Player Matchup

Ra
Ra
CrimsnWolf
Ra
Level 73
God Stats
2W - 3L
1,249 SR
Queue Stats
60W - 85L
1,326 Elo+
Party 2
Athena
Athena
SpartanB325
Athena
Level 28
God Stats
2W - 1L
1,514 SR
Queue Stats
28W - 29L
1,378 Elo+
Party 2
Loki
Loki
TTW GAMESTER
Loki
Level 63
God Stats
6W - 5L
1,578 SR
Queue Stats
47W - 74L
1,307 Elo+
Party 2
Team Averages
Level 55
1,447 SR
1,337 Elo+

VS

Team Averages
Level 66
1,500 SR
1,315 Elo+
Medusa
Medusa
 
Medusa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DrunkenDragonR
Yemoja
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,344 Elo+
Party 1
Chaac
Chaac
Jiminati
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 4
13,216
696
33,775
11,205
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
17
0 / 1 / 7
11,366
598
12,256
23,356
33,230
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 4
12,554
661
12,767
13,919
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 4 / 1
11,663
614
12,657
20,916
9,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 1 / 1
11,920
627
6,560
18,722
21,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Jiminati
Chaac
16
1 / 3 / 3
10,973
578
17,621
29,827
25,566
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
5
6
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
1
0.88
W
4
1
4
6
L
1
1
1
1.5
L
Chaac
Jiminati
Chaac
1
3
3
0.83
W
Athena
0
1
7
3.5
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,798
Damage
36,838
48,480
Taken
69,465
46,450
Mitigated
57,177
16,103
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,657
6,038
0
4,082
20,916
9,898
301
12,098
8,665
0
72,788
W
33,775
1,559
3,907
5,845
11,205
5,914
1,696
2,424
8,781
101,544
0
L
6,560
1,603
5,273
4,797
18,722
21,713
24
13,137
5,389
20,979
0
L
Chaac
Jiminati
Chaac
17,621
4,309
0
3,479
29,827
25,566
0
20,650
8,820
0
45,226
W
Athena
12,256
3,326
0
4,185
23,356
33,230
329
3,354
20,002
22,799
0
W
12,767
3,724
675
1,491
13,919
7,306
218
1,178
12,741
0
38,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
34,556
199
Minions Killed
186
6
Camps Cleared
7
1,079,846
Distance Traveled
1,029,506
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,663
614
102
5
5
304,896
1
W
Ra
13,216
696
129
7
1
365,542
0
L
Yemoja
11,920
627
29
2
2
347,325
0
L
Chaac
10,973
578
55
3
0
377,285
0
W
Athena
11,366
598
21
1
0
382,592
1
W
Loki
12,554
661
49
3
5
331,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role