Player Matchup

Medusa
Medusa
Lucid-Hypnotism
Medusa
Level 46
God Stats
4W - 3L
1,614 SR
Queue Stats
140W - 87L
1,514 Elo+
Solo
Eset
Eset
Str8Crzy07
Eset
Level 40
God Stats
6W - 6L
1,600 SR
Queue Stats
42W - 55L
1,255 Elo+
Solo
Fenrir
Fenrir
XiaoDrako
Fenrir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 71L
1,354 Elo+
Solo
Freya
Freya
Yoshida6gawd
Freya
Level 116
God Stats
1W - 1L
1,507 SR
Queue Stats
124W - 115L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
ichigo12237
Sun Wukong
Level 157
God Stats
14W - 11L
1,666 SR
Queue Stats
479W - 473L
1,437 Elo+
Solo
Team Averages
Level 84
1,578 SR
1,408 Elo+

VS

Team Averages
Level 116
1,591 SR
1,409 Elo+
Vamana
Vamana
A__Married_Man
Vamana
Level 98
God Stats
61W - 44L
1,627 SR
Queue Stats
134W - 134L
1,435 Elo+
Solo
Bastet
Bastet
CynicPsychotic
Bastet
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
512W - 581L
1,311 Elo+
Solo
Cerberus
Cerberus
Foococheita
Cerberus
Level 115
God Stats
8W - 8L
1,489 SR
Queue Stats
457W - 477L
1,344 Elo+
Solo
Neith
Neith
Yeiken
Neith
Level 89
God Stats
10W - 7L
1,713 SR
Queue Stats
186W - 176L
1,464 Elo+
Solo
Mercury
Mercury
Young__Gun_1995
Mercury
Level 148
God Stats
50W - 31L
1,628 SR
Queue Stats
401W - 397L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,716
572
6,726
6,383
1,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 4
5,299
530
3,415
5,218
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
XiaoDrako
Fenrir
8
2 / 0 / 1
5,033
503
2,196
5,483
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 0
6,125
613
2,153
4,160
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ichigo12237
Sun Wukong
10
6 / 0 / 1
6,348
635
6,246
7,136
2,966
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,328
433
1,921
6,707
3,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 5 / 0
3,793
379
0
5,283
1,833
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Foococheita
Cerberus
6
0 / 3 / 0
4,301
430
2,144
10,863
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Yeiken
Neith
8
0 / 1 / 0
4,548
455
3,942
4,320
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
4,489
449
872
4,030
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
13
Kills
0
1
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
0
0
L
Cerberus
Foococheita
Cerberus
0
3
0
0
W
3
0
2
4
W
0
1
4
2
W
Fenrir
XiaoDrako
Fenrir
2
0
1
2.5
L
Neith
Yeiken
Neith
0
1
0
0
W
2
0
0
2
L
0
1
0
0
W
Sun Wukong
ichigo12237
Sun Wukong
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,736
Damage
8,879
28,380
Taken
31,203
10,662
Mitigated
13,008
11,761
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,921
829
0
1,126
6,707
3,419
0
215
6,492
0
20,446
L
0
0
0
7
5,283
1,833
0
368
4,915
0
434
L
Cerberus
Foococheita
Cerberus
2,144
85
0
3,570
10,863
4,784
0
2,522
8,341
16,639
0
W
6,726
4,223
0
2,748
6,383
1,996
868
1,163
5,220
0
41,040
W
3,415
693
180
1,298
5,218
2,376
110
588
4,630
13,850
0
W
Fenrir
XiaoDrako
Fenrir
2,196
585
0
2,260
5,483
1,749
280
362
5,121
0
16,701
L
Neith
Yeiken
Neith
3,942
1,149
0
1,375
4,320
1,625
0
1,431
2,889
0
26,522
W
2,153
952
0
2,868
4,160
1,575
188
0
4,160
41,728
0
L
872
507
0
0
4,030
1,347
0
1,032
2,998
0
26,293
W
Sun Wukong
ichigo12237
Sun Wukong
6,246
2,777
0
2,407
7,136
2,966
0
31
7,105
0
36,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
21,459
276
Minions Killed
189
0
Camps Cleared
0
888,836
Distance Traveled
792,085
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,328
433
42
4
0
136,586
1
L
Bastet
3,793
379
0
0
0
164,993
0
L
Cerberus
4,301
430
41
4
0
185,088
0
W
Medusa
5,716
572
62
6
0
178,058
0
W
Eset
5,299
530
23
2
0
168,581
2
W
Fenrir
5,033
503
36
4
0
193,442
1
L
Neith
4,548
455
54
5
0
166,104
3
W
Freya
6,125
613
85
9
0
180,307
0
L
Mercury
4,489
449
52
5
0
139,314
1
W
Sun Wukong
6,348
635
70
7
0
168,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role