Player Matchup

Terra
Terra
DragonAngel185
Terra
Level 136
God Stats
26W - 13L
1,602 SR
Queue Stats
210W - 148L
1,586 Elo+
Party 2
Izanami
Izanami
TheRealBrucey
Izanami
Level 27
God Stats
2W - 1L
1,698 SR
Queue Stats
45W - 49L
1,376 Elo+
Party 2
Baron Samedi
Baron Samedi
bdaddy1
Baron Samedi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 65L
1,420 Elo+
Party 2
Team Averages
Level 76
1,600 SR
1,460 Elo+

VS

Team Averages
Level 48
1,668 SR
1,237 Elo+
Hades
Hades
KING l CREED
Hades
Level 65
God Stats
0W - 1L
1,588 SR
Queue Stats
100W - 116L
1,351 Elo+
Solo
Cupid
Cupid
KODAdaSODA
Cupid
Level 20
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 9L
1,161 Elo+
Party 1
Arachne
Arachne
ZERGgoesBANANAS
Arachne
Level 58
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 11L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
9,865
822
10,578
14,368
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
14
5 / 0 / 6
9,495
791
10,341
8,379
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
bdaddy1
Baron Samedi
13
4 / 3 / 9
8,968
747
12,036
10,287
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,982
665
8,862
14,885
14,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
11
1 / 5 / 2
7,492
624
7,304
11,219
4,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 2
7,857
655
9,488
11,289
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
1
4
3
0.63
L
Cupid
1
5
2
0.4
W
Izanami
5
0
6
8
L
2
4
2
0.75
W
Baron Samedi
bdaddy1
Baron Samedi
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,955
Damage
25,654
33,034
Taken
37,393
24,581
Mitigated
25,051
15,514
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,578
1,848
1,892
5,206
14,368
15,206
0
5,412
8,956
31,639
0
L
8,862
919
265
2,830
14,885
14,956
0
7,538
7,347
25,023
0
L
Cupid
7,304
3,999
291
1,724
11,219
4,813
0
7,963
3,256
0
19,149
W
Izanami
10,341
6,605
0
1,901
8,379
3,248
583
1,939
6,440
0
44,012
L
9,488
7,095
0
2,289
11,289
5,282
0
7,674
3,615
0
19,546
W
Baron Samedi
bdaddy1
Baron Samedi
12,036
2,063
3,544
2,971
10,287
6,127
254
2,741
7,546
29,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
23,331
161
Minions Killed
78
5
Camps Cleared
4
627,178
Distance Traveled
649,054
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,865
822
44
4
3
227,202
3
L
Hades
7,982
665
28
2
2
209,777
0
L
Cupid
7,492
624
27
2
1
205,405
1
W
Izanami
9,495
791
75
6
1
218,850
5
L
Arachne
7,857
655
23
2
1
233,872
3
W
Baron Samedi
8,968
747
42
4
1
181,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role