Player Matchup

Neith
Neith
Finna-get-cronk
Neith
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 54L
1,849 Elo+
Party 1
Horus
Horus
XiaoSupremcy
Horus
Level 123
God Stats
23W - 1L
2,070 SR
Queue Stats
76W - 48L
1,678 Elo+
Party 1
Eset
Eset
lazzyboii
Eset
Level 109
God Stats
19W - 0L
2,000 SR
Queue Stats
60W - 24L
1,755 Elo+
Party 1
Team Averages
Level 83
1,857 SR
1,761 Elo+

VS

Team Averages
Level 54
1,449 SR
1,629 Elo+
Nu Wa
Nu Wa
GreekGodGreezy
Nu Wa
Level 65
God Stats
0W - 1L
1,242 SR
Queue Stats
38W - 22L
1,550 Elo+
Party 2
Bacchus
Bacchus
PatPoose894161
Bacchus
Level 23
God Stats
2W - 3L
1,464 SR
Queue Stats
23W - 9L
1,673 Elo+
Party 2
Hou Yi
Hou Yi
TheNotoriousMIG
Hou Yi
Level 73
God Stats
30W - 6L
1,642 SR
Queue Stats
110W - 66L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,079
808
12,557
7,552
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 6
8,509
851
6,340
13,244
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
11
3 / 0 / 5
7,615
762
10,286
6,767
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,350
635
5,343
11,511
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 1
6,878
688
3,806
12,524
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 2 / 1
6,427
643
7,157
8,750
3,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
5
3
0.3
L
1
3
1
0.5
L
2
2
1
1.25
W
3
3
6
2
W
Eset
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
16,306
27,563
Taken
32,785
20,330
Mitigated
18,979
9,096
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,557
4,394
0
3,258
7,552
3,985
1,981
3,423
4,129
0
46,011
L
5,343
1,687
0
559
11,511
3,789
0
2,475
9,036
21,048
0
L
3,806
334
282
3,072
12,524
11,794
0
4,620
7,904
6,831
0
L
7,157
3,995
0
2,112
8,750
3,396
0
3,191
5,559
0
12,755
W
6,340
2,832
0
3,426
13,244
13,158
57
3,469
9,775
0
10,280
W
Eset
10,286
1,312
641
1,771
6,767
3,187
319
2,735
4,032
26,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
19,655
117
Minions Killed
56
8
Camps Cleared
1
574,578
Distance Traveled
532,581
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,079
808
80
8
6
178,252
2
L
Nu Wa
6,350
635
43
4
0
159,361
1
L
Bacchus
6,878
688
2
0
0
190,063
2
L
Hou Yi
6,427
643
11
1
1
183,157
3
W
Horus
8,509
851
6
1
0
186,113
1
W
Eset
7,615
762
31
3
2
210,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role