Player Matchup

Zhong Kui
Zhong Kui
Beastingz
Zhong Kui
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
438W - 356L
1,555 Elo+
Party 2
Odin
Odin
Coroner_Furm
Odin
Level 142
God Stats
2W - 3L
1,464 SR
Queue Stats
223W - 225L
1,528 Elo+
Party 3
Xbalanque
Xbalanque
GodSlayerShinra
Xbalanque
Level 55
God Stats
21W - 8L
1,547 SR
Queue Stats
427W - 383L
1,560 Elo+
Party 2
Atlas
Atlas
NoireXCipherFF14
Atlas
Level 147
God Stats
4W - 10L
1,267 SR
Queue Stats
211W - 217L
1,528 Elo+
Party 3
Lancelot
Lancelot
mutsang321
Lancelot
Level 47
God Stats
3W - 5L
1,859 SR
Queue Stats
156W - 166L
1,551 Elo+
Party 2
Team Averages
Level 85
1,527 SR
1,544 Elo+

VS

Team Averages
Level 85
1,554 SR
1,498 Elo+
Mercury
Mercury
Hood Vinez
Mercury
Level 138
God Stats
3W - 1L
1,643 SR
Queue Stats
116W - 107L
1,571 Elo+
Party 1
Neith
Neith
I EZ1O I
Neith
Level 123
God Stats
7W - 7L
1,486 SR
Queue Stats
93W - 101L
1,524 Elo+
Party 1
Khepri
Khepri
LilBradT2
Khepri
Level 35
God Stats
7W - 3L
1,688 SR
Queue Stats
72W - 56L
1,374 Elo+
Party 1
Vamana
Vamana
Mysterious4Skin
Vamana
Level 85
God Stats
2W - 0L
1,454 SR
Queue Stats
143W - 139L
1,523 Elo+
Party 1
Sol
Sol
Sebastia2193
Sol
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 50L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beastingz
Zhong Kui
17
2 / 4 / 2
10,269
467
20,974
18,148
14,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 4 / 3
9,634
438
10,789
16,863
9,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
GodSlayerShinra
Xbalanque
19
1 / 2 / 1
10,951
498
14,139
15,811
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 4
9,057
412
6,247
19,668
24,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
mutsang321
Lancelot
15
1 / 7 / 1
9,933
452
18,700
25,061
19,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hood Vinez
Mercury
18
2 / 2 / 9
11,480
522
13,088
19,713
13,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
I EZ1O I
Neith
18
9 / 2 / 8
11,591
527
21,050
15,720
8,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
LilBradT2
Khepri
15
3 / 2 / 11
10,177
463
6,174
19,743
25,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 1 / 10
11,700
532
19,981
25,605
16,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 0 / 4
10,778
490
10,290
15,613
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
22
22
Deaths
7
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Beastingz
Zhong Kui
2
4
2
0.75
L
2
4
3
0.88
L
Xbalanque
GodSlayerShinra
Xbalanque
1
2
1
0.75
W
Mercury
Hood Vinez
Mercury
2
2
9
3.25
W
Neith
I EZ1O I
Neith
9
2
8
6.5
W
Khepri
LilBradT2
Khepri
3
2
11
4.25
W
7
1
10
12
L
1
5
4
0.6
W
1
0
4
3
L
Lancelot
mutsang321
Lancelot
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,849
Damage
70,583
95,551
Taken
96,394
75,584
Mitigated
69,989
26,009
Healing
35,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Beastingz
Zhong Kui
20,974
597
0
7,005
18,148
14,133
0
1,794
16,354
94,292
0
L
10,789
2,856
0
4,677
16,863
9,505
494
1,442
15,421
0
75,347
L
Xbalanque
GodSlayerShinra
Xbalanque
14,139
7,248
0
5,759
15,811
7,429
1,027
8,099
7,712
0
116,824
W
Mercury
Hood Vinez
Mercury
13,088
6,092
0
2,690
19,713
13,939
1,198
3,540
16,173
0
98,367
W
Neith
I EZ1O I
Neith
21,050
10,150
0
6,867
15,720
8,522
739
7,172
8,548
0
87,599
W
Khepri
LilBradT2
Khepri
6,174
1,364
1,413
3,689
19,743
25,152
105
8,204
11,539
32,795
0
W
19,981
12,756
0
7,048
25,605
16,316
0
7,254
18,351
0
115,299
L
6,247
3,104
0
1,929
19,668
24,649
0
4,678
14,990
35,385
0
W
10,290
3,829
0
13,627
15,613
6,060
1,296
1,051
14,562
111,682
0
L
Lancelot
mutsang321
Lancelot
18,700
2,943
54
6,585
25,061
19,868
676
587
24,474
0
70,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
55,726
618
Minions Killed
651
0
Camps Cleared
0
2,046,469
Distance Traveled
2,163,477
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,269
467
146
7
0
377,277
3
L
Odin
9,634
438
127
6
0
475,135
5
L
Xbalanque
10,951
498
192
9
0
417,811
5
W
Mercury
11,480
522
175
8
0
479,922
1
W
Neith
11,591
527
122
6
0
379,511
2
W
Khepri
10,177
463
42
2
0
412,810
1
W
Vamana
11,700
532
148
7
0
517,779
2
L
Atlas
9,057
412
38
2
0
366,179
4
W
Sol
10,778
490
164
7
0
373,455
6
L
Lancelot
9,933
452
115
5
0
410,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role