Player Matchup

Bacchus
Bacchus
Loracon
Bacchus
Level 78
God Stats
3W - 6L
1,419 SR
Queue Stats
22W - 27L
1,229 Elo+
Party 1
Nu Wa
Nu Wa
NaviZelda
Nu Wa
Level 48
God Stats
1W - 2L
1,236 SR
Queue Stats
16W - 26L
1,229 Elo+
Party 1
Xbalanque
Xbalanque
TriggerVeil
Xbalanque
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,352 Elo+
Party 1
Team Averages
Level 91
1,385 SR
1,270 Elo+

VS

Team Averages
Level 112
1,653 SR
1,325 Elo+
Artemis
Artemis
Cannibal_Marcus
Artemis
Level 123
God Stats
1W - 2L
1,599 SR
Queue Stats
3W - 12L
1,247 Elo+
Party 2
Tiamat
Tiamat
Hollow Seraphim
Tiamat
Level 96
God Stats
4W - 5L
1,596 SR
Queue Stats
61W - 70L
1,416 Elo+
Solo
Achilles
Achilles
eggman864
Achilles
Level 117
God Stats
1W - 1L
1,764 SR
Queue Stats
10W - 29L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Loracon
Bacchus
17
5 / 4 / 7
12,614
742
9,413
24,093
38,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
NaviZelda
Nu Wa
16
1 / 4 / 7
10,876
640
9,102
11,148
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TriggerVeil
Xbalanque
17
8 / 4 / 5
12,359
727
20,327
19,409
8,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
11,489
676
18,590
15,988
7,631
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 1 / 6
12,758
750
17,274
12,049
10,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
eggman864
Achilles
16
5 / 7 / 6
11,730
690
12,664
22,766
17,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
14
Kills
12
12
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
4
1
6
7
W
Bacchus
Loracon
Bacchus
5
4
7
2.13
W
Nu Wa
NaviZelda
Nu Wa
1
4
7
1.13
W
Xbalanque
TriggerVeil
Xbalanque
8
4
5
2.63
L
Achilles
eggman864
Achilles
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,842
Damage
48,528
54,650
Taken
50,803
52,213
Mitigated
35,153
6,552
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,590
9,999
920
456
15,988
7,631
1,568
7,210
8,778
0
48,998
L
17,274
861
617
5,088
12,049
10,126
599
3,721
8,328
61,975
0
W
Bacchus
Loracon
Bacchus
9,413
1,472
0
1,384
24,093
38,409
0
8,590
14,957
27,957
0
W
Nu Wa
NaviZelda
Nu Wa
9,102
2,903
0
250
11,148
5,029
535
2,940
7,995
36,419
0
W
Xbalanque
TriggerVeil
Xbalanque
20,327
5,561
0
4,918
19,409
8,775
1,174
5,201
13,845
0
50,713
L
Achilles
eggman864
Achilles
12,664
3,039
471
2,167
22,766
17,396
707
8,104
14,662
0
32,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
35,977
211
Minions Killed
234
5
Camps Cleared
9
898,121
Distance Traveled
863,611
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,489
676
64
4
1
254,506
1
L
Tiamat
12,758
750
124
7
8
330,838
2
W
Bacchus
12,614
742
42
2
2
333,762
4
W
Nu Wa
10,876
640
69
4
2
272,309
1
W
Xbalanque
12,359
727
100
6
1
292,050
6
L
Achilles
11,730
690
46
3
0
278,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role