Player Matchup

Nike
Nike
McRexer
Nike
Level 129
God Stats
2W - 1L
1,644 SR
Queue Stats
8W - 4L
1,649 Elo+
Party 2
Vamana
Vamana
Smogytho
Vamana
Level 143
God Stats
1W - 1L
1,570 SR
Queue Stats
10W - 9L
1,553 Elo+
Party 2
Ravana
Ravana
dmdrag0n
Ravana
Level 89
God Stats
3W - 1L
1,692 SR
Queue Stats
4W - 5L
1,444 Elo+
Party 2
Team Averages
Level 120
1,635 SR
1,549 Elo+

VS

Team Averages
Level 143
1,561 SR
1,487 Elo+
Sun Wukong
Sun Wukong
FriskyFenrir
Sun Wukong
Level 143
God Stats
11W - 10L
1,534 SR
Queue Stats
131W - 111L
1,510 Elo+
Solo
Vulcan
Vulcan
SpecialJosh
Vulcan
Level 129
God Stats
33W - 24L
1,590 SR
Queue Stats
288W - 268L
1,471 Elo+
Party 1
Lancelot
Lancelot
xXAfroNinja517Xx
Lancelot
Level 157
God Stats
12W - 15L
1,558 SR
Queue Stats
327W - 345L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
McRexer
Nike
17
3 / 3 / 6
11,743
618
15,910
22,694
19,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Smogytho
Vamana
17
3 / 5 / 7
11,987
631
19,948
30,852
30,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
dmdrag0n
Ravana
17
6 / 4 / 3
11,955
629
12,258
20,996
24,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FriskyFenrir
Sun Wukong
17
5 / 2 / 5
13,097
689
23,780
27,740
27,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
16
4 / 7 / 5
11,928
628
26,714
15,139
9,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
3 / 3 / 6
12,214
643
15,363
16,885
27,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
12
Kills
12
12
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FriskyFenrir
Sun Wukong
5
2
5
3.75
W
Nike
McRexer
Nike
3
3
6
2
W
Vamana
Smogytho
Vamana
3
5
7
1.3
L
Vulcan
4
7
5
0.93
W
Ravana
dmdrag0n
Ravana
6
4
3
1.88
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,116
Damage
65,857
74,542
Taken
59,764
74,496
Mitigated
64,801
11,614
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FriskyFenrir
Sun Wukong
23,780
5,264
0
12,478
27,740
27,804
40
1,498
25,725
0
60,159
W
Nike
McRexer
Nike
15,910
1,760
0
1,692
22,694
19,559
0
8,232
14,462
7,938
38,914
W
Vamana
Smogytho
Vamana
19,948
10,497
0
5,860
30,852
30,256
0
10,651
20,201
0
72,353
L
Vulcan
26,714
10,762
0
125
15,139
9,365
138
516
14,269
69,773
0
W
Ravana
dmdrag0n
Ravana
12,258
2,465
0
4,062
20,996
24,681
0
8,069
12,927
0
22,948
L
15,363
1,898
905
2,364
16,885
27,632
480
521
15,787
0
29,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
37,239
190
Minions Killed
191
8
Camps Cleared
8
1,120,850
Distance Traveled
1,108,915
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,097
689
69
4
2
380,226
11
W
Nike
11,743
618
70
4
3
390,073
4
W
Vamana
11,987
631
97
5
3
367,062
3
L
Vulcan
11,928
628
86
5
5
345,480
2
W
Ravana
11,955
629
23
1
2
363,715
3
L
Lancelot
12,214
643
36
2
1
383,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role