Player Matchup

Hercules
Hercules
ACIDIC DRiPP 01
Hercules
Level 126
God Stats
0W - 2L
1,118 SR
Queue Stats
78W - 98L
1,436 Elo+
Party 1
Awilix
Awilix
Fresh Kang
Awilix
Level 156
God Stats
1W - 5L
1,430 SR
Queue Stats
202W - 241L
1,351 Elo+
Party 1
Hades
Hades
Its N8Y
Hades
Level 88
God Stats
5W - 7L
1,393 SR
Queue Stats
40W - 64L
1,268 Elo+
Party 1
Team Averages
Level 123
1,313 SR
1,352 Elo+

VS

Team Averages
Level 105
1,500 SR
1,499 Elo+
Freya
Freya
 
Freya
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
LBNarwhal
Mercury
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 2 / 6
6,868
687
5,520
12,502
7,901
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Fresh Kang
Awilix
10
2 / 5 / 3
6,713
671
8,034
10,705
4,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Its N8Y
Hades
11
4 / 6 / 2
7,458
746
8,217
12,761
7,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
7 / 2 / 5
8,348
835
13,706
8,390
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
 
Horus
12
3 / 2 / 8
7,382
738
8,504
12,190
9,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
LBNarwhal
Mercury
11
2 / 3 / 9
7,340
734
5,041
8,298
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
12
13
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
5
4.75
W
Horus
 
Horus
3
2
8
3.5
L
Hercules
1
2
6
2
L
Awilix
Fresh Kang
Awilix
2
5
3
0.7
L
Hades
Its N8Y
Hades
4
6
2
0.83
W
Mercury
LBNarwhal
Mercury
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
27,251
35,968
Taken
28,878
19,203
Mitigated
17,447
3,586
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
13,706
6,090
0
2,480
8,390
3,753
294
2,575
5,719
26,792
0
W
Horus
 
Horus
8,504
3,679
2,228
3,820
12,190
9,393
0
3,907
8,130
0
18,030
L
Hercules
5,520
1,448
0
1,628
12,502
7,901
0
5,255
7,247
0
13,342
L
Awilix
Fresh Kang
Awilix
8,034
2,975
0
193
10,705
4,094
0
3,775
6,930
0
22,166
L
Hades
Its N8Y
Hades
8,217
504
331
1,434
12,761
7,208
84
5,210
7,551
24,420
0
W
Mercury
LBNarwhal
Mercury
5,041
1,276
0
137
8,298
4,301
0
2,172
6,059
0
22,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,039
Gold Earned
23,070
90
Minions Killed
95
5
Camps Cleared
5
497,738
Distance Traveled
576,871
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,348
835
26
3
0
172,775
2
W
Horus
7,382
738
25
3
3
191,432
3
L
Hercules
6,868
687
14
1
0
159,841
0
L
Awilix
6,713
671
36
4
4
173,916
0
L
Hades
7,458
746
40
4
1
163,981
1
W
Mercury
7,340
734
44
4
2
212,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role