Player Matchup

Olorun
Olorun
 
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ArmyBearCaban
Sun Wukong
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 92L
1,619 Elo+
Solo
Camazotz
Camazotz
Crafted Ninja
Camazotz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 181L
1,566 Elo+
Solo
Baba Yaga
Baba Yaga
capitangamer99
Baba Yaga
Level 158
God Stats
1W - 5L
1,310 SR
Queue Stats
116W - 124L
1,542 Elo+
Solo
Da Ji
Da Ji
paradigm4
Da Ji
Level 60
God Stats
0W - 3L
1,276 SR
Queue Stats
61W - 56L
1,599 Elo+
Solo
Team Averages
Level 117
1,417 SR
1,565 Elo+

VS

Team Averages
Level 133
1,519 SR
1,600 Elo+
Chaac
Chaac
Chubbszilla
Chaac
Level 156
God Stats
5W - 2L
1,275 SR
Queue Stats
193W - 202L
1,586 Elo+
Party 1
Neith
Neith
Lewsto
Neith
Level 154
God Stats
1W - 0L
1,838 SR
Queue Stats
12W - 3L
1,726 Elo+
Party 1
Bastet
Bastet
ShloppyShmeat
Bastet
Level 129
God Stats
2W - 1L
1,512 SR
Queue Stats
49W - 43L
1,603 Elo+
Party 1
Merlin
Merlin
Siteful
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,514 Elo+
Party 1
Shiva
Shiva
Zewoosh
Shiva
Level 158
God Stats
2W - 3L
1,471 SR
Queue Stats
180W - 184L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
3 / 9 / 7
11,834
623
15,078
23,458
13,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
ArmyBearCaban
Sun Wukong
19
1 / 7 / 15
11,739
618
18,964
40,646
41,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Crafted Ninja
Camazotz
20
1 / 7 / 10
11,872
625
12,680
24,450
16,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
capitangamer99
Baba Yaga
17
1 / 7 / 11
10,851
571
22,565
27,465
27,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
paradigm4
Da Ji
20
17 / 8 / 3
16,480
867
20,587
22,411
13,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 18
12,954
682
15,870
23,589
25,145
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Lewsto
Neith
20
8 / 3 / 23
13,912
732
28,080
21,986
11,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 6 / 18
13,646
718
25,474
25,556
12,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
Siteful
Merlin
20
6 / 5 / 22
13,595
716
30,275
16,285
8,018
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Zewoosh
Shiva
20
12 / 4 / 18
14,189
747
23,985
20,253
28,248
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
137
23
Kills
38
38
Deaths
23
46
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
9
7
0.72
L
Sun Wukong
ArmyBearCaban
Sun Wukong
1
7
15
1.21
W
4
5
18
2.6
L
Camazotz
Crafted Ninja
Camazotz
1
7
10
0.86
W
Neith
Lewsto
Neith
8
3
23
6.5
W
8
6
18
2.83
W
Merlin
Siteful
Merlin
6
5
22
3.4
W
Shiva
Zewoosh
Shiva
12
4
18
5.25
L
Baba Yaga
capitangamer99
Baba Yaga
1
7
11
0.93
L
Da Ji
paradigm4
Da Ji
17
8
3
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,874
Damage
123,684
138,430
Taken
107,669
112,698
Mitigated
84,875
48,562
Healing
43,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
15,078
9,040
4,682
5,276
23,458
13,414
2,454
3,836
19,483
43,470
0
L
Sun Wukong
ArmyBearCaban
Sun Wukong
18,964
1,767
2,087
13,853
40,646
41,170
164
13,370
26,577
5,498
30,023
W
15,870
1,103
150
6,071
23,589
25,145
702
8,623
14,690
0
32,746
L
Camazotz
Crafted Ninja
Camazotz
12,680
2,179
1,839
6,563
24,450
16,631
629
4,226
19,954
0
32,136
W
Neith
Lewsto
Neith
28,080
10,426
2,591
12,640
21,986
11,263
4,379
8,806
12,853
0
59,693
W
25,474
5,829
1,028
7,412
25,556
12,201
1,110
7,540
17,556
0
39,930
W
Merlin
Siteful
Merlin
30,275
1,700
1,406
2,259
16,285
8,018
466
6,591
9,580
61,749
0
W
Shiva
Zewoosh
Shiva
23,985
3,860
4,697
5,572
20,253
28,248
530
8,405
11,472
0
29,870
L
Baba Yaga
capitangamer99
Baba Yaga
22,565
269
2,231
8,118
27,465
27,968
266
3,815
23,219
34,013
0
L
Da Ji
paradigm4
Da Ji
20,587
3,938
1,855
2,058
22,411
13,515
2,248
5,028
17,278
0
30,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,776
Gold Earned
68,296
190
Minions Killed
203
0
Camps Cleared
0
1,516,102
Distance Traveled
1,676,758
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,834
623
58
3
0
258,314
0
L
Sun Wukong
11,739
618
36
2
0
330,040
5
W
Chaac
12,954
682
29
2
0
334,955
0
L
Camazotz
11,872
625
36
2
0
323,493
0
W
Neith
13,912
732
64
3
0
288,823
3
W
Bastet
13,646
718
32
2
0
365,026
3
W
Merlin
13,595
716
60
3
0
306,901
0
W
Shiva
14,189
747
18
1
0
381,053
3
L
Baba Yaga
10,851
571
27
1
0
316,397
2
L
Da Ji
16,480
867
33
2
0
287,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role