Player Matchup

Rama
Rama
Platinum V
BK Ricky
Rama
Platinum V
Level 115
God Stats
5W - 5L
1,739 SR
Queue Stats
176W - 183L
1,555 MMR
Solo
Nu Wa
Nu Wa
Silver II
Bummbala
Nu Wa
Silver II
Level 155
God Stats
24W - 15L
1,741 SR
Queue Stats
671W - 680L
962 MMR
Solo
Da Ji
Da Ji
Silver III
VaguerFanatic7
Da Ji
Silver III
Level 92
God Stats
1W - 1L
1,265 SR
Queue Stats
123W - 129L
837 MMR
Solo
Ravana
Ravana
Silver III
kittunmittuns
Ravana
Silver III
Level 101
God Stats
9W - 4L
1,685 SR
Queue Stats
119W - 151L
820 MMR
Party 1
Aphrodite
Aphrodite
Silver I
obermenzing81247
Aphrodite
Silver I
Level 126
God Stats
7W - 5L
1,671 SR
Queue Stats
1,229W - 1,283L
980 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,620 SR
1,031 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,503 SR
1,063 MMR
Zeus
Zeus
Gold IV
Extreme Krivox
Zeus
Gold IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 113L
1,456 MMR
Party 3
Thor
Thor
Silver V
FisT-FuKng
Thor
Silver V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
898 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Kerzly
Ne Zha
Gold II
Level 153
God Stats
3W - 11L
1,457 SR
Queue Stats
318W - 303L
1,642 MMR
Party 3
Skadi
Skadi
Silver III
ZaZa_ComeBack
Skadi
Silver III
Level 109
God Stats
10W - 8L
1,557 SR
Queue Stats
139W - 151L
606 MMR
Party 2
Cerberus
Cerberus
Silver IV
carlosicavino
Cerberus
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
14 / 1 / 9
14,529
605
22,993
23,876
11,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Bummbala
Nu Wa
20
9 / 0 / 12
13,832
576
26,313
14,072
5,863
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
2 / 3 / 7
12,403
517
9,544
22,843
11,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 0 / 20
13,122
547
14,242
21,394
27,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
20
0 / 3 / 4
13,497
562
9,639
22,293
12,456
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArachnePersephoneMercuryKing Arthur

VS

Bans
LokiArtemisCthulhuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 2
11,777
491
16,363
19,944
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 6 / 2
10,344
431
5,183
20,916
8,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Kerzly
Ne Zha
19
2 / 2 / 1
11,991
500
17,984
27,317
27,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 9 / 1
10,787
449
12,132
19,652
6,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
carlosicavino
Cerberus
10
0 / 5 / 0
8,051
335
5,590
23,194
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
29
Kills
7
7
Deaths
29
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
14
1
9
18.5
W
Nu Wa
Bummbala
Nu Wa
9
0
12
15
L
2
7
2
0.43
L
2
6
2
0.5
L
Ne Zha
Kerzly
Ne Zha
2
2
1
1.25
W
2
3
7
1.83
L
1
9
1
0.17
L
Cerberus
carlosicavino
Cerberus
0
5
0
0
W
4
0
20
14
W
Aphrodite
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,731
Damage
57,252
104,478
Taken
111,023
68,550
Mitigated
67,006
47,131
Healing
22,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
22,993
19,730
0
13,090
23,876
11,181
5,558
5,671
18,126
0
167,221
W
Nu Wa
Bummbala
Nu Wa
26,313
4,117
116
4,862
14,072
5,863
2,539
7,166
6,859
135,614
0
L
16,363
1,357
0
2,723
19,944
6,399
0
10,448
8,970
127,221
0
L
5,183
1,038
0
689
20,916
8,263
0
5,957
14,649
0
74,677
L
Ne Zha
Kerzly
Ne Zha
17,984
5,336
0
10,743
27,317
27,184
195
10,655
16,392
0
109,619
W
9,544
2,599
0
831
22,843
11,800
0
932
21,606
0
109,098
L
12,132
4,108
0
460
19,652
6,431
4,080
3,212
16,286
0
103,421
L
Cerberus
carlosicavino
Cerberus
5,590
582
341
7,984
23,194
18,729
0
4,040
18,774
24,212
0
W
14,242
4,979
0
5,961
21,394
27,250
490
8,629
12,695
0
51,661
W
Aphrodite
9,639
836
5,189
17,082
22,293
12,456
1,653
3,479
17,772
106,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,383
Gold Earned
52,950
784
Minions Killed
713
0
Camps Cleared
0
2,235,939
Distance Traveled
1,915,302
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,529
605
202
8
0
414,042
5
W
Nu Wa
13,832
576
196
8
0
427,988
5
L
Zeus
11,777
491
216
9
0
364,089
5
L
Thor
10,344
431
108
5
0
408,270
2
L
Ne Zha
11,991
500
184
8
0
442,345
6
W
Da Ji
12,403
517
129
5
0
475,016
0
L
Skadi
10,787
449
163
7
0
374,557
2
L
Cerberus
8,051
335
42
2
0
326,041
4
W
Ravana
13,122
547
54
2
0
498,770
3
W
Aphrodite
13,497
562
203
8
0
420,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role