Player Matchup

Neith
Neith
Gold III
Alegitshooter
Neith
Gold III
Level 155
God Stats
2W - 1L
1,840 SR
Queue Stats
76W - 65L
1,544 MMR
Party 1
Poseidon
Poseidon
Platinum III
DaxlozX7
Poseidon
Platinum III
Level 159
God Stats
3W - 3L
1,538 SR
Queue Stats
264W - 278L
1,641 MMR
Solo
Ravana
Ravana
Gold III
Dinotinonova
Ravana
Gold III
Level 153
God Stats
4W - 3L
1,637 SR
Queue Stats
53W - 51L
1,651 MMR
Party 1
Ganesha
Ganesha
Gold II
ELCASTEL
Ganesha
Gold II
Level 159
God Stats
2W - 2L
1,844 SR
Queue Stats
212W - 211L
1,579 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Kotryzhiy
Cu Chulainn
Platinum V
Level 160
God Stats
4W - 7L
1,508 SR
Queue Stats
481W - 482L
1,639 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,673 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,543 SR
1,587 MMR
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
Milambere
Hera
Gold II
Level 68
God Stats
5W - 4L
1,530 SR
Queue Stats
171W - 169L
1,579 MMR
Solo
Thor
Thor
Gold II
Robertalexy
Thor
Gold II
Level 76
God Stats
12W - 6L
1,659 SR
Queue Stats
23W - 21L
1,627 MMR
Solo
King Arthur
King Arthur
Platinum V
cooomslayer
King Arthur
Platinum V
Level 143
God Stats
35W - 36L
1,474 SR
Queue Stats
662W - 663L
1,605 MMR
Solo
Khepri
Khepri
Gold II
xMattwoo
Khepri
Gold II
Level 95
God Stats
10W - 7L
1,553 SR
Queue Stats
243W - 241L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
11,669
486
15,218
18,442
10,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DaxlozX7
Poseidon
20
4 / 4 / 2
12,785
533
17,267
22,225
10,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
18
1 / 5 / 2
11,305
471
8,341
16,335
9,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
ELCASTEL
Ganesha
15
0 / 4 / 5
10,497
437
7,232
22,729
29,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Kotryzhiy
Cu Chulainn
17
4 / 4 / 0
11,870
495
15,112
27,627
34,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KumbhakarnaFreyaAtlas

VS

Bans
NemesisCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
10 / 3 / 8
14,947
623
28,597
21,338
12,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
20
4 / 1 / 10
13,421
559
15,160
13,343
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 2 / 11
13,928
580
12,138
22,060
13,575
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
cooomslayer
King Arthur
19
2 / 3 / 6
13,416
559
19,709
26,909
34,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Khepri
xMattwoo
Khepri
17
1 / 2 / 17
12,727
530
6,082
22,118
25,375
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
11
Kills
23
23
Deaths
11
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
3
8
4.67
L
2
6
4
0.67
L
Poseidon
DaxlozX7
Poseidon
4
4
2
1.25
L
Ravana
1
5
2
0.4
L
Ganesha
ELCASTEL
Ganesha
0
4
5
0.63
L
Cu Chulainn
Kotryzhiy
Cu Chulainn
4
4
0
1
W
Hera
4
1
10
9
W
6
2
11
5.75
W
King Arthur
cooomslayer
King Arthur
2
3
6
1.67
W
Khepri
xMattwoo
Khepri
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,170
Damage
81,686
107,358
Taken
105,768
94,059
Mitigated
92,945
14,544
Healing
31,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
28,597
15,734
0
3,204
21,338
12,426
8,001
4,619
16,719
0
165,782
L
15,218
5,047
0
4,457
18,442
10,001
3,396
1,196
16,926
0
114,944
L
Poseidon
DaxlozX7
Poseidon
17,267
2,511
0
2,010
22,225
10,600
582
7,525
14,700
133,854
0
L
Ravana
8,341
3,206
0
4,188
16,335
9,899
0
2,872
13,222
0
109,653
L
Ganesha
ELCASTEL
Ganesha
7,232
1,424
0
2,732
22,729
29,375
15
5,058
17,671
42,274
0
L
Cu Chulainn
Kotryzhiy
Cu Chulainn
15,112
1,486
0
1,157
27,627
34,184
0
4,671
22,577
0
98,263
W
Hera
15,160
3,236
205
3,095
13,343
7,111
2,576
5,418
7,925
122,141
0
W
12,138
3,651
0
8,480
22,060
13,575
2,199
5,319
16,741
0
118,470
W
King Arthur
cooomslayer
King Arthur
19,709
2,698
0
6,549
26,909
34,458
43
5,360
21,549
0
105,946
W
Khepri
xMattwoo
Khepri
6,082
711
3,456
6,018
22,118
25,375
597
6,381
15,737
20,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,126
Gold Earned
68,439
743
Minions Killed
752
0
Camps Cleared
0
2,205,448
Distance Traveled
2,433,418
39
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,947
623
209
9
0
435,445
3
L
Neith
11,669
486
161
7
0
414,100
10
L
Poseidon
12,785
533
240
10
0
465,351
10
L
Ravana
11,305
471
148
6
0
435,649
4
L
Ganesha
10,497
437
29
1
0
443,674
9
L
Cu Chulainn
11,870
495
165
7
0
446,674
6
W
Hera
13,421
559
196
8
0
478,914
5
W
Thor
13,928
580
144
6
0
516,520
0
W
King Arthur
13,416
559
170
7
0
519,881
9
W
Khepri
12,727
530
33
1
0
482,658
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role