Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bennnayyy
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,647 Elo+
Party 3
Chaac
Chaac
Draco8690
Chaac
Level 15
God Stats
1W - 1L
1,759 SR
Queue Stats
110W - 134L
1,471 Elo+
Party 2
Susano
Susano
NameslessKing
Susano
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 55L
1,541 Elo+
Party 2
Skadi
Skadi
wearepeople2
Skadi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,647 Elo+
Party 3
Team Averages
Level 80
1,552 SR
1,561 Elo+

VS

Team Averages
Level 58
1,526 SR
1,531 Elo+
Achilles
Achilles
 
Achilles
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dookie_Consumer
Medusa
Level 6
God Stats
4W - 1L
1,924 SR
Queue Stats
7W - 7L
1,744 Elo+
Party 1
Ah Puch
Ah Puch
Ezeki3lBualicex
Ah Puch
Level 121
God Stats
0W - 5L
1,072 SR
Queue Stats
143W - 144L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
IServeHero
Cthulhu
Level 5
God Stats
3W - 6L
1,515 SR
Queue Stats
5W - 9L
1,411 Elo+
Party 1
Nemesis
Nemesis
SWAGMcGRILLIN
Nemesis
Level 103
God Stats
3W - 6L
1,620 SR
Queue Stats
84W - 106L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 0 / 1
7,100
546
3,871
7,586
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
0 / 0 / 4
6,428
494
3,269
8,781
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Draco8690
Chaac
10
1 / 3 / 0
6,149
473
2,848
8,731
4,047
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 0
6,868
528
4,395
8,979
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
6,252
481
9,493
6,521
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 0
6,782
522
2,713
6,928
6,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,665
436
4,296
7,671
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 0
6,147
473
9,576
6,382
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IServeHero
Cthulhu
9
0 / 2 / 0
5,575
429
4,030
10,890
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
11
0 / 2 / 1
6,190
476
3,308
9,829
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
1
1.5
L
Achilles
 
Achilles
3
0
0
3
W
Ymir
0
0
4
2
L
0
2
0
0
W
Chaac
Draco8690
Chaac
1
3
0
0.33
L
0
2
0
0
L
Cthulhu
IServeHero
Cthulhu
0
2
0
0
W
4
0
0
4
L
Nemesis
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,876
Damage
23,923
40,598
Taken
41,700
20,840
Mitigated
22,780
12,350
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,871
329
23
1,840
7,586
3,254
0
4,951
2,635
51,992
0
L
Achilles
 
Achilles
2,713
985
0
1,610
6,928
6,766
96
0
6,928
0
35,994
W
Ymir
3,269
1,065
0
1,889
8,781
7,429
0
3,879
4,902
21,697
0
L
4,296
1,498
0
1,897
7,671
2,803
0
967
6,704
0
44,225
W
Chaac
Draco8690
Chaac
2,848
486
0
2,060
8,731
4,047
375
647
8,084
0
32,222
L
9,576
0
0
1,665
6,382
2,565
0
3,191
3,191
45,196
0
L
Cthulhu
IServeHero
Cthulhu
4,030
214
272
2,208
10,890
6,997
216
2,370
8,520
22,402
0
W
4,395
818
0
3,985
8,979
3,646
0
2,110
6,869
0
45,468
L
Nemesis
3,308
1,002
0
884
9,829
3,649
30
612
9,217
0
49,249
W
9,493
4,824
0
2,553
6,521
2,464
92
2,019
4,502
0
47,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
30,359
380
Minions Killed
330
0
Camps Cleared
0
1,289,714
Distance Traveled
1,245,974
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,100
546
107
8
0
253,521
4
L
Achilles
6,782
522
66
5
0
242,415
3
W
Ymir
6,428
494
43
3
0
258,872
1
L
Medusa
5,665
436
68
5
0
246,875
3
W
Chaac
6,149
473
56
4
0
238,919
2
L
Ah Puch
6,147
473
86
7
0
239,775
4
L
Cthulhu
5,575
429
30
2
0
239,781
0
W
Susano
6,868
528
96
7
0
297,967
2
L
Nemesis
6,190
476
80
6
0
277,128
2
W
Skadi
6,252
481
78
6
0
240,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role