Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ApexReaper-_-
Ymir
Level 59
God Stats
5W - 5L
1,476 SR
Queue Stats
95W - 107L
1,353 Elo+
Solo
Jing Wei
Jing Wei
aru_akise_1
Jing Wei
Level 39
God Stats
12W - 15L
1,528 SR
Queue Stats
516W - 623L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
kryptikal
Baron Samedi
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 80L
1,448 Elo+
Solo
Awilix
Awilix
nightmare69847
Awilix
Level 88
God Stats
20W - 20L
1,540 SR
Queue Stats
378W - 457L
1,358 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,392 Elo+

VS

Team Averages
Level 91
1,341 SR
1,238 Elo+
Baron Samedi
Baron Samedi
CRAZY BRUH
Baron Samedi
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
273W - 339L
1,177 Elo+
Party 2
Chiron
Chiron
CRAZYGÜRR
Chiron
Level 106
God Stats
58W - 48L
1,245 SR
Queue Stats
174W - 181L
1,177 Elo+
Party 2
Agni
Agni
VeryCalmSam
Agni
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 97L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
dallasmarryo
Kuzenbo
Level 108
God Stats
1W - 1L
1,048 SR
Queue Stats
300W - 315L
1,304 Elo+
Solo
Susano
Susano
wantedbyunkow
Susano
Level 48
God Stats
5W - 3L
1,413 SR
Queue Stats
10W - 31L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 3 / 2
6,943
496
3,494
12,555
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 1
5,931
424
4,695
12,587
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
aru_akise_1
Jing Wei
12
0 / 0 / 3
6,942
496
3,372
5,309
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
kryptikal
Baron Samedi
12
3 / 4 / 1
7,482
534
6,371
10,434
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 1
7,849
561
7,495
12,981
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CRAZY BRUH
Baron Samedi
13
0 / 1 / 1
7,524
537
7,490
6,891
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
CRAZYGÜRR
Chiron
11
1 / 2 / 2
6,607
472
7,179
7,659
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 4 / 2
7,656
547
8,444
9,285
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
dallasmarryo
Kuzenbo
9
1 / 0 / 4
5,842
417
4,548
8,448
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 1 / 1
7,536
538
7,415
6,538
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
13
14
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
2
0.33
L
0
5
1
0.1
W
Baron Samedi
CRAZY BRUH
Baron Samedi
0
1
1
0.5
W
Chiron
CRAZYGÜRR
Chiron
1
2
2
1
W
4
4
2
1.25
L
Jing Wei
aru_akise_1
Jing Wei
0
0
3
1.5
W
Kuzenbo
dallasmarryo
Kuzenbo
1
0
4
3
L
Baron Samedi
kryptikal
Baron Samedi
3
4
1
0.88
L
5
2
1
2.75
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
35,076
53,866
Taken
38,821
24,319
Mitigated
21,615
11,456
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,494
1,502
0
3,496
12,555
6,533
0
6,306
6,249
0
39,170
L
4,695
834
0
410
12,587
6,304
0
1,667
10,794
36,372
0
W
Baron Samedi
CRAZY BRUH
Baron Samedi
7,490
1,316
146
2,908
6,891
5,497
0
0
6,891
55,456
0
W
Chiron
CRAZYGÜRR
Chiron
7,179
2,767
258
2,387
7,659
2,972
230
3,867
3,566
0
45,268
W
8,444
1,008
0
2,050
9,285
3,443
738
4,265
4,966
42,511
0
L
Jing Wei
aru_akise_1
Jing Wei
3,372
3,015
541
2,025
5,309
2,043
543
1,981
3,177
0
39,379
W
Kuzenbo
dallasmarryo
Kuzenbo
4,548
1,938
17
635
8,448
7,260
216
2,119
6,255
13,795
0
L
Baron Samedi
kryptikal
Baron Samedi
6,371
1,382
257
2,907
10,434
4,510
881
5,451
4,887
40,652
0
L
7,495
2,865
157
1,663
12,981
4,929
0
4,647
8,277
0
51,992
W
7,415
1,909
0
1,142
6,538
2,443
0
461
6,077
0
28,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
35,165
376
Minions Killed
289
0
Camps Cleared
0
1,265,533
Distance Traveled
1,220,778
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,943
496
74
5
0
256,689
1
L
Ymir
5,931
424
57
4
0
211,359
5
W
Baron Samedi
7,524
537
86
6
0
210,448
5
W
Chiron
6,607
472
71
5
0
207,066
2
W
Agni
7,656
547
65
5
0
224,088
2
L
Jing Wei
6,942
496
94
7
0
294,661
0
W
Kuzenbo
5,842
417
21
2
0
273,477
1
L
Baron Samedi
7,482
534
68
5
0
205,643
1
L
Awilix
7,849
561
83
6
0
297,181
0
W
Susano
7,536
538
46
3
0
305,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role