Player Matchup

Horus
Horus
Japnationunite
Horus
Level 86
God Stats
42W - 38L
1,527 SR
Queue Stats
188W - 202L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
Moltridos
Cernunnos
Level 80
God Stats
17W - 12L
1,644 SR
Queue Stats
107W - 117L
1,516 Elo+
Party 2
Olorun
Olorun
MyPetGooseLarry
Olorun
Level 66
God Stats
7W - 9L
1,556 SR
Queue Stats
116W - 131L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
Shadow2478
Ao Kuang
Level 98
God Stats
21W - 19L
1,553 SR
Queue Stats
235W - 252L
1,523 Elo+
Solo
Neith
Neith
locustXstorm
Neith
Level 68
God Stats
8W - 10L
1,493 SR
Queue Stats
267W - 273L
1,494 Elo+
Party 2
Team Averages
Level 80
1,554 SR
1,518 Elo+

VS

Team Averages
Level 121
1,412 SR
1,510 Elo+
King Arthur
King Arthur
ChargersFan0798
King Arthur
Level 124
God Stats
3W - 14L
1,240 SR
Queue Stats
186W - 187L
1,522 Elo+
Party 1
Neith
Neith
NSMONEY25
Neith
Level 126
God Stats
9W - 28L
1,269 SR
Queue Stats
72W - 104L
1,400 Elo+
Solo
Kukulkan
Kukulkan
XPePeCRX
Kukulkan
Level 141
God Stats
17W - 9L
1,739 SR
Queue Stats
243W - 242L
1,533 Elo+
Solo
Ares
Ares
q12w
Ares
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 41L
1,568 Elo+
Solo
Lancelot
Lancelot
stayOFFthe_W33DD
Lancelot
Level 108
God Stats
0W - 2L
1,314 SR
Queue Stats
178W - 175L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,329
489
3,433
13,325
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Moltridos
Cernunnos
14
1 / 2 / 2
8,473
565
7,519
11,071
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 2
8,277
552
7,031
6,270
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
Shadow2478
Ao Kuang
14
5 / 0 / 0
8,853
590
6,058
12,248
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 1
8,141
543
4,913
9,900
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChargersFan0798
King Arthur
13
2 / 3 / 0
7,882
525
7,739
12,058
9,584
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
NSMONEY25
Neith
11
0 / 2 / 1
6,404
427
4,286
6,542
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
XPePeCRX
Kukulkan
15
3 / 2 / 0
8,598
573
7,606
7,008
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
q12w
Ares
11
0 / 1 / 1
7,031
469
3,404
8,947
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 1
6,687
446
3,389
11,406
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChargersFan0798
King Arthur
2
3
0
0.67
W
1
1
2
2
W
Cernunnos
Moltridos
Cernunnos
1
2
2
1
W
2
0
2
3
L
Neith
NSMONEY25
Neith
0
2
1
0.25
W
Ao Kuang
Shadow2478
Ao Kuang
5
0
0
5
L
Kukulkan
XPePeCRX
Kukulkan
3
2
0
1.5
W
0
2
1
0.25
L
Ares
q12w
Ares
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
26,424
52,814
Taken
45,961
29,164
Mitigated
28,869
22,427
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChargersFan0798
King Arthur
7,739
840
0
2,200
12,058
9,584
0
898
11,160
0
58,744
W
3,433
1,679
462
3,881
13,325
12,236
0
4,142
9,183
0
24,282
W
Cernunnos
Moltridos
Cernunnos
7,519
4,201
0
6,241
11,071
4,579
1,496
0
11,071
0
56,213
W
7,031
3,286
445
2,939
6,270
2,764
1,206
981
5,289
57,444
0
L
Neith
NSMONEY25
Neith
4,286
1,741
0
1,275
6,542
2,977
977
2,770
3,586
0
53,336
W
Ao Kuang
Shadow2478
Ao Kuang
6,058
1,498
0
4,433
12,248
5,173
0
1,373
10,875
71,755
0
L
Kukulkan
XPePeCRX
Kukulkan
7,606
1,194
0
794
7,008
3,499
0
1,547
5,461
77,464
0
W
4,913
2,561
0
4,026
9,900
4,412
84
5,184
4,716
0
70,861
L
Ares
q12w
Ares
3,404
393
0
1,958
8,947
7,414
0
3,982
4,535
29,266
0
L
3,389
310
0
5,282
11,406
5,395
0
3,230
8,130
0
50,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
36,602
464
Minions Killed
463
0
Camps Cleared
0
1,445,792
Distance Traveled
1,421,204
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,882
525
104
7
0
261,007
5
W
Horus
7,329
489
32
2
0
316,551
6
W
Cernunnos
8,473
565
93
6
0
261,858
1
W
Olorun
8,277
552
100
7
0
271,170
2
L
Neith
6,404
427
87
6
0
247,845
4
W
Ao Kuang
8,853
590
100
7
0
332,453
5
L
Kukulkan
8,598
573
150
10
0
261,262
4
W
Neith
8,141
543
139
9
0
263,760
2
L
Ares
7,031
469
40
3
0
310,498
3
L
Lancelot
6,687
446
82
5
0
340,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role