Player Matchup

Horus
Horus
ChanceyLordGains
Horus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
Oakoholic
Sylvanus
Level 121
God Stats
66W - 59L
1,507 SR
Queue Stats
138W - 146L
1,385 Elo+
Solo
Lancelot
Lancelot
TheMightyBuuSack
Lancelot
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
UndercoverCorgi
Nu Wa
Level 58
God Stats
2W - 6L
1,734 SR
Queue Stats
5W - 7L
1,510 Elo+
Party 1
Ullr
Ullr
xToGx BANG
Ullr
Level 76
God Stats
15W - 22L
1,250 SR
Queue Stats
59W - 56L
1,344 Elo+
Solo
Team Averages
Level 88
1,498 SR
1,461 Elo+

VS

Team Averages
Level 81
1,552 SR
1,389 Elo+
Anubis
Anubis
ArquaX1471
Anubis
Level 61
God Stats
41W - 17L
1,552 SR
Queue Stats
177W - 175L
1,372 Elo+
Party 2
Amaterasu
Amaterasu
Brunoreds 5
Amaterasu
Level 40
God Stats
2W - 1L
1,349 SR
Queue Stats
93W - 119L
1,304 Elo+
Solo
Horus
Horus
GITTODAHCHOPPA
Horus
Level 151
God Stats
11W - 1L
1,675 SR
Queue Stats
157W - 153L
1,424 Elo+
Solo
Geb
Geb
W1ZARD Az
Geb
Level 72
God Stats
7W - 4L
1,642 SR
Queue Stats
223W - 213L
1,396 Elo+
Solo
Apollo
Apollo
aToMiC C0BR4
Apollo
Level 80
God Stats
5W - 5L
1,544 SR
Queue Stats
206W - 186L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,492
458
5,048
10,288
8,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Oakoholic
Sylvanus
12
6 / 2 / 0
7,572
631
8,363
8,449
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 1
5,362
447
2,255
8,714
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
2,357
196
0
0
0
9
2 / 2 / 2
5,409
451
4,602
8,138
2,581
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArquaX1471
Anubis
12
1 / 1 / 1
7,072
589
3,475
5,893
2,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Brunoreds 5
Amaterasu
11
2 / 4 / 0
6,608
551
4,877
11,077
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 3
6,164
514
3,792
8,233
3,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
2 / 1 / 3
6,344
529
5,034
8,558
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
9
3 / 3 / 3
5,744
479
7,368
7,375
2,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
8
8
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
ArquaX1471
Anubis
1
1
1
1.5
W
Amaterasu
Brunoreds 5
Amaterasu
2
4
0
0.5
L
2
1
2
3
W
0
1
3
1.5
L
Sylvanus
Oakoholic
Sylvanus
6
2
0
3
L
0
3
1
0.17
L
0
0
0
0
W
2
1
3
3.5
W
Apollo
3
3
3
1.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
24,546
35,589
Taken
41,136
19,882
Mitigated
20,497
13,597
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ArquaX1471
Anubis
3,475
121
116
3,304
5,893
2,787
1,821
632
5,261
56,331
0
W
Amaterasu
Brunoreds 5
Amaterasu
4,877
2,887
0
2,934
11,077
5,469
842
5,983
5,094
0
40,103
L
5,048
2,508
1,514
4,591
10,288
8,497
168
3,440
6,848
0
21,722
W
3,792
1,612
968
2,005
8,233
3,358
1,138
384
7,849
0
38,403
L
Sylvanus
Oakoholic
Sylvanus
8,363
3,102
0
3,214
8,449
5,804
1,721
137
8,312
36,757
9,050
L
2,255
442
0
2,166
8,714
3,000
0
3,409
5,305
0
22,236
L
0
0
0
0
0
0
0
0
0
0
0
W
5,034
1,114
0
1,912
8,558
6,166
0
0
8,558
21,056
0
W
Apollo
7,368
5,492
0
1,897
7,375
2,717
0
0
7,375
0
28,660
L
4,602
2,243
0
2,112
8,138
2,581
442
1,523
6,615
0
22,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
31,932
183
Minions Killed
305
0
Camps Cleared
0
884,918
Distance Traveled
1,064,681
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,072
589
104
9
0
209,485
0
W
Amaterasu
6,608
551
74
6
0
246,463
1
L
Horus
5,492
458
30
3
0
240,895
4
W
Horus
6,164
514
62
5
0
219,493
2
L
Sylvanus
7,572
631
77
6
0
177,433
1
L
Lancelot
5,362
447
48
4
0
256,887
1
L
Nu Wa
2,357
196
0
0
0
0
0
W
Geb
6,344
529
26
2
0
221,652
2
W
Apollo
5,744
479
39
3
0
167,588
1
L
Ullr
5,409
451
28
2
0
209,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role