Player Matchup

Yemoja
Yemoja
MilkNPC
Yemoja
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
MizuKyuubi
Jing Wei
Level 15
God Stats
6W - 4L
1,640 SR
Queue Stats
8W - 9L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
Rehinherz
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Spats
Baron Samedi
Level 45
God Stats
6W - 1L
1,748 SR
Queue Stats
27W - 34L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
xBANGBUZZx
Ao Kuang
Level 106
God Stats
2W - 4L
1,434 SR
Queue Stats
603W - 677L
1,422 Elo+
Solo
Team Averages
Level 63
1,564 SR
1,471 Elo+

VS

Team Averages
Level 80
1,614 SR
1,536 Elo+
Bacchus
Bacchus
Smileybone0
Bacchus
Level 48
God Stats
17W - 10L
1,705 SR
Queue Stats
106W - 73L
1,630 Elo+
Party 2
Kukulkan
Kukulkan
WingNuutzz
Kukulkan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
849W - 910L
1,533 Elo+
Solo
Fenrir
Fenrir
hammee
Fenrir
Level 127
God Stats
9W - 5L
1,865 SR
Queue Stats
139W - 106L
1,670 Elo+
Party 2
Danzaburou
Danzaburou
rrdz402
Danzaburou
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 21L
1,412 Elo+
Solo
Kali
Kali
vish111
Kali
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 72L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MilkNPC
Yemoja
15
2 / 2 / 4
10,465
455
11,384
22,631
30,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
MizuKyuubi
Jing Wei
17
1 / 1 / 3
10,638
463
7,192
14,401
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Rehinherz
Sun Wukong
17
0 / 4 / 3
11,068
481
15,293
21,417
22,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Spats
Baron Samedi
18
6 / 4 / 1
11,476
499
15,887
17,943
11,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
xBANGBUZZx
Ao Kuang
17
3 / 3 / 3
10,973
477
8,119
23,487
10,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Smileybone0
Bacchus
15
1 / 0 / 4
10,357
450
7,876
15,407
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
WingNuutzz
Kukulkan
18
4 / 4 / 2
11,867
516
14,615
15,065
7,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
hammee
Fenrir
20
7 / 2 / 4
14,171
616
20,613
28,960
23,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
rrdz402
Danzaburou
18
1 / 3 / 7
11,436
497
13,539
14,069
6,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kali
vish111
Kali
17
1 / 3 / 1
10,678
464
8,502
26,221
11,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
12
Kills
14
14
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
MilkNPC
Yemoja
2
2
4
2
L
Jing Wei
MizuKyuubi
Jing Wei
1
1
3
2.5
L
Sun Wukong
Rehinherz
Sun Wukong
0
4
3
0.38
W
Bacchus
Smileybone0
Bacchus
1
0
4
3
L
Baron Samedi
Spats
Baron Samedi
6
4
1
1.63
W
Kukulkan
WingNuutzz
Kukulkan
4
4
2
1.25
W
Fenrir
hammee
Fenrir
7
2
4
4.5
W
Danzaburou
rrdz402
Danzaburou
1
3
7
1.5
W
Kali
vish111
Kali
1
3
1
0.5
L
Ao Kuang
xBANGBUZZx
Ao Kuang
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,875
Damage
65,145
99,879
Taken
99,722
82,041
Mitigated
67,411
35,537
Healing
31,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
MilkNPC
Yemoja
11,384
2,154
4,825
3,899
22,631
30,091
217
8,150
14,273
49,620
0
L
Jing Wei
MizuKyuubi
Jing Wei
7,192
4,929
0
7,163
14,401
7,052
123
2,690
11,681
0
81,496
L
Sun Wukong
Rehinherz
Sun Wukong
15,293
2,503
0
8,938
21,417
22,696
51
2,825
18,516
0
97,241
W
Bacchus
Smileybone0
Bacchus
7,876
482
139
2,835
15,407
17,996
62
4,670
10,737
33,069
0
L
Baron Samedi
Spats
Baron Samedi
15,887
1,088
817
4,557
17,943
11,350
864
4,130
13,528
103,330
0
W
Kukulkan
WingNuutzz
Kukulkan
14,615
1,416
0
874
15,065
7,631
1,132
10,533
4,532
92,869
0
W
Fenrir
hammee
Fenrir
20,613
6,887
0
14,701
28,960
23,231
0
7,243
21,717
0
138,872
W
Danzaburou
rrdz402
Danzaburou
13,539
6,712
0
6,307
14,069
6,719
0
5,637
8,432
0
91,812
W
Kali
vish111
Kali
8,502
3,976
0
6,367
26,221
11,834
1,476
8,055
18,166
0
105,958
L
Ao Kuang
xBANGBUZZx
Ao Kuang
8,119
2,023
0
5,338
23,487
10,852
0
3,971
19,340
84,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,620
Gold Earned
58,509
653
Minions Killed
692
0
Camps Cleared
0
2,085,160
Distance Traveled
2,342,521
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,465
455
64
3
0
384,519
3
L
Jing Wei
10,638
463
132
6
0
416,459
3
L
Sun Wukong
11,068
481
166
7
0
478,099
2
W
Bacchus
10,357
450
37
2
0
505,874
4
L
Baron Samedi
11,476
499
170
7
0
409,707
3
W
Kukulkan
11,867
516
178
8
0
448,283
2
W
Fenrir
14,171
616
206
9
0
464,309
4
W
Danzaburou
11,436
497
133
6
0
462,099
5
W
Kali
10,678
464
138
6
0
461,956
3
L
Ao Kuang
10,973
477
121
5
0
396,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role