Player Matchup

Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver II
MVP_DVO
Sol
Silver II
Level 103
God Stats
4W - 4L
1,527 SR
Queue Stats
127W - 136L
1,007 MMR
Party 1
Loki
Loki
Silver I
QueezyBreezy_
Loki
Silver I
Level 149
God Stats
78W - 51L
1,670 SR
Queue Stats
386W - 402L
1,189 MMR
Solo
Horus
Horus
Silver II
TWO na HEIF62
Horus
Silver II
Level 146
God Stats
23W - 24L
1,374 SR
Queue Stats
354W - 362L
1,127 MMR
Solo
Medusa
Medusa
Silver I
youngboyEli_2
Medusa
Silver I
Level 105
God Stats
5W - 5L
1,529 SR
Queue Stats
41W - 50L
1,139 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,520 SR
1,192 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,683 SR
1,230 MMR
Serqet
Serqet
Silver I
 
Serqet
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
GooseMomGM
Zeus
Silver I
Level 124
God Stats
1W - 2L
1,744 SR
Queue Stats
109W - 111L
1,185 MMR
Solo
Pele
Pele
Silver I
Holorunt
Pele
Silver I
Level 141
God Stats
15W - 11L
1,778 SR
Queue Stats
213W - 220L
1,172 MMR
Solo
Chernobog
Chernobog
Gold IV
VaporCoast
Chernobog
Gold IV
Level 129
God Stats
8W - 8L
1,583 SR
Queue Stats
517W - 542L
1,170 MMR
Solo
Xing Tian
Xing Tian
Silver I
knockemdead99
Xing Tian
Silver I
Level 126
God Stats
1W - 2L
1,809 SR
Queue Stats
102W - 95L
1,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 0
6,834
621
2,042
4,839
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
12
7 / 3 / 1
7,400
673
5,674
9,601
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 2
6,529
594
2,992
6,491
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 5
5,878
534
5,202
7,897
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 1 / 1
5,780
525
4,790
6,067
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
King ArthurYu HuangBastet

VS

Bans
ChaacMercuryArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 0
4,392
399
345
3,529
1,160
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
2 / 4 / 0
5,089
463
4,490
3,853
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
8
0 / 5 / 0
4,982
453
3,294
8,702
2,933
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
VaporCoast
Chernobog
10
3 / 3 / 1
5,957
542
3,533
7,566
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
knockemdead99
Xing Tian
9
1 / 3 / 2
5,548
504
1,904
9,129
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
6
6
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
0
2
L
Serqet
 
Serqet
0
0
0
0
L
2
4
0
0.5
L
Pele
0
5
0
0
W
Sol
7
3
1
2.5
W
3
0
2
4
W
0
2
5
1.25
L
Chernobog
VaporCoast
Chernobog
3
3
1
1.17
L
Xing Tian
knockemdead99
Xing Tian
1
3
2
0.67
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
13,566
34,895
Taken
32,779
12,666
Mitigated
13,146
13,813
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,042
62
224
3,966
4,839
1,437
2,545
0
4,839
41,162
0
L
Serqet
 
Serqet
345
0
0
1,465
3,529
1,160
0
1,219
2,310
0
14,348
L
4,490
1,400
0
305
3,853
1,561
0
3,141
712
16,306
0
L
Pele
3,294
1,033
0
1,142
8,702
2,933
0
2,443
6,259
0
30,005
W
Sol
5,674
2,696
0
3,455
9,601
3,418
411
3,439
5,774
50,986
0
W
2,992
943
0
361
6,491
2,165
58
457
5,930
0
46,927
W
5,202
2,780
303
3,039
7,897
3,595
299
1,054
6,775
0
22,641
L
Chernobog
VaporCoast
Chernobog
3,533
1,994
0
2,099
7,566
1,944
0
211
7,355
0
40,944
L
Xing Tian
knockemdead99
Xing Tian
1,904
341
0
1,488
9,129
5,548
0
702
8,427
15,891
0
W
4,790
2,257
0
2,465
6,067
2,051
50
884
5,183
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
25,968
355
Minions Killed
201
0
Camps Cleared
0
1,017,673
Distance Traveled
794,322
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,834
621
84
8
0
210,235
1
L
Serqet
4,392
399
27
2
0
115,717
1
L
Zeus
5,089
463
25
2
0
114,540
1
L
Pele
4,982
453
62
6
0
182,139
1
W
Sol
7,400
673
83
8
0
205,073
2
W
Loki
6,529
594
83
8
0
243,828
2
W
Horus
5,878
534
40
4
0
191,365
3
L
Chernobog
5,957
542
68
6
0
189,574
2
L
Xing Tian
5,548
504
19
2
0
192,352
3
W
Medusa
5,780
525
65
6
0
167,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role