Player Matchup

Chaac
Chaac
Lexs2025
Chaac
Level 129
God Stats
1W - 0L
1,469 SR
Queue Stats
21W - 15L
1,620 Elo+
Party 2
Izanami
Izanami
Numax25
Izanami
Level 17
God Stats
2W - 1L
1,769 SR
Queue Stats
3W - 2L
1,673 Elo+
Party 2
Janus
Janus
Riverleonel7
Janus
Level 17
God Stats
1W - 0L
1,264 SR
Queue Stats
17W - 14L
1,489 Elo+
Party 2
Team Averages
Level 54
1,501 SR
1,594 Elo+

VS

Team Averages
Level 104
1,636 SR
1,436 Elo+
Bellona
Bellona
ImMrFeets
Bellona
Level 83
God Stats
13W - 8L
1,671 SR
Queue Stats
22W - 15L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
Juggalo Scro
Baron Samedi
Level 160
God Stats
5W - 7L
1,737 SR
Queue Stats
319W - 248L
1,618 Elo+
Party 1
Lancelot
Lancelot
L Stepper
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 46L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lexs2025
Chaac
18
8 / 4 / 7
12,733
749
24,016
25,761
17,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
Numax25
Izanami
18
7 / 5 / 10
13,087
770
14,407
15,363
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 1 / 13
11,634
684
14,990
9,410
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImMrFeets
Bellona
14
2 / 3 / 5
10,133
596
8,636
20,986
23,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Juggalo Scro
Baron Samedi
14
0 / 8 / 7
10,093
594
16,166
20,371
13,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
L Stepper
Lancelot
16
7 / 6 / 0
11,670
686
14,083
20,554
10,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
9
10
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
ImMrFeets
Bellona
2
3
5
1.5
L
Baron Samedi
Juggalo Scro
Baron Samedi
0
8
7
0.44
L
Lancelot
L Stepper
Lancelot
7
6
0
1.17
W
Chaac
Lexs2025
Chaac
8
4
7
2.88
W
Izanami
Numax25
Izanami
7
5
10
2.4
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,413
Damage
38,885
50,534
Taken
61,911
27,487
Mitigated
47,098
15,268
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ImMrFeets
Bellona
8,636
2,586
0
1,701
20,986
23,947
0
5,410
15,218
0
22,724
L
Baron Samedi
Juggalo Scro
Baron Samedi
16,166
1,186
2,154
6,278
20,371
13,077
516
4,282
15,792
46,489
0
L
Lancelot
L Stepper
Lancelot
14,083
2,794
574
2,453
20,554
10,074
0
4,653
15,569
0
34,730
W
Chaac
Lexs2025
Chaac
24,016
5,419
0
10,771
25,761
17,274
791
7,863
17,898
0
59,644
W
Izanami
Numax25
Izanami
14,407
9,219
0
2,720
15,363
6,842
1,229
5,136
10,227
0
49,093
W
14,990
777
121
1,656
9,410
3,371
111
3,846
5,564
50,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
31,896
217
Minions Killed
142
12
Camps Cleared
3
921,628
Distance Traveled
836,722
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,133
596
29
2
0
303,629
0
L
Baron Samedi
10,093
594
66
4
1
254,372
2
L
Lancelot
11,670
686
47
3
2
278,721
2
W
Chaac
12,733
749
68
4
5
309,138
3
W
Izanami
13,087
770
75
4
2
275,129
3
W
Janus
11,634
684
74
4
5
337,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role