Player Matchup

Rama
Rama
Ant 94874
Rama
Level 28
God Stats
23W - 15L
1,617 SR
Queue Stats
100W - 65L
1,478 Elo+
Party 2
Ymir
Ymir
Bio7269
Ymir
Level 67
God Stats
7W - 3L
1,813 SR
Queue Stats
32W - 27L
1,503 Elo+
Party 2
Charybdis
Charybdis
Bovice7634
Charybdis
Level 128
God Stats
7W - 7L
1,470 SR
Queue Stats
567W - 647L
1,425 Elo+
Solo
Hercules
Hercules
DaRightSandwich
Hercules
Level 112
God Stats
3W - 6L
1,625 SR
Queue Stats
111W - 75L
1,559 Elo+
Party 2
Athena
Athena
mynameisErick
Athena
Level 152
God Stats
3W - 5L
1,497 SR
Queue Stats
118W - 78L
1,574 Elo+
Party 2
Team Averages
Level 97
1,604 SR
1,508 Elo+

VS

Team Averages
Level 60
1,570 SR
1,442 Elo+
Zeus
Zeus
GraceCarries
Zeus
Level 69
God Stats
4W - 4L
1,527 SR
Queue Stats
254W - 242L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
Iao Valley
Jing Wei
Level 15
God Stats
2W - 2L
1,553 SR
Queue Stats
2W - 3L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
LoDcorn
Cthulhu
Level 63
God Stats
4W - 7L
1,417 SR
Queue Stats
100W - 141L
1,278 Elo+
Party 3
Vamana
Vamana
WG RED WOLVES
Vamana
Level 90
God Stats
16W - 11L
1,791 SR
Queue Stats
355W - 425L
1,333 Elo+
Party 3
Loki
Loki
worw1z
Loki
Level 65
God Stats
2W - 2L
1,564 SR
Queue Stats
9W - 9L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
3 / 0 / 0
6,246
568
2,335
2,256
850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Bio7269
Ymir
8
2 / 2 / 3
6,108
555
2,574
6,698
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Bovice7634
Charybdis
9
3 / 5 / 1
5,897
536
7,187
7,085
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
11
1 / 2 / 1
6,422
584
4,182
8,248
5,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 3
5,708
519
3,019
9,203
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,396
581
6,443
5,396
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
Iao Valley
Jing Wei
8
2 / 3 / 2
5,398
491
3,205
6,889
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LoDcorn
Cthulhu
8
3 / 1 / 3
5,285
480
3,129
7,328
4,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 2 / 1
4,403
400
1,605
5,374
2,859
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
worw1z
Loki
8
2 / 4 / 4
5,491
499
3,321
8,445
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
10
11
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
3
0
0
3
W
Ymir
Bio7269
Ymir
2
2
3
1.75
W
Charybdis
Bovice7634
Charybdis
3
5
1
0.7
W
Hercules
1
2
1
0.75
L
3
3
1
1.17
L
Jing Wei
Iao Valley
Jing Wei
2
3
2
1
L
Cthulhu
LoDcorn
Cthulhu
3
1
3
4.5
L
0
2
1
0.25
W
1
2
3
1.25
L
Loki
worw1z
Loki
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
17,703
33,490
Taken
33,432
18,322
Mitigated
13,338
8,577
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
2,335
1,654
0
835
2,256
850
735
1,271
985
0
27,411
W
Ymir
Bio7269
Ymir
2,574
1,468
0
2,030
6,698
5,530
162
1,593
5,105
11,431
0
W
Charybdis
Bovice7634
Charybdis
7,187
3,928
0
847
7,085
2,456
930
1,675
5,410
0
31,920
W
Hercules
4,182
1,696
0
1,795
8,248
5,051
567
1,710
6,538
0
40,520
L
6,443
1,169
0
1,250
5,396
1,573
0
2,115
3,281
39,836
0
L
Jing Wei
Iao Valley
Jing Wei
3,205
2,786
0
1,853
6,889
1,716
1,130
787
6,102
0
16,877
L
Cthulhu
LoDcorn
Cthulhu
3,129
732
310
665
7,328
4,807
112
909
6,419
18,028
0
L
1,605
417
0
509
5,374
2,859
0
48
5,326
0
13,497
W
3,019
1,071
0
3,070
9,203
4,435
0
3,323
5,880
31,552
0
L
Loki
worw1z
Loki
3,321
755
0
3,098
8,445
2,383
0
1,734
6,711
0
26,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
26,973
269
Minions Killed
183
0
Camps Cleared
0
947,163
Distance Traveled
949,540
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,246
568
65
6
0
194,024
2
W
Ymir
6,108
555
15
1
0
186,761
3
W
Charybdis
5,897
536
50
5
0
164,780
0
W
Hercules
6,422
584
78
7
0
178,702
1
L
Zeus
6,396
581
77
7
0
194,189
2
L
Jing Wei
5,398
491
23
2
0
193,541
0
L
Cthulhu
5,285
480
26
2
0
210,497
0
L
Vamana
4,403
400
17
2
0
134,928
0
W
Athena
5,708
519
61
6
0
222,896
3
L
Loki
5,491
499
40
4
0
216,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role