Player Matchup

Cerberus
Cerberus
Gold II
Jerrycurls701
Cerberus
Gold II
Level 160
God Stats
2W - 3L
1,676 SR
Queue Stats
123W - 120L
1,698 MMR
Party 2
King Arthur
King Arthur
Platinum III
Kae glhf
King Arthur
Platinum III
Level 129
God Stats
22W - 14L
1,687 SR
Queue Stats
339W - 340L
1,790 MMR
Solo
Anhur
Anhur
Gold IV
Zoolanth
Anhur
Gold IV
Level 115
God Stats
0W - 1L
1,507 SR
Queue Stats
11W - 11L
1,733 MMR
Solo
Freya
Freya
Platinum IV
dfa32
Freya
Platinum IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 65L
2,005 MMR
Party 2
Skadi
Skadi
Platinum V
parriswho
Skadi
Platinum V
Level 145
God Stats
1W - 3L
1,257 SR
Queue Stats
85W - 85L
1,786 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,525 SR
1,802 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,618 SR
1,808 MMR
Rama
Rama
Platinum IV
DepletingTP
Rama
Platinum IV
Level 108
God Stats
5W - 4L
1,509 SR
Queue Stats
58W - 47L
1,773 MMR
Party 1
Bellona
Bellona
Platinum II
L0LIC0N0VER9000
Bellona
Platinum II
Level 136
God Stats
3W - 2L
1,432 SR
Queue Stats
79W - 69L
1,828 MMR
Party 3
Discordia
Discordia
Platinum III
MadSnax
Discordia
Platinum III
Level 66
God Stats
3W - 1L
1,684 SR
Queue Stats
76W - 67L
1,879 MMR
Party 1
Ymir
Ymir
Gold I
SuperBanana0213
Ymir
Gold I
Level 129
God Stats
2W - 0L
1,897 SR
Queue Stats
41W - 36L
1,727 MMR
Solo
Mercury
Mercury
Platinum II
xJuαnDi
Mercury
Platinum II
Level 121
God Stats
2W - 1L
1,567 SR
Queue Stats
66W - 56L
1,834 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jerrycurls701
Cerberus
16
1 / 4 / 5
11,186
400
7,481
25,869
31,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Kae glhf
King Arthur
20
3 / 3 / 0
14,282
510
11,311
28,369
37,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Zoolanth
Anhur
19
1 / 4 / 2
11,825
422
9,431
21,225
10,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
dfa32
Freya
20
2 / 6 / 5
12,826
458
12,340
26,603
14,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
parriswho
Skadi
18
1 / 5 / 3
11,908
425
16,544
25,412
13,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneKhepriPoseidonUllr

VS

Bans
RavanaYu HuangCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 5
17,084
610
37,781
18,705
10,529
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 0 / 8
15,451
552
18,315
28,671
40,848
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
MadSnax
Discordia
20
2 / 1 / 14
14,970
535
27,111
12,297
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 14
13,690
489
5,585
26,900
38,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
xJuαnDi
Mercury
20
2 / 3 / 7
15,733
562
12,554
22,345
11,564
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
8
Kills
22
22
Deaths
8
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
14
1
5
16.5
L
Cerberus
Jerrycurls701
Cerberus
1
4
5
0.88
L
King Arthur
Kae glhf
King Arthur
3
3
0
1
W
3
0
8
7
W
Discordia
MadSnax
Discordia
2
1
14
9
W
1
3
14
2.67
L
Anhur
Zoolanth
Anhur
1
4
2
0.5
L
Freya
dfa32
Freya
2
6
5
0.75
L
Skadi
parriswho
Skadi
1
5
3
0.5
W
Mercury
xJuαnDi
Mercury
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,107
Damage
101,346
127,478
Taken
108,918
108,279
Mitigated
106,536
21,538
Healing
37,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,781
31,684
0
12,921
18,705
10,529
11,536
2,476
16,229
0
202,080
L
Cerberus
Jerrycurls701
Cerberus
7,481
530
0
4,286
25,869
31,398
0
8,880
16,595
43,172
0
L
King Arthur
Kae glhf
King Arthur
11,311
792
0
3,292
28,369
37,522
0
5,390
22,806
0
131,808
W
18,315
5,007
0
14,903
28,671
40,848
1,019
7,281
21,390
0
125,018
W
Discordia
MadSnax
Discordia
27,111
379
0
1,663
12,297
5,585
1,242
1,970
10,327
142,909
0
W
5,585
909
0
5,559
26,900
38,010
203
5,389
20,965
49,404
0
L
Anhur
Zoolanth
Anhur
9,431
5,451
0
3,499
21,225
10,865
0
2,750
18,381
0
99,349
L
Freya
dfa32
Freya
12,340
2,945
0
9,679
26,603
14,828
0
5,946
20,365
135,433
0
L
Skadi
parriswho
Skadi
16,544
4,483
0
782
25,412
13,666
0
8,391
16,635
0
113,282
W
Mercury
xJuαnDi
Mercury
12,554
5,309
0
2,069
22,345
11,564
313
5,106
17,239
0
182,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,027
Gold Earned
76,928
851
Minions Killed
899
0
Camps Cleared
0
2,698,388
Distance Traveled
2,972,227
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,084
610
236
8
0
556,015
4
L
Cerberus
11,186
400
67
2
0
534,787
13
L
King Arthur
14,282
510
261
9
0
513,533
8
W
Bellona
15,451
552
196
7
0
642,077
2
W
Discordia
14,970
535
201
7
0
567,633
8
W
Ymir
13,690
489
57
2
0
541,656
10
L
Anhur
11,825
422
154
6
0
521,819
6
L
Freya
12,826
458
176
6
0
582,527
2
L
Skadi
11,908
425
193
7
0
545,722
9
W
Mercury
15,733
562
209
7
0
664,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role