Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
NOBLANKET4U
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,405 Elo+
Solo
Charybdis
Charybdis
SADISTICSOURMAN
Charybdis
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
320W - 310L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
SteeleYoMain
Kuzenbo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 205L
1,555 Elo+
Party 2
The Morrigan
The Morrigan
malwurm
The Morrigan
Level 127
God Stats
15W - 26L
1,431 SR
Queue Stats
810W - 752L
1,549 Elo+
Solo
Team Averages
Level 125
1,486 SR
1,509 Elo+

VS

Team Averages
Level 130
1,625 SR
1,527 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DeleteThisGame1
Thoth
Level 138
God Stats
30W - 26L
1,956 SR
Queue Stats
238W - 209L
1,570 Elo+
Party 1
Eset
Eset
OpponentBR
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 73L
1,423 Elo+
Solo
Arachne
Arachne
Sir Ludwiggy
Arachne
Level 127
God Stats
5W - 6L
1,670 SR
Queue Stats
172W - 129L
1,591 Elo+
Party 1
Chiron
Chiron
qP Kecho
Chiron
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
107W - 90L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 3 / 0
8,056
504
5,707
11,001
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
NOBLANKET4U
Cabrakan
10
0 / 2 / 3
6,625
414
3,222
14,225
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SADISTICSOURMAN
Charybdis
13
0 / 2 / 2
7,527
470
7,155
10,603
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
SteeleYoMain
Kuzenbo
12
0 / 5 / 3
7,219
451
7,654
12,880
13,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
malwurm
The Morrigan
11
0 / 3 / 1
6,787
424
2,418
8,553
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 1 / 5
9,062
566
5,981
14,660
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 8
8,088
506
12,296
6,242
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 6
7,457
466
5,865
9,535
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Sir Ludwiggy
Arachne
14
9 / 1 / 1
9,301
581
8,925
14,808
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
qP Kecho
Chiron
14
2 / 0 / 4
8,493
531
10,100
7,954
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
4
Kills
15
15
Deaths
4
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
3
0
1.33
W
Amaterasu
 
Amaterasu
2
1
5
4.5
W
2
1
8
6
L
Cabrakan
NOBLANKET4U
Cabrakan
0
2
3
0.75
W
0
1
6
3
L
Charybdis
SADISTICSOURMAN
Charybdis
0
2
2
0.5
W
Arachne
Sir Ludwiggy
Arachne
9
1
1
9.5
L
Kuzenbo
SteeleYoMain
Kuzenbo
0
5
3
0.3
L
The Morrigan
malwurm
The Morrigan
0
3
1
0.17
W
Chiron
qP Kecho
Chiron
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
43,167
57,262
Taken
53,199
37,462
Mitigated
28,176
13,158
Healing
23,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,707
1,037
0
3,787
11,001
4,879
0
3,224
7,545
0
48,018
W
Amaterasu
 
Amaterasu
5,981
2,903
0
7,107
14,660
9,071
515
3,855
10,638
0
61,311
W
12,296
252
0
1,557
6,242
2,765
654
2,754
3,399
62,130
0
L
Cabrakan
NOBLANKET4U
Cabrakan
3,222
704
0
2,677
14,225
11,730
0
6,576
7,317
15,990
0
W
5,865
892
1,105
2,673
9,535
6,720
0
2,531
6,872
24,040
0
L
Charybdis
SADISTICSOURMAN
Charybdis
7,155
3,481
0
4,564
10,603
4,299
0
688
9,889
0
70,200
W
Arachne
Sir Ludwiggy
Arachne
8,925
6,092
0
7,413
14,808
6,447
0
2,370
12,413
0
57,847
L
Kuzenbo
SteeleYoMain
Kuzenbo
7,654
2,266
0
1,630
12,880
13,061
0
2,222
10,562
44,279
0
L
The Morrigan
malwurm
The Morrigan
2,418
758
0
500
8,553
3,493
0
4,404
3,657
54,807
732
W
Chiron
qP Kecho
Chiron
10,100
4,594
854
3,156
7,954
3,173
1,258
878
7,052
0
71,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
42,401
440
Minions Killed
464
0
Camps Cleared
0
1,482,601
Distance Traveled
1,665,917
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,056
504
82
5
0
353,922
1
W
Amaterasu
9,062
566
119
7
0
348,735
1
W
Thoth
8,088
506
108
7
0
316,685
6
L
Cabrakan
6,625
414
22
1
0
316,166
6
W
Eset
7,457
466
44
3
0
309,887
10
L
Charybdis
7,527
470
123
8
0
266,851
1
W
Arachne
9,301
581
86
5
0
384,597
2
L
Kuzenbo
7,219
451
96
6
0
306,817
3
L
The Morrigan
6,787
424
117
7
0
238,845
7
W
Chiron
8,493
531
107
7
0
306,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role