Player Matchup

Izanami
Izanami
Azure Night5720
Izanami
Level 88
God Stats
1W - 5L
1,325 SR
Queue Stats
14W - 32L
1,293 Elo+
Party 1
Terra
Terra
Drewblue00
Terra
Level 108
God Stats
3W - 6L
1,648 SR
Queue Stats
111W - 104L
1,478 Elo+
Solo
Susano
Susano
RoofWallPillow
Susano
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
186W - 188L
1,492 Elo+
Solo
Kali
Kali
aquirian
Kali
Level 114
God Stats
22W - 17L
1,644 SR
Queue Stats
163W - 163L
1,481 Elo+
Party 1
Scylla
Scylla
stixxies
Scylla
Level 140
God Stats
0W - 2L
1,290 SR
Queue Stats
220W - 209L
1,460 Elo+
Party 1
Team Averages
Level 120
1,482 SR
1,441 Elo+

VS

Team Averages
Level 117
1,436 SR
1,421 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DemonicFox27
Nemesis
Level 129
God Stats
35W - 26L
1,576 SR
Queue Stats
71W - 76L
1,479 Elo+
Party 2
Yemoja
Yemoja
RealWonFish
Yemoja
Level 79
God Stats
20W - 20L
1,488 SR
Queue Stats
41W - 53L
1,350 Elo+
Party 2
Jing Wei
Jing Wei
Shocker24500
Jing Wei
Level 147
God Stats
5W - 8L
1,169 SR
Queue Stats
105W - 148L
1,354 Elo+
Party 2
Sol
Sol
perfectpaul1
Sol
Level 141
God Stats
5W - 4L
1,447 SR
Queue Stats
105W - 133L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,245
480
4,199
8,144
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
9
2 / 1 / 1
6,666
513
4,980
12,935
8,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 4 / 0
7,299
561
8,787
13,535
6,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
10
2 / 4 / 2
6,544
503
7,377
12,410
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
stixxies
Scylla
12
1 / 1 / 3
6,996
538
5,223
6,225
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 3 / 2
7,313
563
6,486
10,824
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
DemonicFox27
Nemesis
12
5 / 2 / 3
7,370
567
9,441
12,009
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
10
0 / 1 / 3
6,233
479
3,939
6,201
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Shocker24500
Jing Wei
12
0 / 1 / 0
6,423
494
6,255
8,947
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 2 / 3
7,588
584
8,076
9,256
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
11
11
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
2
1.33
L
0
1
2
1
W
Nemesis
DemonicFox27
Nemesis
5
2
3
3.25
L
Terra
2
1
1
2.5
W
Yemoja
0
1
3
1.5
L
4
4
0
1
W
Jing Wei
Shocker24500
Jing Wei
0
1
0
0
L
Kali
2
4
2
0.75
W
3
2
3
2.25
L
Scylla
stixxies
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,566
Damage
34,197
53,249
Taken
47,237
25,038
Mitigated
21,703
17,652
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,486
901
0
1,056
10,824
7,103
0
345
10,479
0
41,513
L
4,199
2,967
0
2,443
8,144
2,579
11
1,187
6,957
0
45,230
W
Nemesis
DemonicFox27
Nemesis
9,441
5,447
0
3,415
12,009
4,495
480
2,174
9,677
0
54,900
L
Terra
4,980
1,230
2,777
3,919
12,935
8,284
0
3,506
9,289
22,142
0
W
Yemoja
3,939
704
1,038
1,426
6,201
4,051
145
2,030
4,129
24,513
0
L
8,787
1,152
0
4,502
13,535
6,456
0
1,354
11,642
0
36,502
W
Jing Wei
Shocker24500
Jing Wei
6,255
5,045
0
4,326
8,947
2,908
0
1,862
7,085
0
52,596
L
Kali
7,377
4,042
0
2,132
12,410
5,343
0
2,915
9,241
0
41,572
W
8,076
1,961
0
4,118
9,256
3,146
2,510
3,392
5,664
49,178
0
L
Scylla
stixxies
Scylla
5,223
1,545
0
1,879
6,225
2,376
0
2,501
3,514
44,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
34,927
331
Minions Killed
392
0
Camps Cleared
0
1,224,458
Distance Traveled
1,221,287
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,313
563
79
6
0
264,298
0
L
Izanami
6,245
480
92
7
0
235,928
9
W
Nemesis
7,370
567
89
7
0
273,591
1
L
Terra
6,666
513
28
2
0
272,022
2
W
Yemoja
6,233
479
41
3
0
218,929
2
L
Susano
7,299
561
63
5
0
207,121
0
W
Jing Wei
6,423
494
89
7
0
238,936
4
L
Kali
6,544
503
67
5
0
271,894
2
W
Sol
7,588
584
94
7
0
225,533
0
L
Scylla
6,996
538
81
6
0
237,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role