2
Skadi
Skadi
snow bro 69
Skadi
Level 88
God Stats
6W - 6L
1,446 SR
Queue Stats
25W - 33L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 1
9,497
365
5,192
16,674
6,574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TakeOver KD
Danzaburou
13
1 / 4 / 5
9,318
358
8,029
14,744
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Wild_Grub
Arachne
16
6 / 10 / 2
10,822
416
8,302
26,141
11,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Xa0Qc
Sylvanus
15
2 / 2 / 7
11,318
435
10,653
21,236
28,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
yasin7784
Cu Chulainn
20
13 / 2 / 3
14,006
539
26,788
27,829
38,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
3 / 7 / 4
12,346
475
13,923
20,639
18,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 4 / 3
10,736
413
10,251
18,765
12,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
lol36
Bastet
20
7 / 2 / 1
14,129
543
11,097
18,604
9,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
monkeytk17
Poseidon
20
8 / 3 / 8
13,791
530
23,658
16,272
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 5
11,393
438
23,022
21,490
10,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
22
Kills
27
28
Deaths
22
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
7
4
0.71
L
0
10
1
0.05
L
Danzaburou
TakeOver KD
Danzaburou
1
4
5
0.88
W
5
4
3
1.63
L
Arachne
Wild_Grub
Arachne
6
10
2
0.7
L
Sylvanus
Xa0Qc
Sylvanus
2
2
7
2.75
W
Bastet
lol36
Bastet
7
2
1
3.75
W
Poseidon
monkeytk17
Poseidon
8
3
8
4
W
4
6
5
1.08
L
Cu Chulainn
yasin7784
Cu Chulainn
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,964
Damage
81,951
106,624
Taken
95,770
89,457
Mitigated
58,346
22,472
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
13,923
1,776
0
6,098
20,639
18,003
1,316
3,351
17,288
0
91,241
L
5,192
840
722
1,540
16,674
6,574
748
9,471
7,125
51,046
0
L
Danzaburou
TakeOver KD
Danzaburou
8,029
3,429
301
2,631
14,744
5,349
0
621
14,101
0
40,678
W
10,251
2,217
0
0
18,765
12,324
0
3,343
15,422
36,630
0
L
Arachne
Wild_Grub
Arachne
8,302
5,580
0
2,157
26,141
11,466
577
11,158
14,899
0
48,253
L
Sylvanus
Xa0Qc
Sylvanus
10,653
3,183
2,549
6,267
21,236
28,060
0
4,888
15,862
41,459
0
W
Bastet
lol36
Bastet
11,097
3,622
0
10,252
18,604
9,477
5,302
2,288
16,316
0
147,016
W
Poseidon
monkeytk17
Poseidon
23,658
4,988
0
2,806
16,272
7,801
4,105
4,641
11,631
121,315
0
W
23,022
9,364
0
3,456
21,490
10,741
2,845
5,903
15,587
0
116,093
L
Cu Chulainn
yasin7784
Cu Chulainn
26,788
3,380
0
6,305
27,829
38,008
528
6,859
20,728
18,906
88,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,961
Gold Earned
62,395
435
Minions Killed
764
0
Camps Cleared
0
2,013,880
Distance Traveled
2,327,112
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,346
475
146
6
0
534,717
3
L
Ra
9,497
365
88
3
0
313,022
2
L
Danzaburou
9,318
358
56
2
0
371,647
4
W
Ymir
10,736
413
62
2
0
421,845
0
L
Arachne
10,822
416
70
3
0
462,035
0
L
Sylvanus
11,318
435
55
2
0
362,671
1
W
Bastet
14,129
543
212
8
0
501,193
2
W
Poseidon
13,791
530
168
6
0
438,125
5
W
Skadi
11,393
438
176
7
0
431,232
12
L
Cu Chulainn
14,006
539
166
6
0
504,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role