Player Matchup

Zeus
Zeus
DisguisedPack4
Zeus
Level 87
God Stats
6W - 4L
1,572 SR
Queue Stats
20W - 28L
1,399 Elo+
Party 2
Rama
Rama
FeelsGlowMan
Rama
Level 100
God Stats
4W - 1L
1,742 SR
Queue Stats
110W - 123L
1,508 Elo+
Party 2
Khepri
Khepri
JSilver4308
Khepri
Level 148
God Stats
3W - 3L
1,215 SR
Queue Stats
120W - 124L
1,509 Elo+
Party 2
Team Averages
Level 112
1,510 SR
1,472 Elo+

VS

Team Averages
Level 43
1,312 SR
1,290 Elo+
Discordia
Discordia
HilltownSavage
Discordia
Level 100
God Stats
1W - 1L
1,489 SR
Queue Stats
83W - 97L
1,359 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Isuckatgames21
Cu Chulainn
Level 13
God Stats
0W - 3L
1,181 SR
Queue Stats
11W - 16L
1,276 Elo+
Party 1
Lancelot
Lancelot
aotissa
Lancelot
Level 16
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 11
13,145
822
29,662
6,671
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 1 / 8
12,137
759
8,002
8,677
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
17
2 / 1 / 23
12,582
786
6,882
22,662
22,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HilltownSavage
Discordia
14
0 / 6 / 1
9,368
586
10,316
13,653
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Isuckatgames21
Cu Chulainn
13
1 / 12 / 0
9,276
580
10,088
21,666
12,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Lancelot
aotissa
Lancelot
12
1 / 8 / 0
8,951
559
6,730
16,214
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
26
Kills
2
2
Deaths
26
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
14
0
11
19.5
W
10
1
8
14
L
Discordia
HilltownSavage
Discordia
0
6
1
0.08
L
Cu Chulainn
Isuckatgames21
Cu Chulainn
1
12
0
0.08
W
Khepri
2
1
23
13.5
L
Lancelot
aotissa
Lancelot
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,546
Damage
27,134
38,010
Taken
51,533
30,281
Mitigated
22,964
16,980
Healing
2,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,662
2,177
0
1,568
6,671
2,799
1,319
2,402
4,269
64,941
0
W
8,002
4,836
0
4,160
8,677
4,598
1,169
2,842
5,835
0
55,832
L
Discordia
HilltownSavage
Discordia
10,316
172
281
1,457
13,653
4,769
0
9,572
3,609
40,046
0
L
Cu Chulainn
Isuckatgames21
Cu Chulainn
10,088
2,672
0
44
21,666
12,238
0
14,911
6,195
103
34,211
W
Khepri
6,882
962
0
11,252
22,662
22,884
223
5,430
17,232
18,277
0
L
Lancelot
aotissa
Lancelot
6,730
1,054
0
316
16,214
5,957
0
11,039
4,670
0
23,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
27,595
187
Minions Killed
149
10
Camps Cleared
3
801,576
Distance Traveled
747,790
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,145
822
99
6
3
259,295
5
W
Rama
12,137
759
73
5
7
265,519
2
L
Discordia
9,368
586
81
5
0
239,866
2
L
Cu Chulainn
9,276
580
33
2
2
236,687
0
W
Khepri
12,582
786
15
1
0
276,762
1
L
Lancelot
8,951
559
35
2
1
271,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role