Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
GlaciumVulpes
Fenrir
Level 127
God Stats
9W - 16L
1,327 SR
Queue Stats
402W - 437L
1,449 Elo+
Party 1
Merlin
Merlin
SimpJing
Merlin
Level 147
God Stats
1W - 0L
1,610 SR
Queue Stats
71W - 47L
1,780 Elo+
Solo
Ratatoskr
Ratatoskr
TheHonkler
Ratatoskr
Level 143
God Stats
3W - 0L
1,904 SR
Queue Stats
189W - 176L
1,685 Elo+
Party 1
Odin
Odin
Werikol
Odin
Level 120
God Stats
7W - 5L
1,607 SR
Queue Stats
294W - 269L
1,582 Elo+
Party 3
Team Averages
Level 137
1,590 SR
1,599 Elo+

VS

Team Averages
Level 127
1,585 SR
1,599 Elo+
Baron Samedi
Baron Samedi
ButterMyBacchus
Baron Samedi
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 23L
1,583 Elo+
Party 2
Horus
Horus
GallowsHumuor
Horus
Level 109
God Stats
20W - 28L
1,719 SR
Queue Stats
513W - 524L
1,561 Elo+
Solo
Heimdallr
Heimdallr
KaldrsChewToy
Heimdallr
Level 155
God Stats
5W - 3L
1,640 SR
Queue Stats
70W - 60L
1,630 Elo+
Party 2
Nemesis
Nemesis
LegacyOfGarunix
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,648 Elo+
Party 2
Eset
Eset
WinionsAreOP
Eset
Level 158
God Stats
2W - 5L
1,565 SR
Queue Stats
112W - 120L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 2 / 12
7,724
483
4,884
14,025
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 3
8,290
518
8,172
11,730
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
SimpJing
Merlin
14
2 / 2 / 6
8,378
524
8,579
9,989
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
TheHonkler
Ratatoskr
15
9 / 0 / 5
9,725
608
17,419
13,024
10,663
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
Werikol
Odin
15
3 / 0 / 5
8,636
540
4,115
8,430
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ButterMyBacchus
Baron Samedi
12
3 / 3 / 3
7,686
480
9,358
10,867
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 6 / 0
6,658
416
2,727
13,534
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
KaldrsChewToy
Heimdallr
13
0 / 2 / 2
7,721
483
9,906
9,803
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 2
7,026
439
8,514
15,769
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 4
7,188
449
4,990
10,206
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
20
Kills
6
6
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
12
4
L
Baron Samedi
ButterMyBacchus
Baron Samedi
3
3
3
1.5
L
0
6
0
0
W
4
2
3
2.75
L
Heimdallr
KaldrsChewToy
Heimdallr
0
2
2
0.5
L
2
6
2
0.5
W
Merlin
SimpJing
Merlin
2
2
6
2.5
W
Ratatoskr
TheHonkler
Ratatoskr
9
0
5
11.5
W
Odin
Werikol
Odin
3
0
5
5.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,169
Damage
35,495
57,198
Taken
60,179
37,013
Mitigated
27,669
14,655
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,884
341
0
1,867
14,025
13,451
140
4,874
9,119
23,825
0
L
Baron Samedi
ButterMyBacchus
Baron Samedi
9,358
1,560
809
2,013
10,867
4,980
0
4,982
5,588
49,350
0
L
2,727
1,538
150
4,262
13,534
8,220
0
217
13,317
0
34,995
W
8,172
1,418
0
4,474
11,730
5,176
1,135
3,302
8,428
0
57,737
L
Heimdallr
KaldrsChewToy
Heimdallr
9,906
5,397
0
3,457
9,803
3,836
609
2,559
7,176
0
70,716
L
8,514
3,664
0
4,927
15,769
5,817
0
2,541
13,028
0
43,645
W
Merlin
SimpJing
Merlin
8,579
631
0
3,401
9,989
4,267
0
4,421
5,532
74,618
0
W
Ratatoskr
TheHonkler
Ratatoskr
17,419
4,174
0
4,413
13,024
10,663
0
737
11,893
0
76,626
W
Odin
Werikol
Odin
4,115
769
0
500
8,430
3,456
0
1,014
7,416
0
66,954
L
4,990
521
678
2,949
10,206
4,816
0
2,517
7,385
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
36,279
506
Minions Killed
383
0
Camps Cleared
0
1,661,740
Distance Traveled
1,396,991
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,724
483
33
2
0
309,508
2
L
Baron Samedi
7,686
480
85
5
0
249,567
0
L
Horus
6,658
416
65
4
0
276,067
0
W
Fenrir
8,290
518
102
6
0
310,201
3
L
Heimdallr
7,721
483
124
8
0
258,727
2
L
Nemesis
7,026
439
72
5
0
332,331
3
W
Merlin
8,378
524
126
8
0
280,440
6
W
Ratatoskr
9,725
608
129
8
0
374,239
0
W
Odin
8,636
540
116
7
0
387,352
0
L
Eset
7,188
449
37
2
0
280,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role