Player Matchup

Mercury
Mercury
DR_GOLDSTANDARD
Mercury
Level 104
God Stats
0W - 3L
1,319 SR
Queue Stats
270W - 263L
1,519 Elo+
Solo
Chronos
Chronos
Dany-_-1230
Chronos
Level 67
God Stats
1W - 1L
1,701 SR
Queue Stats
47W - 36L
1,472 Elo+
Party 2
Apollo
Apollo
IKodak
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,453 Elo+
Party 2
Bakasura
Bakasura
JuanPZ96
Bakasura
Level 156
God Stats
0W - 1L
1,346 SR
Queue Stats
56W - 48L
1,449 Elo+
Party 2
Susano
Susano
giolml
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,454 Elo+
Party 2
Team Averages
Level 81
1,473 SR
1,469 Elo+

VS

Team Averages
Level 87
1,478 SR
1,471 Elo+
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DemerS27
Charybdis
Level 27
God Stats
2W - 0L
1,435 SR
Queue Stats
14W - 8L
1,515 Elo+
Party 3
Ares
Ares
lCloudJumperl
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,549 Elo+
Party 3
Khepri
Khepri
royalty 4 life
Khepri
Level 108
God Stats
2W - 0L
1,702 SR
Queue Stats
92W - 108L
1,442 Elo+
Party 1
Tiamat
Tiamat
shadedmystic
Tiamat
Level 65
God Stats
1W - 1L
1,255 SR
Queue Stats
14W - 15L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 3
9,691
646
8,413
15,997
6,685
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
Dany-_-1230
Chronos
17
4 / 6 / 6
10,435
696
12,324
13,550
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
IKodak
Apollo
16
0 / 7 / 9
9,279
619
8,814
15,512
7,033
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
JuanPZ96
Bakasura
17
3 / 5 / 6
9,625
642
6,701
21,359
12,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
giolml
Susano
16
3 / 9 / 4
9,480
632
12,942
15,753
6,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
25 / 4 / 4
13,303
887
24,674
13,265
8,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
DemerS27
Charybdis
19
3 / 1 / 26
11,362
757
19,238
13,305
9,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 2 / 21
10,381
692
7,794
13,265
16,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 2 / 26
10,741
716
6,196
16,507
25,018
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
18
4 / 4 / 19
10,890
726
18,585
13,621
13,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
133
13
Kills
37
37
Deaths
13
28
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
25
4
4
6.75
L
3
10
3
0.45
L
Chronos
Dany-_-1230
Chronos
4
6
6
1.17
W
Charybdis
DemerS27
Charybdis
3
1
26
16
L
Apollo
IKodak
Apollo
0
7
9
0.64
L
Bakasura
JuanPZ96
Bakasura
3
5
6
1.2
L
Susano
giolml
Susano
3
9
4
0.56
W
2
2
21
6.25
W
3
2
26
8
W
Tiamat
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,194
Damage
76,487
82,171
Taken
69,963
38,528
Mitigated
73,375
15,585
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
24,674
12,677
1,239
1,493
13,265
8,852
2,116
836
12,399
66
37,778
L
8,413
4,517
516
1,038
15,997
6,685
277
5,827
10,170
0
12,568
L
Chronos
Dany-_-1230
Chronos
12,324
4,932
121
2,414
13,550
5,936
550
7,403
6,147
28,609
0
W
Charybdis
DemerS27
Charybdis
19,238
12,249
1,540
5,431
13,305
9,397
2,591
2,091
11,049
0
46,900
L
Apollo
IKodak
Apollo
8,814
3,753
1,327
1,886
15,512
7,033
0
6,188
9,324
0
20,877
L
Bakasura
JuanPZ96
Bakasura
6,701
3,695
0
6,684
21,359
12,177
0
7,554
13,805
0
10,925
L
Susano
giolml
Susano
12,942
1,433
488
1,111
15,753
6,697
0
5,634
10,119
0
22,025
W
7,794
542
1,792
1,937
13,265
16,821
955
2,552
10,681
18,989
0
W
6,196
547
1,410
2,377
16,507
25,018
565
4,697
11,780
10,753
0
W
Tiamat
18,585
199
1,211
2,237
13,621
13,287
1,182
2,148
11,473
39,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,510
Gold Earned
56,677
121
Minions Killed
161
0
Camps Cleared
0
1,098,075
Distance Traveled
1,288,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,303
887
31
2
0
235,041
0
L
Mercury
9,691
646
15
1
0
236,764
0
L
Chronos
10,435
696
34
2
0
199,966
0
W
Charybdis
11,362
757
54
4
0
255,927
0
L
Apollo
9,279
619
32
2
0
231,294
0
L
Bakasura
9,625
642
24
2
0
207,866
0
L
Susano
9,480
632
16
1
0
222,185
0
W
Ares
10,381
692
14
1
0
280,749
0
W
Khepri
10,741
716
7
0
0
233,047
0
W
Tiamat
10,890
726
55
4
0
283,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role