Player Matchup

Sobek
Sobek
AudioFileX
Sobek
Level 18
God Stats
1W - 2L
1,363 SR
Queue Stats
1W - 4L
1,175 Elo+
Party 2
Tiamat
Tiamat
SergeantPidgeon
Tiamat
Level 98
God Stats
2W - 2L
1,543 SR
Queue Stats
28W - 29L
1,568 Elo+
Party 2
Horus
Horus
VixxodWizard
Horus
Level 107
God Stats
4W - 4L
1,276 SR
Queue Stats
164W - 162L
1,500 Elo+
Party 3
Sol
Sol
chaitanyaann
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,531 Elo+
Party 2
Mercury
Mercury
imatoumi97
Mercury
Level 27
God Stats
29W - 29L
1,534 SR
Queue Stats
60W - 56L
1,519 Elo+
Party 3
Team Averages
Level 68
1,443 SR
1,459 Elo+

VS

Team Averages
Level 71
1,461 SR
1,459 Elo+
Chang'e
Chang'e
 
Chang'e
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Ayyo Taee
Ratatoskr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 152L
1,505 Elo+
Solo
Jormungandr
Jormungandr
Phealixer
Jormungandr
Level 107
God Stats
0W - 2L
1,689 SR
Queue Stats
198W - 188L
1,571 Elo+
Party 1
Artemis
Artemis
Scorpionrocks25
Artemis
Level 22
God Stats
2W - 2L
1,373 SR
Queue Stats
4W - 9L
1,302 Elo+
Party 1
Fafnir
Fafnir
jukeboxdufus
Fafnir
Level 27
God Stats
1W - 5L
1,242 SR
Queue Stats
101W - 123L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
0 / 1 / 9
11,960
704
8,874
21,518
29,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 3 / 12
11,805
694
20,615
20,631
18,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 12
11,663
686
16,360
27,321
28,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 2 / 7
12,511
736
24,706
21,834
12,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
imatoumi97
Mercury
20
6 / 2 / 4
13,363
786
15,456
21,541
13,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 3 / 4
11,401
671
13,238
16,775
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Ayyo Taee
Ratatoskr
18
2 / 2 / 3
11,204
659
20,259
22,792
19,063
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Phealixer
Jormungandr
19
3 / 2 / 5
11,616
683
29,241
27,785
28,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
1 / 6 / 3
10,678
628
14,649
19,789
10,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
17
0 / 4 / 6
10,701
629
6,426
17,343
23,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
17
Kills
8
9
Deaths
17
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
4
1.33
W
Sobek
0
1
9
4.5
L
Ratatoskr
Ayyo Taee
Ratatoskr
2
2
3
1.75
L
Jormungandr
Phealixer
Jormungandr
3
2
5
2.75
L
1
6
3
0.42
W
2
3
12
2.67
W
2
1
12
8
W
7
2
7
5.25
W
Mercury
imatoumi97
Mercury
6
2
4
4
L
Fafnir
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,011
Damage
83,813
112,845
Taken
104,484
102,538
Mitigated
89,857
51,803
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,238
598
3,123
3,471
16,775
7,841
449
7,836
8,622
43,514
0
W
Sobek
8,874
488
0
4,556
21,518
29,130
304
9,338
11,752
21,615
0
L
Ratatoskr
Ayyo Taee
Ratatoskr
20,259
3,111
0
3,739
22,792
19,063
0
9,865
12,162
0
42,981
L
Jormungandr
Phealixer
Jormungandr
29,241
5,413
0
1,597
27,785
28,930
228
14,788
12,085
64,451
0
L
14,649
8,929
0
3,678
19,789
10,313
640
10,967
8,513
0
46,278
W
20,615
2,364
1,098
6,927
20,631
18,259
383
9,984
10,485
55,037
0
W
16,360
5,769
6,009
13,948
27,321
28,448
544
10,800
16,293
0
34,349
W
24,706
11,620
0
10,426
21,834
12,766
4,062
10,462
11,263
65,446
0
W
Mercury
imatoumi97
Mercury
15,456
7,778
0
8,839
21,541
13,935
483
7,118
14,147
0
81,294
L
Fafnir
6,426
1,941
661
3,386
17,343
23,710
31
9,179
7,311
12,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,302
Gold Earned
55,600
292
Minions Killed
283
0
Camps Cleared
0
1,840,514
Distance Traveled
1,694,185
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,401
671
89
5
0
346,562
1
W
Sobek
11,960
704
22
1
0
376,094
1
L
Ratatoskr
11,204
659
57
3
0
394,618
0
L
Jormungandr
11,616
683
62
4
0
316,302
0
L
Artemis
10,678
628
61
4
0
281,744
0
W
Tiamat
11,805
694
56
3
0
337,025
2
W
Horus
11,663
686
35
2
0
353,210
1
W
Sol
12,511
736
81
5
0
339,574
2
W
Mercury
13,363
786
98
6
0
434,611
1
L
Fafnir
10,701
629
14
1
0
354,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role